The Make Fun Of SmashBoards Brawl Players Thread

Brawl isn’t horrible, it just isn’t better. Brawl is still a fun game to play, but the problem is that it isn’t as technical as Melee or other fighting games are. In Melee there were a whole array of advanced techniques that you had to learn in order to combo. I started playing fighting games competitively starting with Melee.

As for Meta I don’t think he has reached the banned stage yet, but I think he could very well be on his way there if more and more of these techniques are found for him. He has already had a few banned, the infinite dimensional cape being the most notable.

I don’t think MK will ever be banned in Brawl. He doesn’t have any 90-10 match-ups like some of the other characters do (ex. D3 VS Mario or Luigi is 90-10 in D3’s favor because of standing infinite).

He doesn’t now, but then again his match up with Falco was nearly even until planking came along. Like I said he isn’t banable as is, but could reach that level if more tricks are found for him.

Most tournaments limit standing infinites.

Also, I retract what I said earlier. I played MK vs top tiers a few days ago, and Brawl was actually FUN!

Whut? lol

But yeah, DooDah is an epic troll from SWF. Ignore that handle on ANY gaming board. It’s him, I guarantee it.

I hope meta doesn’t get banned. He’s not even the biggest threat in the game, snake is! I asked people why is mk ss tier and snake only s tier. It should be the other way around.

AND THEN CAME APEX

Maybe metaknight is the easiest to win with once one learns him, he does have a lot of good things going for him but I personally think more good snakes will emerge and put mk in his rightful place beneath snake.

^ this right here. MK is the easiest to win with but he is far from unbeatable like most people say.

everybody is giong 2 have their reason for liking brawl and not liking brawl… you can’t bash them for whatever choice they are going 2 make… everybody is not going to like SF4… but not that many people on the SWF forums or AiB forums are wasting their time complaining about the SRK forums… if anything, if they try to play the game, this is where most of their information comes from… so we should at least cut them some slack…

also realize that most of us that do play SF4 are OLDER than the kids who play brawl… so what is the point of actually arguing with them… our generation grew up on certain kind of games that the newer generation my not like to play… but whatever… let it be

I went from playing melee to brawl… back to melee and quit the smash scene all together, but i dont go around bashing my friends because I play SF4, MvC2, GGAC… we are all videogamers @ heart… but some games my take more skills than others, but as long as we have something in common, that really should be the only thing that matters and keep us 2gether as a gaming community… shoot, i’ve heard that they are trying to get videogames in the 2012 or 1016 olympics, but with the gaming community bumping heads like this, i doubt this will ever happen…

so i just say, everybody should try to be open about why people play certain games… and if that don’t help… look at the age gap… and that might be the answer

Brawl as the sequel to Melee can be compared directly to CS:S as the sequel to CS 1.6, as the competitive communities of Melee and 1.6 both feel the same way about the sequels to their games- they suck.

Being an old 1.6 player, when I heard there was a sequel to 1.6 coming out, I was ecstatic. Then it came… and, well, I wasn’t impressed. The graphics were great, the renovation of old maps made to fit the new engine was great, but the physics engine itself (being different from that of the old Quake based engine) left much to be desired in my opinion.

Yet, the competitive community of CS:S exploded and replaced that of my beloved 1.6. I quit competitive 1.6 play and moved on, thinking to myself that I may be able to go back to it when people realise 1.6 is the better game.

But, the thing is, it’s not the better game. It’s the better game in MY opinion, because I grew up with it, and have logged well over ten thousand of hours of gameplay on it. But according to the masses, Source is the better game. Why? Because it branches out to a larger crowd of people than 1.6 does (it’s newer, people are going to be reluctant to pick up an older game, simply for the fact that those of us who have been playing it since the day of it’s release will easily have the edge competitively).

I see an uncanny resemblance of this in the Melee community. It’s saddening, I know, but that’s what’s happening, it is inevitable.

BUT, what CAN be done, is something about people’s attitudes toward this trend. Why must everyone spread so much negativity? As has already been said in this thread- we’re all gamers. We all love the feel of playing something competitively and besting our opponents when money’s on the line (it’s a great feeling,) so why alienate and jab at each other with these petty arguments? Things like this serve only one purpose, to cause strife. What good comes from that?

Continue to play SF4, MvC2, Melee, Smash64, Brawl, hell keep playing Pong if that’s your interest, and instead of bashing other’s communities, why not do something to make yours even better?

tl;dr stop flaming each other and get over the fact that you’re all different, “different strokes for different folks” or however the old adage goes.

np;cr

http://www.ac-nancy-metz.fr/enseign/anglais/Henry/no_fighting.gif

Here’s a good summary so far.

You guys are jealous about the success of this game in the tournament scene. In fact it still outdoes Street Fighter 4 which is incredibly more casual than any other Street Fighter game, Sirlin doesn’t even like it.

So the loudest people try to say since there are more people at tournaments, and a higher frequency of tournaments (hence more money for champions), that the game is shallow, trash, etc…

You are all just jealous that your game doesn’t have the kind of loyal, strong, popular following that competitive smash has.

And you people that say you know the game so well, and then talk about mach tornado being broken, welcome to 1 month after release, where have you been practicing since then? Mach Tornado is one of the most easily punishable things to do. Ways to beat metaknight…

Play a character with projectiles and be campy and patient as hell. Find the timing on his moves as to pull of power shields and neutral dodges in between the timings and punish. Plenty of his moves actually have a decent amount of lag. Characters that had given me trouble when I mained MK…

Snake
ROB
Falco
Fox

Snake and ROB for the combination of high survivability, decent damage and priority on all attacks, great neutral dodges and options out of a neutral dodge, great jabs and tilts, and decent projectile whoring. Metaknights options get reduced greatly when you have projectiles on your side and strong jabs/tilts.

Falco and fox have the speed and "combo"ing necessary to deal with the slight vulnerabilities to metaknights timing.

This whole thing is a silly argument to begin with.

Here, you get two types of people: the type who say “Brawl is garbage, stfu.” and the type who say “Brawl is garbage without items in play, stfu.” There might be about a 1-2% of the SRK populace that don’t fall in these two categories, and even then it’s less of a disagreement and more of a “meh, it works alright however you play.”

The only fact that can come out of this whole stupidity is this: you don’t like Metaknight? Either play another game or convince the community to not ban, but unban shit. You want to see Falcon and Mario not suck? You want MK to be a reasonable fight by most? You want all the damn throw infinites to have a prayer of interruption? That’s not going away with bans. Turn on items, for godsakes. You’d be surprised how much the “gimme” moments disappear. Yeah, it’s a different game, but like I said - if you don’t like the game how it is, pick another. That’s the only truth here.

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The best items do in Brawl is stop some forms of stalling tactics, which I will say is good for the game overall. Long term, items really don’t help to balance the game out more. The top tiers tend to do a much better job controlling the stage than other characters. Items give momentum to these already good characters which make it even harder for you to win all in all with a worse off character. I’m not gonna argue whether having items on in brawl is better or worse than having them off I’m just saying it doesn’t fix all of the issues.

I do believe that Brawl had the worst item system of any Smash game though.

Oh I definitely agree that it doesn’t fix all the issues, but it does patch up the biggest ones people complain about. Runaway/stalling are a bad idea, MK now has to be considerably more cautious on when he turns himself into a giant hitbox, and they have a tendency to interrupt infinites as they spawn in proximity of players way more often than not. You won’t see it fixing tripping, though, but outside of that, the other issues that either come from or can’t be fixed by items in play are either moot or biased.

I don’t exactly see where you’re coming from with Brawl having the worst item system of Smash, though. They didn’t really do anything but improve on the predecessors, but admittedly it still needs work (better visual queues in anticipation would be nice, even if it were for a mere second or less), but the problems that exist in Brawl’s system exist in everything else too.

They changed the pick up and drop functions from the other games. It makes using items to a lot less risky in Brawl than the other games. In melee and ssb64, this was worked out a lot better. It was much easier to punish someone who picked up an item at the wrong time. Brawl has way more work arounds for this, especially for the already character who are already good without items. :bluu: I still think SSB64 had the best item system overall, but it was just because the way the psychics worked in that game make it so you have to work harder to get your hands on the item in the first place.

I guess I’m not catching what was changed, at least from Melee to Brawl. I know SSB64 wouldn’t let you pick up an item while airborne or while it was, but that changed when Melee added in catching and such, which was only passed on to Brawl and made feasible (debateably for the better, considering Sudden Death is actually viable as well, save for the lack of a percentage balancing :bluu: ), and I don’t recall a difference in dropping from Melee to Brawl either. Care to clarify?

Of course, if this gets too off-topic (though legitimate items discussion seems to be an automatic “lolSmashboards”), we can carry this to PM. I’m actually curious as to the differences that I may not be aware of.

well said. well said.

You know what I love about playing Smash? Getting attacked by casual players for trying to make the game more technical than it needs to be and getting attacked by SF players for playing a game that is inherently not technical and wasn’t designed that way.

Seriously, why create this thread? I like loling at weird forum policies as much as anyone else (in fact I think the MK ban is dumb and nothing good has ever come out of the discussion), but why make fun of an entire community for what happens with some people? There are a lot of areas in SWF that are n00b magnets (Brawl General, Brawl Tactical, some character boards, etc.) but go to some of the better boards (namely regional zones) and you’ll find much more intelligent people.

Well said dude :slight_smile: lol :pray:

Damn shame only one of 'em actually bothers coming here instead of the mass you speak of that comes just for trolling this board. :rolleyes:

Totally.

This thread is such a nice welcome message. :lovin:

You guys could swtich 3s for melee and sf4 for brawl and you’d have srk 2 months after sf4 came out on arcade. We just move on quicker because we’re not ALL kids. Otherwise it’s the same problem.

Anyone that says I don’t know what I’m talking about should play me in either game. Cept melee, shit was just too auto-pilot.

GIZA I picked up brawl and now I’m pretty good. Pretty alright anyway.