dont you just unlock the cobo dvd like in 98UM. i gott PLAY this game some more, if i can find thet time. i still gotta finish those last 16 or so hard challenges. ah well, all in good time.
I’m not absolutely sure about this one…so I’ll have to do some research on this and get back to you is that fine? If someone else knows the answer please say so because this is a good question…
RexxxSoprano?
Alternate275- I’m gonna keep toying with it but I dont see more than one way right now to set it up…if I do find more…beware…I’ll use it to torture people next weekend…
:devil:
:badboy:
Rogueyoshi gave me a second setup for it on that link…but it also requires BC activation…but its obviously worth it…
Okay with this being said is this worth putting Hinako in A-? (With this infinife she COULD be the next Angel in the right hands no?)
-DG
Gonna be getting a copy of this game later today thanks to psychochronic hooking me up. Ugh… so many characters to experiment with!!
Jhun says Hinako has problems with people who stay in the air…which seems like a legit point…if they stay in the air and play keepaway Hinako has a hard time…
So that seems to be a major weakness of hers…
Here is my own version of Rogueyoshi’s Activation combo into Infinite with Hinako:
[media=youtube]Ls1ZEbBXkFs[/media]
I’m working on what Jhun said and as soon as I get it down I’m posting a vid of it.
-DG
Redmyst
1466
Does anyone have any tips on BC canceling? For the life of me I can not seem to get the timing down and it just completely throws me off.
It depends on what character you are using. For starters I’d recommend someone like Kula. Or Vice even. With Kula practice St.C (2 hits) then BC, then run in St.C again then finish with hcbx2+AC.
With Vice practice it off her St.D (2 hits) then BC activate, then run in St.D (repeat) to her hcbx2+k super.
Atb_555
1468
Thanks for the transcript DG :tup:
Redmyst: read the BC section of this guide: http://files.filefront.com/KOF+2002+Ultimate+syste0pdf/;7857000;/fileinfo.html
Redmyst
1469
This should help me out a lot. I feel kind one dimensional only using the bread and butters I know. Oh btw I usually use O.Chris and Andy, still haven’t found a third yet.
Are you gonna be at Final Round by chance? Because if you are I can spend as much time as you’d like helping you out. I mean though I’m entered in SF4 and 3s, #1 the SNK games shouldnt take forever, and what happens when all those games are done?
Casuals…so perfect time for me to work with you if you are gonna be there.
-DG
Emil
1471
I think this is a good time for people to start hitting up kof2k2 on GGPO/2DF. 2k2UM is a pretty easy game to pickup if you know how to play 2k2.
I say hinako’s inf doesn’t need to be banned. Unless someone finds some braindead easy way to set it up, we won’t be seeing much of it. Only situation I can think of where someone could get hit with it is where the opponent’s not playing smart, in which case he deserves to lose that round.
Mary BCs. Still trying to come up with better (or even flashier) ones.
[media=youtube]jNQNC06vPSE[/media]
Emil
1473
Start with a crossup jump D, close C, f+B(2 hits), then continue the combo.
What a very good guide…
So usefull since this is my first attempt to learn a KOF seriously.
It wont be banned.
Heres another way Geese is IMO the best character in 2002UM and makes him even deadlier when he gets meter-
(Special thanks to Tsukagami):
[media=youtube]uVwLexBkIhQ[/media]
Dude, I am happy Geese is in this game. That is too good.
Yes it is I agree…makes Geese able to punish you for blocking or attacking…either way you can lose serious health if he has meter.
Also PBJ- I thought of a way I am going to test that Hinakos inf could be practical-
if you opponent likes to roll alot. They could roll and upon recovery be backturned which means…
Infinite combo…
but I am gonna test this…
-DG
About infinites being banned…
Has anyone’s infinite ever been banned? I mean regarding a legal character.
That would be a great example of a player that’s not playing smart. LET THEM GET INF’D!!!
I’m not sure if all this is a good thing for geese. Makes him look bannable…
I don’t think so especially since it’s MAX2 RS. Besides Geese isn’t the only one with high damage combos even if he’s the only one who can do that much damage from a C grab.