Added some basic tips at the bottom of my second post as well as power of the basics and tick throw notes to my first post.
Awesome stuff, thanks EL.
Some frame traps i’ve been working on so see if it works for you.
against late crouch techers.
c lk , c mk , tiger uppercut frames in between c lk and c mk 4 frames (note: -4 off cmk, TU for mixup)
c lk , c fp , c lp // cmp xx fireball frames in between c lk and f mp 5 frames. (found it useful for techers)
c lk, c s mk, c mp // c lp xx fireball 5 frame gap, same as before. but s mk looks more unsafe so more likely to mash buttons
clk x 2, s mk, c mk xx fireball good frame trap for those ppl who mash good mp or low forwards
clk x2, s lp, c mk xx lk//mk TK, -> TU Note: character dependent
TU FADC attack. lvl 1 or lvl 2 (I prefer lvl 1 because its safer and can catch mashers and maybe score a counter hit)
c mp -> c lp -> s lp -> cmp// c lp// xx fireball
Against sliders or just generally trying to keep someone out of close distance.
after blocked slide depending on distance.
c lk -> c mp -> c lp -> c fp
c lk -> clk -> c mp -> c fp
c lk -> c lp -> c mp -> c fp
at close distance slide
clk -> cmp -> c lp -> c mk xx fireball
clk -> clk -> cmp -> cmk xx fireball
clk-> clk -> clk //cmp -> c rh
at medium distance slides just shorten the string by one move
.
tell me what you guys think
emblemlord i’m going to go through all of your posts and create some kind of sagat bible