The annoying thing is that that’s not even a good punishment. Taking away points/FM really doesn’t do much. Both are easy to grind out. Day/week long bans are probably the better route.
It IS a good punishment because right now the only real reason to ragequit is to stop yourself from losing points. Unless the RQ-ing party is so salty that they don’t want the winner to get the measly amount of experience points you get out of a single match.
Just put in a check that sees if the remaining player is still connected to Capcom’s servers, and if so give’em the victory. Simple as that. It’s been done in other games before, I’m pretty sure. Mortal Kombat has the Quitality. That makes it completely pointless to ragequit.
They def should have a system that makes it so they lose points no matter what but I feel like points don’t matter as much in this game as they did in 4. It might be because there’s no character points. I just don’t think losing LP is that big of a punishment. You can always easily get them back. It’s not hard. Sometimes people leave cause the opponent does something stupid and it works and they get salty. Or that the opponent is 500 less points so they will get 90+ points from the win.
Maybe it’s cause the gap from bronze to platinum is just so big that points really don’t matter that much. You can get to plat in a day at most.
Damn, I just suffered my first rage-quitter. I usually stick to casual matches, but I finally decided to venture into ranked and quickly got to super bronze. I went against a ton of super and ultra bronzes, proceeding to win some-lose some. But I then ran into a Silver, and I actually beat him. In the split second that I thought to myself how much LP I’d win, the dude rage quitted. I now understand how frustrating it is. He must’ve only gotten to Silver by rage quitting all the matches he didn’t win. The worst part is I hadn’t experienced getting raged on, so I didn’t expect it and never bothered to look at the dude’s ID.