Super Street Fighter II Turbo, in the house

Will the new remix game be discussed here ?

just curious…

Nah. There’s already a separate thread for it here:

http://forums.shoryuken.com/showthread.php?t=136927

anybody know when the next xmania is?

Which character is the “best”, as in, has the least amount of bad matchups across the board? Basically looking for the top-top tier character.

Dhalsim or O. Sagat.

I added some info about the DC version’s speed in the post-Evo thread about CCC2 ST:
http://forums.shoryuken.com/showpost.php?p=4436251&postcount=8

So… is there a “final” decision as to what version to play ST on and at what speed for the selected version?

All versions usually should be Turbo 3.

And I guess either CCC2 or DC is acceptable.

Not really, as some console versions have a Turbo 3 setting that is faster than any arcade version of ST. There is a speed that seems to be common on most of the ports and that’s JPN arcade Turbo 3/US arcade Turbo 2.

So if I use US CCC2, the speed should be at T3? If I use JP DC copy of SSFIIX, the speed shoudl be at T2?

According to the findings in the thread on CCC2 speeds, it should be set on Free Select 2 to match US arcade ST Turbo 3 or Free Select 1 to match Jpn arcade ST Turbo 3. DC doesn’t seem to have a speed that matches US arcade Turbo 3, but DC Free Select 2 matches Jpn arcade Turbo 3/US arcade ST Turbo 2.

So. Much. Drama. Why couldn’t Capcom just release a definitive home port of ST? I do not understand. Why is it so difficult to get it right? Haven’t they had numerous chances across numerous platforms?

What’s the deal with the hitboxes supposedly being differently on the DC version anyway? Any proof of that i.e. specific combos that don’t work?

2 things:

The original game code is a mess, there’s a lot of unused crap in the game code, making porting hard;

The speed in the SF2 games is determined by the 68k clock speed, making it hard to make the game run at the correct speed.

Different collision boxes = moves whit different priorities.

The hit boxes aren’t different. Fuck.

Arsenal - ST players are a miserable bunch. Like CapMaster said: DC and CCC2 are both fine. Just play and have fun.

Good ole’ Nohoho. Always one for some of th best quotes on SRK… You and Polarity always make me bust out loud! :rofl:

If we are miserable, its because we’ve yet to see a true arcade port. Ask Dream theater, he can get into it way more than I could. CCC2 has significant input lag. Ive never actually played the DC version, but based off of what I hear it is the one to go for (until HD remix comes out at least, although we’ll need to test that before we can make any definitive conclusions). Whether or not DC becomes the so called “official” version of ST at Evo will probably depend in part on how “arcade perfect” HD remix is. Not to mention this will determine whether I shell out more $$ for DC joystick + ST for DC. As for right now, Hyper Fighting aint perfect, but its the best I got to practice on at the moment.

Well actually, now that I think about it, I’ll still get HD just to play people… (beats waiting for 1/2 hr on xbox live)

I know nothing about coding/programming, so you’re probably right, but to the ley-person (like me), I look at MvC2, 3S, CvS2, GG:AC, T5:DR, VF5, and the countless other fighting games (that were designed on more complex hardware) that received a fairly accurate console port.

I originally said that there was at least one specific DeeJay combo that didn’t work in the DC version, but I came to find that it was actually the SPEED of the DC version that was to blame. (Lowering the game speed made the combo possible.)

I actually just updated the Wiki a few days ago in regards to this.
http://www.shoryuken.com/wiki/index.php/Super_Street_Fighter_2_Turbo#Game_Versions

DC version is playable, but seriously, I don’t know how anyone can stand CCC2. Input lag makes it totally unplayable if you ask me.

Bah I just wrote a long post here talking about a ccc2 tourney we had on saturday, how fun it was, list of people i’ve played on both formats, etc, but I killed it because this is all I really want to say: you break my heart, NKI, with your post-evo bitching. I’m so disappointed in you.