Kaede is almost like fighting big with his super prioritized DP!! Kaedes Rekkaken is like GODly…try to counter it…hahahaha…you’ll DIE…unless you are BIG…
I’ll state what beelzebubble stated at the very beginning of this thread and the one in SNK-Capcom=the more I play the game the more it is growing on mena dn the more I see graphical touches that couldnt have been done on the old hardware!!!
This thread is actually better with Dark Geese ignored. Don’t need someone stating something that can be figured out easily in training mode and saying how every attack is GODLY. Oh and Beezlebub…OMG OMG OMG WHY IS GEESE NOT TOP TIER??? =(
It was either this thread or the SNK-Capcom one when you had to defend why you didnt like the game at the beginning then why you started liking it saying it was “growing on me”…remember???
I remember people were judging based off your reactions to the game…
As bad as this sounds, I’m inclined to agree. I disagree with your a lot of your observations (especially Kaede), regardless of how much you’ve analyzed from matches, I only care how much you’ve played. So how much have you actually played? If you haven’t touched the game I don’t care, frankly. :wonder:
I’ve played a shitload quite frankly…and from what I’ve seen, read and heard about Kaedes Rekkakens are really hard to stop, high priority(are safe) and other stuff as Turbovec highlighted and is found like everywhere in other forums etc etc.
His DP and light saber super have a lot of high priority.
If anyone disagrees thats the thing…feel free to interject and say what you think…
This is a forum after all…the more opinions the merrier…we all can learn!!!
Ok, can we try to have a useful conversation concerning ngbc?
I don’t know what they are called, but has anyone found a practical use for the blue-flash cancel thing? I was messing around with terry trying to do some garou-esk guard crush chains using the blue-flash cancel, but I just ended up wasting a whole lot of meter…
Yes sir I can address that…besides keeping pressure it also cancels your moves and allows you to string together many combos of your own will.
Example-With Geese in corner- St.C, (Blue Flash) St.D, Double Reppuken,St.C Double Reppuken, Deadly Rave, Stop at 7th hit, St. C Double Reppuken, Sweep, Run in Face Grab.
Good thoughts about the Garou-esque pressure strings…I’m trying to imagine Marco rushing down WITH that…his trapping game already is good.
Now of course the counter to the Blue Flash is GCFS/Tag Counter…
He’s already got the Dunk cancel and he’s got the silly combos with Lv2 Power Geiser already. I didn’t see anything practical for him with the dash cancel, but maybe he has some.
Some characters can get good damage with it. Washi can cancel his C which does a lot of damage. Geese I think can use it to do a lot as well.
I’ve had it used on me in mixups as well. Standard dash > throw buisness and whatever else. Pretty much would use it like you could any other cancel to dash from GG or whatever else.
I dont have a neogeo sadly, What im missing from your collection is the neogeo, n64, I think I see some segas in there, and the xbox, but that will be here soon :). Oh and it is gonna be modded
The reason why you don’t see any RotD characters is simple: licensing. Unlike the World Heroes characters being in the game, ADK hasn’t used them in years while the RotD ones are currently being used in PIM, and will most likely be featured on the PS2 version. Now, about SvC2…I’m sorry, it’s never going to happen. Capcom and SNK aren’t working together, and even though SNK would be making the game, Capcom specifically said that they are going to stay away from the 2D fighting genre.
All right…see thats what I like…someone that says up front “Im lazy fuck that!!!” LOL…
Man Kim’s got this mean corner combo that I’ll have to repost, but other than that he is basically 2002 Kim with a safe blocked Ranbu and an EVEN FASTER AIR Down+KICK RUSH MOVE, I mean shit that move is almost as bad as Mudmans Dive Kick LOL Can do within the first frames you enter the air…
Kyo…with his Air RED Kick he is better, he has a new combo made for his Special Deadly Assault with Iori-hcf+c,hcf+c,hcf+a,qcf+k,hcb+C. Yes you heard that right HCB+C. That is a new move built for this combo. After it you Can Dp when your opp is in the air, and when they get up you can combo the Special DA…I havent been able to juggle the SDA after that combo though.
Oh yeah with Kyo you can combo his cr.b,cr.a Mushiki (fbx2 k super) Super.
Hanzo has a nice rdp+D juggle to teleport to Aerial Super combo though.
On the subject of Kim… I am really happy you can do the conquest kick after someone is on the ground. I love it. Talk about adding insult to injury. I find him the most combo-sound character in NGBC. Second is Rock Howard. And I dare someone to say he doesn’t have any decent S. Cancel combos…
FUUUUUUUUUUUUUUUUUCK
Found out that ‘NeoGeo_Battle_Coliseum_JAP_PS2CD-GeNiuS’ version works on HDL and that file is no where to be found now, it’s all FULLDVD versions