Tyrant posted a god like Fresh Prince shirt on his Twitter.
Bolsonaro’s supporters organized mass gatherings to support the government today.
That’s despite the dumbass himself going on national tv and telling his fans to not do it because of CoVid.
From what I hear, the links are essential for damage optimization and even some different combo routes. They can’t be clunky.
Oh well, guess I’ll have to test them out myself to know what they’re really like.
take advantage of this
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Before I go ahead and be in this online tourney l, I must know: Is Lowain’s 214A safe? I’ve been throwing out that move like candy.
Character dependent and most of the times only on crouch if you exclude 2L into 5L which is universal
Unless you’re mashing, you wont accidentally get the autocombo.
You cant delay autocombo strings to leave gaps as far as I know, so it’s not really an issue
safe bro, sources say -4
arm yourself with knowledge: https://docs.google.com/spreadsheets/d/1SFDK2lTOoyoG1uNCrndnoye72Orl9losdjYEbAb1Lio/htmlview?sle=true#
Yeah, you see, that’s the problem.
I mash to link in SFV. Now I’m worried about something like this happening:
1:39. Can’t timestamp on mobile.
I mean, yeah, lights in particular seems to have a real bad effect with damage scaling, but if you start your auto combos with mediums or heavies, it isn’t that bad, from what I’ve seen.
Also, your most damaging combos are going to involve juggles in the corner, and in my experience, you’re not going to use too many auto combos there except maybe on the first bit before you start juggling them.
The good thing about them, is that you can turn a light, fast attack into a high damaging combo. Or you can just start with a heavy (for a heavy, medium, heavy combo) for more damage if you have the opening.
granblue has like sfv level buffers for the links it does have
if you cant do these links, i dont know what to tell you mayne
I can do them. [spoiler]Most of the time.[/spoiler]
I just mash the buttons to do them.
I think I got a bad habit without noticing…
Just fought my first Ferry. What a stupid character.
Anyone want to play some ps4 granblue?
You can’t assume that they are throwaway accounts though. All private profiles display as Level 0. Because of the GDPR, Valve made all Steam accounts default to private in 2018. Some people never bother to change it, or even realize that it defaults to private.
It is hard to get solid numbers because companies have various reasons to block free access to such information. For example, Valve actively changed the data that it made public specifically to block the method SteamSpy used to derive accurate sales data for Steam titles.
Valve does report the current active player counts for games, but it only accounts for running the game. It makes no distinction for idling a game, playing single player, playing online multiplayer, or the like.
Since you mentioned Tekken 7, someone in 2017 charted the character usage and world ranking figures for both PC and PS4. The resulting charts implied that PS4 players outnumbered PC by around 2 to 1.
According to SteamCharts, which directly uses Valve’s public data, the PC version of Tekken 7 averages a bit under 3000 concurrent players, with the daily peaks being around 4000 concurrent players. Again, there is no information as to how many of these players are trying to find matches online. And I know of no similar data being provided for PS4 or Xbox players, so you can’t directly compare that. (Valve provides concurrent player counts, while all you seem to be able to find for console are unique player counts.)
If you are willing to trust GameStats (tries to report PS4 figures, apparently calculating them similar to how SteamSpy used to calculate Steam figures), then 5,600,000 people have played the PS4 version of Tekken 7 to date, and 4,900,000 have achieved at least one trophy in the game. If you are willing to trust the no longer reliable SteamSpy, 1,000,000 to 2,000,000 people own the Steam version of Tekken 7. If both sites are reasonably reliable, then you’d expect there to be around 3 times as many players on PS4 as PC.
Which is where a lot of the whole idea comes from, the console versions of fighting games still tend to significantly outsell the PC versions, thus there are more players to potentially find online with console. “Serious” players also tend to favor console releases, both because the player base is presumed to be there and because tournaments will almost certainly use the console version. (And because console tends to get better support, while PC may even lag behind on releases.)
I’m down after I buy my cat some food
If you’re still down to play in like 40 or so minutes
If you’re mashing you’re not doing a link, you’re just hoping the link happens.
Not sure how long. Pretty much until my son wakes up from a nap lol. Just let me know when you get online
Look man, facing a Brazilian Ken changes a man.
So let me see if I got this straight. You need to visually confirm the hit, wait until the recovery frames and then press the button to do a link?
Interesting, because as a key figure in running the local community and cooperates with other Scandinavian communities frequently, this does not fit my experience with the subject at all. Here’s it’s all PC if you’re playing actively. If it would just be a question of unit sales, it would make sense (since competitive FG players are a fairly small part of the playerbase overall), but for console to be bigger in every sense makes little sense to me.
It might just be that competitive community in Europe is more PC-centric than the rest of the world, of course.
It helps a lot that Europe is more on the PC eSports thing than the US. Starcraft, Warcraft 3 and CS guaranteed that PC became a bigger gaming centerpoint in Europe. Those games were big here too, but its a lot cheaper to get a Xbox 360 than a year’s worth of online for games.
A lot of cultural differences in terms of that.