Boots on ground gameplay
Fluid movement and mounting from Blops 3
Score streaks style of Blops 2/3
Variants of streaks of AW (with more balance)
Team/Squad alliances like IW with each team focusing on a style of play with rewards for completing mission objectives
Alternative war story which can help break away from the Modern/WW2/futuristic style currently used.
Pick 10 system of Blops 3
A more streamlined find match system if there’s no server browser
So, this sounds like they’re either:
-Splitting create-a-class into these Divisions which have access to their own perks and such.
-Giving us a new take on Specialists.
OR
-Altogether replacing create a class with specialty classes like Battlefield has.
So, it seems they have indeed split perks and such into separate Divisions. I’m holding out real judgment for SHG’s press conference, but… ugh. It seems this series’s favorite thing to do is to go one step forward and two steps back.
Aka every CoD WW2 game ever really. But the people want boots on the ground but shinier, no reason to put that much effort in otherwise, the masses will eat it up.
Like I could see if it had some new and interesting mechanics in the game. Shit let me have some real cover mechanics and sliding/jumping while shooting mechanics not this snooze inducing runnning around like a peon waiting to get shot.
Looks good…not feeling dividing up perks and everything creatively into divisions but I am tired of crazy wall running/floating double jumping nonsense so I’ll give it a try.
I’ve never owned a CoD game, but I’m kinda interested in this one. Tell me, what exactly is it about the series that everyone hates so much? And why does this game seem to be no different? Honestly asking.
I have Battlefield 1 and I love playing it. The WWI and WWII periods are a big draw, which is why I’m interested in this CoD.
The “bandwagon” reason to hate it is that it’s the same soup just re-heated every year. Whether with boost jumping or Boots on the Ground. There’s also Supply Drops (a terrible microtransaction system), but I think that’s a “lesser” reason because people still buy drops. Overall, people will never be happy. You’re always pissing off a huge section of the fanbase as a dev.
But me personally, I hate that the series itself is getting worse all around and you REALLY have to take the bad with the good. Not only are issues that have plagued COD since last gen (bad matchmaking, bad netcode) even worse now, you have Activision’s greed resulting in really scummy practices. Like the Supply Drop system in general. Or last year, when they held MWR hostage with IW, then crammed Supply Drops in MWR’s ass and THEN re-released a map pack that was a remaster of an old map pack that you had to pay for again. It’s to the point where Treyarch season is the only time I really care about COD, because they make the ones I can find SOME good in.