Cykes/Sent/Storm is a good cyclops team…
i don’t post much on the strategy forums but if you need cyclops advice, im full of it… i have little tricks here and there that catch people off guard…
cykes/sent has a 100% corner combo that’s ridiculously easy to pull off
j.d+hk + drones, dash in s.lk, s.hkx2, drones hit, dash in s.hkx2 xx SOB DHC HSF, dash in s.hk, sj.1234 xx RP, falling hp hk rejump lk hp
kills anyone i think
Cyclops/Sent drones reset = near 100% damage
j.d+hk + drones, dash in s.lk, s.hkx2, drones hit, dash in oc.hk, sj.lk, mp, d+lk,d+mp, d+lk,d+mp, land, call drones, dc.hk throw, hits into drones, s.hkx2 xx SOB
does like 95% damage or some shit like that
if you’re playing vs. storm or mags and land a blocked cyclone kick xx MOB for chip, chances are they’ll dash in, call drones while you’re recovering and do a fierce GeneSplice, if it misses, let drones cover you, if it hits XX SOB
chances are, after this they won’t attack on the way down out of fear of the same thing happeneing, when they land, dc.hk throw into drones, s.hkx2 xx SOB, you just killed em off a block chain cuz they GOT STUPID!!!
anyway, cykes + sent drones stops just about anyone who isn’t god tier… call drones, jab genesplice, optic bullet, s.hkx2 for meter, and repeat/mix it up, it works well and shuts down capcom for free, c.hp kills Captain Sword and drones stop Captain Storm… .he really can’t do a damn thing… this comes in handy if you’ve got a near dead sentinel and full cykes vs. a full commando. if you play it smart and have enough time, a near dead cykes/sent duo can easily take out a full commando