So been messing about with v.2013 Lili in the lab today. She’s not bad so far, in my opinion she didn’t change too much. Ok I know there’s talk of her re-stands being removed but, meh I never really used those to begin with.
Now about Akuma/Lili since this is the synergy thread.
The damage off of Akuma’s SRK is still present around 480 without gems using the follow-up
:qcb: + :lk: or :mk: > :hk: follow-up > st.:hp: > :qcf: + :hp: > :f: + :mk: > :hp:
However the airborne launcher after the following follow-up.
:qcb: + :lk: or :mk: > :hk: follow-up > airborne target combo :mp: > :hp: > launcher.
No longer connects. It now will whiff which sucks but hey I think there could be another way around it.
I have found that you can do a st.:hp: after aerial target combo: :mp: > :hp: after doing the second follow-up. I don’t believe that this was possible in version 1.07 so I suppose it could be somewhat useful.
Akuma’s SRK isn’t that great for escaping anymore but you can still use the EX SRK to get out safely at the cost of 2 bars provided you have no gems setup beforehand.
Akuma’s other set-ups like :f: + :mp: still work and the team can still juggle together pretty well.
Far St.:hk: hitting crouchers is a pretty good way to get Lili in as well as using :hp: Red Fireball to tag her back in from a tag.
As for Lili to Akuma. She does help him out especially in the Pandora set-up department. You can now use EX :dp:+:2k: > Jump Cancel > Pandora into cl st.:hk: Misogi for Akuma as well as EX :qcb: + :2k: > :hk: follow-up for a decent Akuma aerial juggle.
Akuma’s cl st.:hk: ground-bounce on aerial opponents is good for safe tags after Lili lands a launcher as well. You have enough time to do two cl st.:hk:s in a juggle off of a launcher by CADCing in between each one.
His ground bounce cl st.:hk: also does set up some much better oki. Not sure about damage since I’m still trying to find some more damaging set-ups. Sorry but I was a little too distracted with the new stuff
So far, I suppose it will be feasible to run the team in the order: Lili/Akuma. But I suppose it can be seen as pretty bold because of Lili’s over-reliance on meter to do damage and for mix-ups. Don’t get me wrong though, I’m quite tempted to try it out myself :).
So this is what I found so far. Within a short space of time of messing about in the lab with these two post patch. I hope to try to do a combo video showing applications of their changes.