There are a few but I’m not sure if any of them are active, I know one PSN player that doesn’t go on the forums and that is TZendo.
Hello Guy players.
I’m a Makoto mainer and I got a question about Guy’s flip-grab thing (where he piledrives you), how can we stop that? It seems to grab my fukiage (up-punch) and my air-to-air attacks too. I usually see it used after a cheeky reset in the corner, so it looks like a very frame tight set up. Any tips would be much appreciated
You can normally crouch to not get thrown. Otherwise, you have to do a crouching normal right as you get up.
It’s called Bushin Flip.
Thanks!
crouching normal.
Whoops I forgot that important word. Thanks.
More specifically, low profile crouching normals will mean the throw doesn’t come out so Guy will whiff an elbow drop instead. But the most important thing you can do is crouch block. Neither his flip elbow drop or normal jumping elbow drop are overheads, so most of the time there is no reason to stand block them. Unless…if you’re a character with an invincible or armoured command grab (Makoto, for example with his EX grab), if you go for the grab immediately after stand blocking an elbow drop and Guy presses a button, then he’s yours. In fact, Guy relies very heavily on frame traps and in your face pressure. Makoto’s EX command grab and EX overhead karate chop are both good moves for dealing with Guy’s metagame.
when i fight Makoto i just grab her alllll dayyyyy! cause her rush down is god like. and i really feel like she can kill you rom sole chip. and her grabakusa tech is broken. lolol. this makoto proly holds down back alot. thats why he has a problem with the bushin flip. if he were more offensive you wouldnt have to worry about it. i think she can forward dash the flip anyway.
On an uncrouchable no, if they dashed out you timed it wrong.
I disagree on the dhalsim match up I honestly think its a 5-5
Quick question! who was the guy who beat phillipino champ the other day? mark something I cant remember…that was such a solid player! I became a fan!
Clearly, the champ had no clue about the match up but…even so he was godlike!
Probably talking about Mark Teddy, but I can’t recall the match you’re talking about so I’m not totally sure
Edit: according to eventhubs he came in 13th using Guy, so I’m assuming it’s him. And yeah, he’s really good, I personally don’t like his playstyle though haha. But who am I to judge?
Is he around here on the forums?
Don’t think so, but I consider Lumina1re, a much more solid Guy. Marq tends to get antsy and full on piloted aggressive play. All 3 members of that team have no excuse on why they got ran over like that. Floe at least plays Guy, albeit not that greatly but they should understand how Guy works and what to do to his pretty frail mix up game. Champ didn’t even AA 90% of Marq Teddy’s jump ins… I seriously have to question if anyone on the West Coast primarily knows the Guy matchup, unlike the EC where EVERYONE is likely to know it.
do you consider Otinhoso a srcub as well?
I agree with the notion of random Guy players being considered “great” when they play in tournaments where hardly anyone knows how to fight Guy. If I was to be honest, I would cheer for the non-Guy player because I know the way they’re using him is unsafe and those setups wouldn’t work on a knowledgeable opponent.
I mean, who still stands on reaction to flip grab, after all these years?
But the reality is that there are only a few scenes in the world where Guy is known about and strictly speaking, that’s not a good thing.
I used to watch a lot of Guy play vids of high ranking players before. Now, I observe the opposing character to see if he knows what he’s actually doing against the Guy match-up. If it looks like he doesn’t know - I stop the vid.
Then this is where all the match-up confusion comes in: you get Guy players who have only played Guile’s and Seth’s who don’t know how to approach the Guy match effectively, and deem them to be in Guy’s favour without debate!
And lastly, as for the Sim match-up, this is probably really tough to call because of how different Sim is as a character. The new ex-run has changed this match-up drastically with 2012 and if you use that correctly (not make it obvious) then a cornered Sim is pretty much a dead one too. On the flip side, you can’t build meter with block strings and later use ex run if Sim is keeping you out properly. You’ll only get meter build from damage taken; and by the time you do, you could be KO’d.
Agreed about Mark Teddy. Well done to him for going in there, and I’m a firm believer in ‘If it works and your opponent keeps falling for it, keep abusing it!’ mentality. But seriously, he was just going in too much all the time. For that many jump ins to go unpunished just looks dumb. And how Ricky Ortiz let him get away with that cheeky run slide at the end, who knows. Maybe he read it as a run/stop to bait out EX messiah, but he looked pretty disgusted with himself for letting that happen.
While we’re on the subject of Marq Teddy, I recently saw him in a replay of SCR or WNF and he kept on managing to link the bushin flip elbow drop into c.lk. Is there a consistent way to do this? Does it only work as a meaty on their oki when you’re low to the ground? Seems inconsistent at best…
Spacing and height dependent, he just managed to land in that range, or people pressed a button, the most it can be on hit on most characters at the right spacing and height it hits is +4/6
thanks blooddrunk. is there any way to set it up?