I got here a scenario which I wish it gets analyzed.
We got input lag (time that it takes a TV to register and input)
We also have audio lag (which can be seen usually when you pass a signal through a receiver)
Ok, heres the thing. I have the 2 LCD’s that everyone seems to have tested
32LH30 and ASUS Evo monitor.
I had the LG 32LH 30 hooked up directly to my cable TV and using the TV speakers.
Apparently it didn;t have “audio delay” because TVS adjust the audio and “lag it” so it matches with the video.
As soon as I put on a receiver the audio was early and the picture was behind. I programmed the audio to come 30ms delay later when passed through the receiver and now the audio is in perfect sync with the lips of the people talking in the movie.
I know for a fact that the LG 32LH30 has around 30ms of input lag.
Here’s the thing. Is video lag, input lag and audio delay 3 different types of lag? Or is input lag = video lag.
Apparently when I put the audio 30ms behind it matches the picture which is VERY close to the 30-32 ms of input lag that the 32LH30 has which has been already tested OVER and OVER again.
Seriously, if theres like 3 different types of lag this is such of a major issue that gaming in general will always be fucked up unless you use a regular PC LCD like the asus and connect regular speakers to it. Gaming will probably not get better than that. Which is what I have right now.
All of this shit forced me to do one hell of a setup so I can have everything like I want it.
My setup
LCDS:
Asus VH236H (mounted on a wall above my TV with MONOPRICE wallmount)
LGL 32LH30
2x4 HDMI Matrix (monoprice)
I basically have my ps3 input into the matrix, then I take the signal out to my receiver that’s connected to my LCD and ASUS.
If its a movie of regular game like final fantasy I use the big TV. If it’s SF4, tekken, etc I use the ASUS.
AHH so much money spent to get it right!