I actually wonder if there’s a timer set on each smash ball such that it’s unbreakable until a certain amount of time has passed. It’s really hard to say, since no one has figured out any way to calculate how much stamina it has or how many hits it takes to break, so I’m going to posit that it cannot be broken at all, no matter what, for a certain amount of time, and then would only take one hit after that.
^We know that multiple hits at once like meta knight’s fair or bowsers up B don’t mean shit and still “count” as a single hit, and when the smash ball first appears I noticed for the first 10 seconds or so it takes 4 hits to break it open and anything after 15 seconds it breaks open in a single hit.
I’ve been able to get the smash ball many times with metaknight in one hit. if you use the nair its actually pretty easy. (right when it spawns btw)
to make it easier what you can do as MK is either uair/dair then nair into it and you’ll get it guaranteed.
sometimes when you go for just one nair the smashball can get out before the final hit of the nair gets it.
I’ve broken smash balls with just Rob’s uair after waiting half a dozen seconds or so to do it.
Take note that if the smash ball is left alone completely it doesn’t take long to leave the screen.
Keits
120
Olimar’s Final Smash can be avoided. Avoid the rocket going up and coming down, as thats the only part that can KO you. Be aware of your position as falling off the stage while you cant see can KO you.
Get up as HIGH as you can, and you will take little to no damage with a lot of characters (snake, pit, sonic, etc). Ive gotten through this taking less than 15% many times.
Why do casual players feel like they know everything about competitive smash? They talk about FS as if theres no randomness at all and a metagame is simple to develop for every single situation.
I love this forum.
Sample
122
You just learned the word metagame didn’t you ?
Glacier is a harsh mistress.
On large stages, the Glacier barely occupies space, and you need to chase your opponent into it, to deal piddly-damage.
On TOO small stages, it’s more a hazard to you then to them. It seems to have odd properties with semi-solid platforms that can let the Climbers slip through them, and can easially wind up to Nana and Popo sliding to their death with no say in the matter because there’s virtually no where to stand but Glacier. While they continue to get hit and juggled… you just slide off into oblivion. (See: Bottom floor of Castle Siege) Not to mention AI Nana just seems to think of it as a giant playground slide at times. WHEEEE-WAAA!
But then there’s a few stages that are JUST RIGHT- stages where it gives a couple footholds big enough to exist on, but small enough to prevent escape from the glacier itself, and you can rack up a ton of damage and, if you see 'em freeze, attempt a kill move.
Because it takes time to counter strategies that seem ‘too good’. But hey you might as well go play MVC2 and pick Iceman or Jill
Sample
125
I heard Guile’s pretty good too. I mean broken good !
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God damn it.
Pit has something else?
I now “officially” hate him.
That probably works on other FS’s too considering it can block physical hits as well.
Thank you, Sakurai.
But he takes no chip damage! You can’t get around that, ban him now!
But seriously, stop killing “metagame” and stop ripping on final smashes. It’s hilarious how scrubby competitive smashers can be.
Oroman
130
Fuck Pit
. That is ridiculous.
Got a real question:
What’s the best way to deal with a Link who has a FS?
dodge, dodge like its going out of style. or throw someone else in the way :lovin:
I probably pissed that random link player off something fierce.
basic brawl, Im lucario. he is link and 2 other players that dont matter. link player gets the smashball and I get lucky with a dodge. match continues and he gets the smashball again, I watch him like a hawk, “when is he going to use the damn thing!?”, then he just stands still, oh shit!!! I grab the other player and toss him behind me, link hits the other guy and the timer runs out before he can make the kill.
I got lucky and I won the match :party:
Run away and if you suck at that kiss your ass good-bye.
Can you avoid it with a dodge/roll?