lag…
Can you explain this then?
I had a Ryu offline mirror match with a friend. I knocked him down, and was doing a FA attack on his wake up, soon as he stood up he did the Super. I saw it and dashed forward and went right through the super. It completely went through me. I did my combo to win the match. Trust me, he was pissed. I was shock that it happened cause I never saw it before. It can’t be do to lag since we wasn’t even online. Anyone now why or how this happened?
nope the original post is EXACTLY what happened i made sure there was no room for doubt as to the actual actions that happened on screen/inputted on the controller.
i know that you can throw a shoto right after a fireball is thrown and the fireball will not hit you just kinda appear on the other side of you. so maybe its possible that the fireball just registers as coming out of ryus hands, but since you dashed in close, his hands would be going through and past your characters hitbox, thus the fireball comes out the other side.
a similar thing was possible on golden eye on the N64 when fighting Jaws in single player, stand up in his face and the length of his arms coupled with his guns would reach past your characters body so you could pretty much chop him to death, if that makes sense…
i got some new lag where its not just slowdown but actual frame skipping. And any button press or motion made during a skip is lost…
/cast level 6 “blink”
Same thing happened to me, but I was playing a friend, and I know he didn’t use a lag switch, it’s just a online/glitch I guess…
yes and blanka can turn invisible
Hell yeah. Bigger frame advantages on all of his moves too.
Tiger Shots should have less recovery.
Tiger Knee needs to be an overhead.
And Tiger Uppercut should be safe on block.
12369 ppp/kkk
i had a sakura teleport through me when i did a vega slide on her wakeup today!