The Nina Williams Thread

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thx for these genistar. nina is looking like she has alot of potential. (excuse the ignorance of this question) but is there anyway to get her command grab to work on an educated opponent? or is the first hit all ur really gonna get?

Why can people break her throws anyway, doesn’t make sense

It looks like the opponent has to guess the direction or button to get out which is lame

if thats the case and its like marvel TAC then there may be hope. if its just auto breakable, then that would really suck

In my opinon with the grab. I dont think people know the commands so its getting dropped. The damage is looking really solid for it. Cant wait to get my hands on this game.

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i reallllyy hope ur right.

Blond bomb seems safe on block and she has a 7 frame overhead.

Nina seems to have a string or an normal that does 2 hits that people kept getting hit by i duuno what it was but it looked good

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I have heard from a friend of mine that nina is really good in this game. Her reverse dp can be used as a decent wake up move. She has some setups with the command grab that if you purposely tech it or reverse out of it you get a massive or good frame advantage to setup traps. Very nice normals and strings are very good at that. I do trust him alot, he told me that we wont be disappointed at all with her. I just cant figure out what character that im going to use besides her but ill be on this train day 1.

If anyone happens to see nina gameplay from any of the streams then plz post it here. I missed most of the streams as ive been busy with work and or school.

The thing is everyone has 1 character that they have set in stone then the rest of use don’t know who their teammate will be XD

I’m going to post the day 1 combos right here…

cr.mp xx Geyser cannon xx overhead xx skull splitter
cr.mp xx Geyser cannon xx overhead xx blonde bomb
cr.mp xx Geyser cannon xx overhead xx ex skull splitter xx Geyser cannon xx chain
cr.mp xx ex skull splitter xx blonde bomb
cr.mp xx ex skull splitter xx cr.mp*2 xx skull splitter (or cr.hk)

cr.mp*2 xx Geyser Cannon xx cr.mp xx Geyser Cannon xx mp xx Skull splitter

nina will be really good. but i feel most players view her as a boring, dry, uninteresting character (although i do suspect a lot of good players to use her). i don’t suspect chain throws to play a major role in her gameplan, but that all depends on if they’re anything like their tekken counterparts (crappy against even average players), but its not like she’s ever needed them to win. she’ll be a tough character that’ll beat ppl down in the hands of capable players.

I bet the top 3 female characters everyone will be sitting on is Nina,Julia, and Asuka

word is asuka is really bad , but lilli is looking good

The front page of the nina thread has been updated.

What was updated though srry i cant tell.

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I updated the layout and added the only good nina gameplay video that wasn’t deleted. The account that had the korean gameplay got terminated for some odd reasons so we are left with that. There isn’t much i can update at this point. The only things that will be updated is her normals and a section for combos once the game releases.

I hope nina has these moves

-Reverse Ivory cutter
-Blinding Whip
-Fluttering Butterfly
-10 hit combo

Ivory cutter is an overhead, im kinda dissapointed her sway is not in the game. Though i do know no tekken character has there 10 hit combos in this game.

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Nina character walkthrough with LPN!!!
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