That’s a nice way to contribute absolutely nothing to the conversation.
You said that parries nullify footsies. What that statement tells me is that you have no idea how a game like Third Strike plays.
You mentioned a situation where 2 characters jump at each other in 3s and said how that always results in an empty jump because nobody wants to get parried, that’s wrong.
That right there gives it away that you have no idea what is happening.
What parry does, is that it makes it so you have to completely establish dominance of an angle before your opponent will respect it.
In a game like SF2, if you’re playing in your EVO pools against a stranger, I bet you that 90% of the time you wouldn’t jump at Guile because he is guile, not because of your opponent.
That doesn’t happen in a game with parry. In a game with parry, your opponent first has to let you know you can’t jump at him.
I remember playing a set against Hsien Chang on 3s a while back he was using Ken.
He knew at least 4 different timings to do an anti air uppercut. There were some distances where I had to respect the angle just as if I was playing against an SF2/SF4 Ken. Parry wasn’t the answer at all for that situation, he had the advantage through probability every time. In other words, he had some angles 95% neutralized, so I wasn’t taking any chances after he established that. Once that was established, I sure as hell wasn’t jumping at him even with parry.
Same with the situation you mentioned of two guys jumping at each other.
In 3s, there’s at least 3 different timings to poke when you’re in that situation. On two of those situations, if your opponent parries first, he is at a disadvantage. This means that 66.66% of the time you would prefer it that your opponent tries to parry. How the hell can you say people are “scared” of getting parried when they jump at each other. That is completely insane. Again, just another hint that you do not understand the game.
I hope at this point I don’t have to explain you that this applies to footsies as well. I’d believe you if you said you played 3s and you felt like your footsie game was completely nullified. That is completely possible if you don’t understand the neutral of the game, but to say that the parry mechanic nullifies footsies in general, that is entirely wrong. Go watch the complete set of EVO moment 37 and then say with a straight face that game has no footsies.
I’m not saying that a neutral game with parry is superior or more deep than that of SF4, SF2 or Alpha. Those games also have their own things that make them amazing just like 3s.
I’m saying that a neutral game with parry is different, and its also just as deep as any other great system you could mention. After 6 years with the neutral game of SF2/SF4, I think it’s a good idea to revisit the parry neutral too.
Oh and yes, parry is a very effective way to punish bad habits and cr. tech mashing, so I can understand why a huge percentage of people who were introduced to fighting games through SF4 don’t like it, but still, they have to learn sometime.
I know parry won’t be on SF5 anyway, but I at least hope they revisit the neutral in Street Fighter in general.