Real talk, people praise New generation designs but most of them are really weak.
Gill’s coloured body is goofyness incarnate (but his voice was badass)
Necro is an OK freak, incorporates successfully assets from 2 past characters really well. And i find him and his interactions with Effie hilarious.
Oro was well done, looks like an old hermit who dedicated his life to the way of the fist and now longs for a worthy sucessor to his style, although he goes a bit too far in the weird side of things, the man with tremendous power that limits himself is not that new to the series too.
Sean is an oddball, i simply do not understand his origins, he is a brazilian shoto with and american name, has a japanese grandfather and plays basketball. To be fair, the most likely place in the world for such an odd combination to happen would be in Brazil (biggest japanese population outside of Japan, lots of racial diversity, etc.) but it still feels like they just threw a bunch of concepts together and Sean was born. Sean is a widely unexplored character and if they bring him back there are a lot of possibilities to evolve the character they could choose to go for, from becoming a rival to Sakura (If Capcom cannot get that Karin copyright) and build a Ryu-Ken rivalry in the next generation… to making him weaker than Dan for their own sadistic pleasure;the 3S nerfs were pure violence, i don’t like to talk about it. (and it made most people that just played 3S think Sean is a semi-joke character).
Yun - Yang were quite unique as far as twins in videogames go, i’ll give them that, and they play different enough that i feel they deserve their spot, although Yang always gets the short end of the stick (also, Genei Jin and Seiei Enbu were a great way to explore the custom combo mechanic) .
Alex, Dudley, Ibuki and Elena were great additions with their fair share of original content.
As for 3rd Strike characters:
Remy is basically Iori Yagami with Guile’s moves and a weird kick, but without everything that makes Iori cool (the laugh, murder screams and purple flames), even the Omega on his shirt looks like a reference to the crescent moon Iori has on his back; his only redeeming qualities are story-wise, because of his moves he could have some interesting interactions with other characters, with the speculation of him being Charlie’s or Abel’s son, etc.
Everybody loves Q, but no one can deny that the people at Capcom must’ve invested five minutes of thought to create his concept.
Makoto is a good character, the fact that they dropped the original concept of her being Ryu’s younger sister shows they aimed to create an original character instead of retconning new characters into existence.
Urien (From Second Impact) was a very well built character, aside from the diapers. And no matter how i look at it, his metallic projectile looks like something out of Megaman X4’s Cyber Peacock stage to me.
Twelve is a Darkstalkers character through and through; and compared to 95% of the characters of that series he would still be an extremely lazy design, and Capcom even repeated this history of laziness with Seth aka Fifteen in SFIV (another “Marionette want to be a real boy” story)
And on the other hand, remove any character from Street Fighter 2 and add them to 3S and you suddenly have a “perfectly, well built character”, and Blanka was always their favorite Street Fighter character anyway.