I think the attack that gives me the most problems is her wing flap projectile thing. It’s really hard to tell when/how to dodge it and where the hit box is.
Her supernova isn’t too bad but I can’t figure out how to stop it. Flashing her makes her actually don’t he move again lol. Also she’s the first monster where flashing her in the air DOESN’T give you an instant knockdown. It just stuns her in the air and then she lands. She does stay blinded but no KD
The attack she does where she heats up the area is what fucks me up. I still get wrecked by it even if I use a cool drink. Being stunlock by a monster isn’t fun.
Did it with a group of randoms. Focused on killing Toaster first. Even if she joins in, we concentrated on the male first, and she he’d run away, I’d actively keep blue Toaster busy so she wouldn’t follow.
The only time you should even fight Lunastra with another elder, is when it’s Nerg as he’ll do most of the job for you.
Anyone tried out the new luna/bazel horn yet? The songs on this thing are ridiculous. It has Atk up (L) and 2 new ones, Knockback Negated and All melody effects extended. The All melody effects extended is 3 notes (tri+O O tri+O) and refreshes all the song buffs regardless if it’s one you played or someone else did. The note combination makes it possible to stock all 3 songs in only 4 attacks if you use the forward O trick. So easy to spam that song, especially with Knockback Negated up. This thing is insane in groups of different horns since no one has to worry about thier buffs going down they can spam thier 3 note songs the whole fight. Did I mention it has a natural 20 affinity as well? That means Maximum might plus Weaknesses exploit gives it 100 percent crits on weak spots. Still not quite as damaging as d.jho’s horn and no defense up, but it being all but impossible to drop your buffs is too good.