Sentinel- lp, lk, RP + Cyclops, aerial combo. Also, if you up+RP + Cyclops, you can cancel into Sent force.
Sentinel- lk, lp, fly, lk, hp + Cable, aerial super. Cool combo, and this super is rarely used. They’ll be mid-screen, so its possible to land and OTG.
Cable- lp+2, hk +Cyclops, vb/hvb. Cool combo.
Cable- cr.lk, cr.hp +Cyclops, elec-trap, ahvb.
Cyclops- lp+2, hk + Cable, aerial mega optic blast.
Cyclops- lp, lk, hk, cyclone + Sentinel, mega optic blast
IronMan- cr.lp+2 +Cyclops, infinte start…
IronMan- lp+2 +Sentinel, infinte start…
Sentinel- lp, lk, RP + IronMan, Sent HSF or cross over RP (down) then HSF
Sentinel- hk + Cyclops, hp, RP. Only like 4 hits, but takes 60 on most characters.
Cyclops- Mentioned earlier w/Sentinel
Cyclops- lp, lk, hk, cyclone + IronMan, mega optic blast or cr.lk into aerial.
Cyclops- lp2, hk+ IronMan, cr.lk relaunch, or possible infinite.
If I were you, I’d just use both teams. Usually, if youre having a braincramp on which characters to use, most likely it means you have a lot to work with. Both teams have power, and a lot of guard breaking, so either team fits the bill. Personally, you should mix em’ all up, creating different powerful combinations.