If that is the case, lets Nintendo drop the sham, and let us buy our NES and SNES games piecemeal off the eStore and stop rationing it off with the NOL service.
Nintendo let us buy these games individually, also put up some Gameboy/GameBoy Color (with Super Game Boy Enhancement support) Game Boy Advance, Genesis, Master System, Turbo Grafix, and Gamecube games like you did with VC you fucking cowards.
Tried out the P5 scramble demo on the jp eshop. It was pretty cool, but will have to see how much there is to do outside of palaces. You get to see the backalley streets but morgana won’t let you do anything yet and getting to the first palace is real quick(no long build up or anything). I didn’t go all the way through the palace but I’m assuming the demo only goes up to that.
Playing Code Shifter. Swapping between Sera and different Arc Systems Works characters is just a botton press away. I think my favorites are Kunio and Sol but I’m liking a lot of other ones as well. I don’t know a lot of Arc characters outside of Double Dragon, Kunio and Guilty Gear but Iike the variety. Some characters are sword wielders, gun slingers and some are all abouy fisticuffs. A really cool touch is that the music changes based off the character you choose.
If I had any negatives, walking in the dev room sucks and feels sluggish. You also can’t change movement to the control pad, which I feel would have made for much better movement options in a game that relies on platforming in addition to brawling.
Code Shifter isn’t gonna set the gaming world on fire (don’t really think anyone was expecting it to) but it is pretty dang entertaining.
yeah there’s certain SNES games I would gladly buy again if they just put them on the damn eShop normally.
Well, Contra III would’ve been one of those but I have it via the Contra Collection anyway, so that rules that one out…but I’d definitely get Actraiser, Zombies Ate My Neighbors and Legend of the Mystical Ninja
I played a little bit of the demo as well last night, and was really impressed with how it performed in handheld mode. Not impressed at the fact the full game on the JP eShop is over 9k yen, but I assume it may have to do with Switch tax and licensing.
I hate to say it, but the Mortal Kombat 11 bundle was a waste of money for me. It’s just the 3d in 2d fighters that is a complete turn off for me, but I’ve been trying to like it. Smash Ultimate is a mixed impression, which was always that way from the beginning of the series. With the exception of UNICLR and Blazing Strike (unless they resurrect old favorites of mine), I guess I shouldn’t waste anymore money further on current fighters and expand my interests in other genres.
In major AAA titles but they won’t ever die so long as nostalgia means in 10-20 years you can use them pay homage to some current indie classic that uses that style and make bank.
I know it’s a little off topic, but I want to segway for a sec.
Here is the example what I found is the ugliest version of Pac-Man ever. And rather than it being a limitation of the 2600 here, and other similar systems of the time has better looking Pac-Man ports.
Like this bootleg version called Muncher for the Astrocade looks far superior despite coming out approx the same time as the Atari 2600 version.
It plays closer to the real pacman as well.
Yes I chose something like 40 years old, but I wanted to step back and look at things objectively.
Aesthetics and quantity of effort and care is number one for me.
Graphical performance?
I no longer care about particle effects, lighting, how the grass sway in the wind.
Just give me that lock 60 FPS (which is actually low for PC gaming standards) at the resolution the console built for. None of this locked at weird frame rates or going into weird resolutions (such as 900p).
Facts. Why develop new titles in a 30+ year old IP when you can re-release old titles in a new wrapper.
Yes I am guilty for buying into this for a while.