Tag in combo's

Here you see some oppertunities with Marduk:
[media=youtube]Fmx5Wy9B5kA[/media]
:slight_smile:

Theory fighter newbie here:

Right now I’ve been having fun teaming Marduk with Juri on point.

I follow up Juri’s MK pinwheel a couple ways.

On hit I tag in Marduk and do J. MP, MP, MP > HP Gator Slam.

On block I like to run in and catch my opponent sleeping on down back with Marduk’s command grab. This is obviously only a one or two trick pony but it usually works the first couple times and makes my opponent want to jump or start pushing buttons. Sometimes i’ve gotten extra mileage out of this by conditioning my opponent to jump on tag and catching them with a pre-emptive gator slam.

You can tag in Marduk off of Juri’s qcf+HK or qcb+MK in the corner and land his J.HK. I usually use this to troll with Pandora > tag > super, but sometimes I’ll just follow up with MP / cr.MP > HP Gator slam. Not sure what the optimal damage follow up to Marduk’s J. HK would be. I might try to get back into the lab or mess with some of the combinations in this thread.

EDIT: Just noticed zarrec’s post. I’ll give those a whirl. Thanks buddy.

I team up Marduk with 'Gief and so far I have this combo on corner:

'Gief: Jump Body Slam, cr.LP x3, Cross Rush with kicks, -> tag-> (all with Marduk crouching) LP, LP, MP, HP -> tag cancel -> ('Gief) st.LK, cr.LP, st.MP, Quick Lariat -> tag cancel to Marduk and loop.

On actual battle this loop can reach 20 hit or so, depending on how many low punches I land with Gief, and in practice mode this loop can go on infinite, but I’m looking for a way to close it, like an EX or something because none of this chars can chain a Super Art this way.

I’ll try to hang up a video of this combo asap.

Edit: After your partner made a cross rush and tags to Marduk, he can cr.LP (x2) and chain it with a Cross Super Art.

I got a couple of Hugo combos out here… for people who use him at least.

Hugo x Marduk team!

(Hugo) j.body splash, cr.mp xx lp palm breaker, cr.mp xx EX Monster Lariat, **** mp+mk (Tag Marduk), Charge EX Double leg takedown to Super.
707dmg 3 meter blocks

(Hugo) j.body splash, cr.mp xx lp palm breaker, cr.mp xx EX Monster Lariat, **** mp+mk (Tag Marduk), j.hp, j.hk, st.hp xx HP Gator Slam
647 dmg, 2 meter blocks.

(Hugo) j.body splash, cr.mp xx lp palm breaker, cr.mp xx EX Monster Lariat, **** mp+mk (Tag Marduk), Charge Double leg takedown to EX, cr.mp xx HP Gator Slam
634dmg, 2 meter blocks

(Hugo) j.body splash, cr.mp xx lp palm breaker, st.mp, st.hp, st.hp (Tag Marduk), cl.mp, cr.mp xx HP Gator Slam.
535 dmg, no meter**!!!**

Ridiculous damage, I know. My Yoshimitsu tag combos don’t even come close to these

Just found out you can combo into Marduk’s super off of Kuma’s ground bounce. The timing is a little tight if you do it in a combo. Like f+lp, mp, hp, qcf+hp, qcf+hp XXPandoraXX super. but there is just enough time for the super to finish and it nets 626 damage if you use the +20% dmg super boost gem and the 30% dmg pandora activate gem.

Can you do this off of any other characters?

pretty dead around here, but I found a couple of other characters you can do this off of. King’s ground bounces and Law’s qcf+p if you cross cancel on the first hit you get a free Mardook super.

Does anyone know of any safe ways to tag Marduk out? I feel like he can be punished off any blocked switch cancel attempt.