Wow. The ground and right throughholes were ‘not quite’ shorted. Retouching those with the iron cleaned it, but I don’t know why S+S Home was causing it.

Didn’t take voltage readings, apologies.

~M

Wow, you couldn’t have answered that better. Thanks a lot, I’m buying from LL tomorrow!

Though I’ll stick with the Chimp since the 360 is more of a concern than playing shmups on old consoles, it’s quite hard to scavenge them here in Brazil

So, I have read most of the pages and have found bits and pieces of no there is no N64 support. Now can this be obtained through some funding? I would really like to be able to play Killer Instincts Gold with my Madcatz setup. Could I donate money to the Toodles foundation to support research on it?

Doesn’t the dualstrike support Nintendo 64?

Or was it just SNES/NES?

You could just MAME KI though.

Figure out how to clone me. It ain’t a money thang, just a time thang.

D) None of the above.

Well, I have the Nintendo 64 cartridge and well it’s slightly more legal than MAME.

Oh I remember seeing Gummowned use one in an SNES pad to make it work with NES/PC/PS3 and such, I never really looked into it, not surprised I’m wrong.

Yeesh, why do I get all the weird problems?

Took an RJ45 modded Cthulhu (that I did myself a few months ago) and tried to add a 360 PCB to the equation. No problem, except that he doesn’t have a guide button.

I wired everything together using the tried and true tutorial done by rtdzign, except for the imp. The imp is wired as follows:

Red: Nothing
Black: Nothing
D+: Green from Cat5 cable
D-: Blue White from Cat5 cable
G: Ground to ground on Cthulhu. I get continuity from the Imp to the 360 PCB.
V: A on Cthulhu board. I get continuity from the Imp to the 360 PCB.
2D+: 360 D+
2D-: 360 D-
1D+: Cthulhu E (formerly where the Green cat5 wire was)
1D-: Cthulhu D (formerly where the Blue White cat5 wire was)
Guide: 9 on Cthulhu board. I get continuity from the Imp to the 360 PCB, and from the Home terminal on the Cthulhu to either on the Imp or 360 PCB.
Start: Start on the Cthulhu. I get continuity from the Imp to the 360 PCB.
Select: Select on the Cthulhu. I get continuity from the Imp to the 360 PCB

I did have a jumper from Home to Ground on the Cthulhu, but I disabled it when I set the Imp to S+S=G.

If I plug it in using the RJ45 to USB, I get nothing on the PC. Plugging it in while holding Start + Select gets me a USB malfunction error.

The RJ45 still works with PS2 and DC. Plugging in an RJ45 via USB works on PS3 with no S+S=Home, and does not even work on 360.

I get a feeling that the problem lies with how I’ve wired the Imp. I tried removing S+S from the Imp and shorting the jumper for home on the Cthulhu, but got nothing. The only thing I know of that I haven’t tried is putting a drop of solder on the unlabeled contact on the back of the Imp.

Any suggestions?

What? Err, What? Why? Huh? VCC on the Imp is the incoming power. It should go to the VCC screw terminal on the Cthulhu, where it will power the Cthulhu and touch the red 360 USB wire to go power the 360 pad. (better would be Imp’s VCC -> Cthulhu V column, where the diode cleans up and provides safe power to the Cthulhu VCC screw terminal where the 360’s red VCC wire is, but if there is a dedicated USB cable along with the RJ-45 its a little harrier to lay it all out)

This seems like a contradiction to me. The unlabelled contact on the back of the Imp is exactly how you set the Imp to S+S=G. If the VCC->A column shennanigans above actually worked (shiver), but you never shorted the bottom pad, then the Imp never knew to go to the secondary (360) controller since Guide was never pressed.

So, MC+360+Imp, with S+S=G:

  1. Short unlabelled jumper on bottom of Imp with solder
  2. Remove any jumper between Home and ground
  3. Test on PC, not on console.
  4. VCC to VCC

Agh, sorry. I meant A on the 360 side, the A-H terminals used for VCC when hooking up a 360 pad (not the G-V columns where the cat5 cable went for the RJ45). THAT is why I get continuity.

I’ll go do this now, thanks. I’m still quite unfamiliar as to when exactly I’m supposed to use that unlabelled jumper. ^^;

Edit: I shorted the unlabelled jumper on the bottom of the Imp, the jumper between home and ground was already removed, and I switched the VCC cable to 3rd Column V. No luck. Still does the same thing.

“If I plug it in using the RJ45 to USB, I get nothing on the PC. Plugging it in while holding Start + Select gets me a USB malfunction error.
The RJ45 still works with PS2 and DC. Plugging in an RJ45 via USB works on PS3 with no S+S=Home, and does not even work on 360.”

Once you enabled S+S=G on the imp via the unlabelled jumper, you’d need to press S+S to go to the secondary system. What comes up when you plug the USB RJ45 cable into the computer, both with and without S+S held?

Without: Nothing
With: USB error

Just tried switching Imps, same problem. I’m going to hook a USB cable up to the Imp and see what happens.

edit: Both systems work perfectly if I hook up a USB cable to the Imp. That’s just weird.

Sounds like you need to go through the Imp troubleshooting guide. If nothing shows up, follow with the Cthulhu troubleshooting guide. Post up what you find.

If figured it out. I ran an extra voltage line to the Imp where the USB red line would go, and that fixed the issue.

I have installed a chimp dual modded xbox TE and it works great. I was playing on ps3 last night, and when plugged in, the 3K turbo light was on, and more than once circle around the xbox. The stick seemed to work OK but it was very strange. The only thing I could think of is this was because the stick wasn’t in p1 or p2 position, but I was not able to troubleshoot as it was a ssfiv tournament.

Has anyone seen this before?

Question. My SE Madcatz 360 stick is modded with a Mc chutulu for the Ps2. However, I can’t use the guide button. The stick works perfectly though. It’s just that I can’t start my 360 when it’s plugged in and the guide button is lit up but I press it and nothing happens. Is this normal?

Sent from the black Charlie Brown

hey toodles will the MC ever work for the NEO GEO? also are you the same toodles from neogeo.com

Chimp isn’t connected to the LEDs. Nothing can be done about it, but it doesn’t affect anything.

Doesn’t sound normal.

  1. Does already with a dedicated Neo cord or DB-15 connector. If you’re trying to do it over an RJ-45 jack, you’d need to get an FGW Converter to do it.
  2. yup

is there a tutorial, like the ones for ps1,2, not really interested on doing an rj45, it would be just the cable coming out the bottom of the stick

controls:neo_geo_controller [NFG Games + GameSX]
That’s it. Each pin has a purpose shown on that page. Connect the wire for that pin to the matching Cthulhu screw terminal. (the +5 VCC line would probably be better off connected to an empty spot in the V column, but can work in the VCC screw terminal as well)