The Master of DLC Unlocking -The Jill Valentine Thread

no sry i meant they were suppose to be release tuesday but it out early for limited edition people

Next person who says this will get kicked in the face. For the absolute last time CE BUYERS ONLY GET THEM FREE, NOT EARLY.

so if i show you a pic of them how stupid will you look

woahhhh ima check this riiight now. lol

Not as stupid as your grammar.

NO, seriously, shes out. :slight_smile:

omg you got them 3 hours earlier that sure is early

oooooook, not needed. but yeah, shes pretty fun. im glad to have played her before i went to sleep. to all those staying up to get her, I wish you a good night. lol

with the time i had in the lab i determined that the max damage i could get off her machine gun spray was possible through canceling Somersault hit (instantly after hit) for numerous hits.

with a simple 5 sequence chain of attacks i got a 500 k off with it using this method

its going to be a PITA when someone x factors with her level 3 hyper where she goes on the side youre not facing automatically.

Lol I have no idea what pita stands for so I’m just going to assume ur referring to pits bread :stuck_out_tongue:

But sweet Jesus that wound be crackalicious.

pain in the ass! pita

for the few minutes i played with her, she seemed like shes a pretty sweet characeter. kinda like wesker

Anyone tried out that one infinite mentioned in Brady Guide?

So far she seems like a good character, want to test her out against a zoning character. Does she have an OTG she could use to combo or does she have to rely on assists? I have no idea how to use her hypers…

‘machine gun’ hyper, seems only good for reversals and apparently has some start up invincibility (source Brady guide)
‘dive kick’ hyper, attempted to connect this to a wall bounce but couldn’t (I’m guessing her arrow kick puts her out of range)
‘twitchy’ hyper, no idea

Also it seems her teleport have greater range than Wesker’s.

What do you guys think so far of her?

Fallen Prey F,D,DF L can OTG
That Somersault Kick has 14 frames of invincibility on it and is jump cancellable

has anyone with a 360 gotten their jill download code yet?

Like the evil child of Flash Kick and ShoryuKEN. Love it.

Shoryuken wishes it had as much invincibility frames.

Btw, guys, just check the combo thread for a full move info/frame data write-up if you don’t have the guide. It may not be completely 100% correct, but mostly it is true, at least judging by the only 60 FPS Jill vid we have.

Jill is really strong folks. Mix-ups galore, and feels great. Shoryu is amazing, and god her speed…this is how jill should have played in mercenaries. Already devoting a second team to her. Hell, may even switch my main to her. IDK, she’s insane.

Her lack of air dash feels so weird for such a fast character, but yeah, I see her having some pretty stupid mix ups with the right assists.

people are really just looking at Jill as a poor mans version of wesker…

Ummm, no one here says she is exactly like Wesker. She plays differently. For one, she has low health, so making mistakes is far more dangerous. Her teleport is only available in Feral Crouch, not freely like Wesker’s. Plus, her gameplay revolves around getting her Level 3.
I’m hyped to play her later today. She isn’t out for the 360 yet.