Notice how it doesn’t link on point blank range. However, at max range it does, which causes it to hit meaty! The hitbox of the later active frames are extending beyond the hitbox of the first active frame to make this link possible.
Hey street why is that if you try to meaty someone who goes into pandora they can still block but if you go for a meaty grab (like akuma’s RD) they can’t jump away? I thought there was a 4f recovery like how TF said there was? So shouldn’t they be hit by the meaty anyway?
There’s a typo in Sagat’s frame data: Low Tiger Shot EX is listed as 50x20 when it should be 50x2.
Also Far LK’s damage should be listed as 20,10 like the close version is.
Side note, would it be possible to put a list together of the JP and JC for the rest of the characters like how you did for Lei and Xiaoyu? I’d like to help there, but…I have no idea how to read the files.
So I recently got into this game not too long ago and I ran into a video on YouTube of some guy using Oni. I know its still Akuma however when I was trying to find a DLC pack for that costume, I don’t see one. Can someone shed some light on how this works and where can I get this costume?