I had lucked up and found a session with a lvl 6 Forest section.
Now I just need one more piece from Scared Yian Gauraga to upgrade the LBG!!
Outside of that I need to find both Raths and start on the Rotten section to get Brutal T-rex.
I had lucked up and found a session with a lvl 6 Forest section.
Now I just need one more piece from Scared Yian Gauraga to upgrade the LBG!!
Outside of that I need to find both Raths and start on the Rotten section to get Brutal T-rex.
Raw damage Great Sword meta is Teo Head, Gloves, and Waist, and two off pieces. Damascus chest and Garuga legs are popular off pieces and what I run right now. Essentially you get that 50% affinity, wound the monster, and let Weakness Exploit take care of the rest. Thatās essentially what a max damage raw Great Sword build looks like.
Yeah, and if you donāt need Focus, just Rex Roar chest instead for other weapons
Yeah 3 piece Teo seems to be the go to build for any weapon that wants to focus on raw damage. Iām a little disappointed that even after the big elemental buffs to Great Sword didnāt really amount to much in the end. Velkhana makes elemental Great Swords viable but 3P Teo with Acid Glav GS is king of raw damage output.
Itās GS, raw was always going to be king due to how slow it is.
I really like yian garugu in IB. Nice change of pace. Itās aggressive and I donāt have to chase it.
Playing with randos and even with people whose MR/HR is twice mine (Iām only MR 91 with HR 423) and you still have clowns not bringing any jerky or any fire mantles up against Lunastraā¦one ult and three people carted and it was an automatic failure. One guy was 999 HR and 240+ MR alreadyā¦
Still, this game is so much damn fun and with the new meta, itās only made it better imo, besides some of the grinds which have gotten worse in some cases imo, but overall Iām having an absolute blast whenever I turn my PS4 on to play this game.
At the moment, Iāve taken some time to hunt for the new rare pets. However, Iām still hoping against hope that oneday we get Fatalis (any version) in this game. Please Capcom, give us this at the very least through a future update.
Wished I had more time to play this, however with work and school, it has been difficult to put Iceborne in between, but hopefully I can get to MR 100 by this weekend.
Happy Hunting Folks.
Itās funny to me how little Attack Boost means now. In World, it was the most sought after armor skill for raw damage weapons, but now in Iceborne, itās pretty low on the list of priority and is often nice to have rather than a necessity. Times sure have changed.
Even towards the tail end of Worldās HR meta, Crit was becoming more important than just plain old Attack Boost. At the most, people would only get Attack Up 4 since you wouldnāt get any more affinity after that.
Scarred is pretty awesome too, mostly the same but has some cool new attacks too lol
Iām disappointed that Scarred Yian Garuga doesnāt get its own armor set though.
Yeah, his situation is pretty unusual though since sheās just tempered Garuga in this game, but even so he has new attacks and a unique material, but only the one unique one.
Finally at MR100 after laying the smack down on Ruiner Nerg. Used the tank build so I could keep pumping shotgun shells into it even if they screamed their lungs out.
Now to try to get Silver Rathalos to come out (luckily got to SOS into an expedition with Gold Rathian the other day even if my Wildspire is only at level 2).
Finished Scarred Yian Garuga last night, and got the final upgrade for his LBG.
Whatās even better is that I Fāed around and fought a tempered T-Rex and got a lure for Brutal T-Rex!!!
And my Rotten level is still level 1!!
My friend just got two Agitator +2 decos from the same questā¦
Never nerf this gun, Capcom!!!
And using this with a maxed Slugger skill against the Raths and Teostraā¦
turns the hunt into a LIFE ALERTĀ® commercial!!
Hey for elemental builds. Is it worth it to max out the element attack boost since it got buffed to 20%? Or just invest enough for the raw 100 damage boost?
Truly extensive testing hasnāt been done yet but just look at the actual increase per skill point.
Unless you are playing DB, CB or Bow in which case the answer is just max it out or cap it, which ever is first. Iāve heard element SA is the same. For other weapons it probably depends.
Counter Claw is nice and all, but itās a YMMV usage scenario.
Monster attacks that are multi-hit/moderate duration/heavy impact, tend to cause significant damage incurred over the course of the counterattack animation (plus status/blight affliction, when applicable) should you Counter Claw them regular. Could just be rage mode though, lol.
The usage method from either Guard Shot stance or Counter Thrust guard is either/or: the former more suited for those PREDICTABO attacks from range, the latter more suited for those āin the momentā close-range exchanges.
Another (possible) issue is with recovery after a successful Counter Claw; which places you some distance away from close-range engagement. Your options are usually to either dash attack back in or sheath (lol) > whatever.
As of late, I tend to do more regular Clutch Claw than Counter Claw for wound stuffs, but then again I run Quick Sheath to offset recovery via whatever claw stuffs,
I probably could go on about Lance stuffsā¦