The sheiva is better than the grand imo. The grand kicks way more and with the whole reload thing it really hurts it. Honestly most the time i see grand users go negative.
I’ve seen multiple lobbies where dudes dual weilding the NX and the Marshall absolutely devastate. Hell I get good streaks every time I pick either of those up.
The only gun id say is slightly annoying is the marshal, but lets be honest its just a shotgun that can be used as a secondary, yes thars huge but its not unstoppable. The shadowclaw requires mad aiming in order to really do good 95% of the time its a free kill. The guns are not op by any means, unlocking one is not going to increase your kdr and w/l by astronomical amounts instantly as a matter a fact i bet most willl lower your kdr universally rather than up it. The marshal being the exception.
Marshal is strong, too strong for something only available to the few who have gotten lucky enough to pull one. It’s just a fucking shotgun. Give it long barrel and it outdamages AND outranges the KRM, that’s fucking stupid.
Garand IMO is way better than the Sheiva, the recoil is very manageable and the fire rate is a lot faster. Dual wield crossbows are crazy good on Exodus, Aquarium and Skyjacked, basically maps where you can’t really boost around.
A gun with a high skill ceiling is just that… Terrible. Eother your terrible at the game or overestimate the average cod player. Its like saying snipers are op because there are 2-3 dudes in the world who shit on kids. That being said i have NEVER seen anyone do really good with the shadowclaw, and everyone with the grand does about the same if not worse than they would with the sheiva. With the sheiva i can easily obliterate people yet with tue grand i can barely maintain a 2kdr. The shadowclaw i think i have a 1.5 its one of my worst guns. None of the dlc guns are really that insane the marshal is by far the best of em all. And still the average player goes negative with it all the time.
You have to give away your position every time you want to reload, which is pretty often. You can put a point into silencer I guess… but its still a crappy situation to be in.
Skill level does not dictate quality. If you don’t know how to correctly use something, it’s not that thing’s fault, it’s your fault for being incapable.
How do you use sniper rifles as an example and still be entirely ignorant of the difference between skill requirement and potentness?
For example: You could have an armless retard armed with a nuke, but just because they’re clearly unable to use that weapon doesn’t make it not powerful.
8 bullets is more than enough for one kill, and most definitely two kills. Extended mag gives you 12 shots so that’s for sure three kills, plus the fact that the Garand comes with 10 additional magazines so you got 120 extra, meaning no need for Scavenger. Sure the Sheiva has a 20 bullet clip but who really is shooting through all 20, let alone 10+ in a single encounter? Fast mags is also not necessary considering you can reload cancel the gun pretty early compared to most weapons. I have I think 800 kills with the Sheiva, with a 1.8 KD with it, while I know for sure I have 2k+ kills with the Garand and a 3.17 with it. The Sheiva definitely has the advantage in accuracy though, I know the guys over at DenKirson posted recoil charts and the Sheiva has no recoil whatsoever, with or without grip.
As far as the Shadowclaw goes it’s definitely OP (with dual wield) on the maps I said before (Skyjacked, Exodus and Aquarium). If you just stay in the middle of Aquarium and Exodus, or one of the buildings in Skyjacked you’re only going to lose to the KRM and Argus. They have nowhere to run, those areas are little rooms or hallways with no room to jump. My K/D with the Shadowclaw is 1.9, and it would definitely be higher if I didn’t prestige it twice losing access to dual wield.
Ive never been bodied by any of the dlc guns as of yet… So i dont see them being op. Most the time the people are just going negative also with the ones i have i have some of my worst stats so again i dont see them as being op. Specially if they have a really high skill ceiling. Sure you can go on a tear with the shadow claw but lets be honest you wont 99% of the time. What ever you do with the grand you can do with the sheiva maybe better in most cases… Clpse range being the exception maybe the grand has a slight upperhamd due to its rof… Really the marshal is hands down the best secondary since it covers a weakness for all guns outside of smgs and shotties and the thing is solid but having only one shot (2 with dualwield) is very limiting but from what ive seen its easy to just learn to shoot one at a time.
And you wreck faces wothout any effort am i right? I use it from time to time and the game is so fucking easy -.- but its forsure underpowered and needs a huge buff