Street Fighter V: Beta Version unofficial Feedback & report thread

This game must be using the region tied to the account for identification. Sucks they don’t do IP filtering for region matching.

I went like 11 or 12-1, I lost to some guy named floejisanz who was decent, but I’m not sure if thats the real floe. He raped me first round since I wasn’t used to good Nash players. I came back 2nd round and almost beat him, but the lag fucked up my cr.mk xx LL into super so I lost :confused: . Fun game for sure, just wish the netcode was as smooth as it was when it first released.

All of these Ryu players are just mashing dragon punches. Smh

I won’t lie I’m on wifi right now cause I have a makeshift setup in my family room so I can play while I watch my son, but I play Killer Instinct on here no problem and it is pretty much the same as when it’s wired in my home theater.

Just played a guy from Portugal. Denjin Hadouken teleported into my face.

Since this beta is to test the netcode I wonder what kind of feedback Capcom expects from testers. I find it difficult to pinpoint the problems and suggest how they can improve them. Telling them that it needs more work isn’t productive at all.

Just had my first L against a Bison. He had some really nice combos and knew how the F to AA me.

Yea the lag is disappointing but im not even upset

Damn bison can just keep pressing buttons o.o

Not gonna lie, most of my wins have just come from knowing how to whiff punish and AA. Some of the people would be kicking my ass until I just focused and let them make mistakes. It’s kinda why I want to play Birdie again, because I seem to have good reads when playing grapplers.

Even though this is rollback, this shit still has the same dropped input feel that SFxT had where moves simply do not come out.

In training I can hit shit 100% of the time, then in the match, nothing comes out sometimes. Same shit happened in SFxT.

I NEVER experience that in Killer Instinct ever. I can do manuals in KI every time online, unless I just fuck up the timing.

Yeah i stopped trying to do optimal combos lol

Some Ryu just did a nice combo to me I hadn’t seen. You can link his b+hk to his target combo. He crossed me up and did the b+hk into target combo. Just messed around with it in training and the link is cake.

EDIT:

Maybe it wasn’t a crossup, I couldn’t land that in training, but that kick to the target combo was nice.

Just played a mirror with another U.S. Player and it was the worse… I would throw out dp and it would register but he would teleport through the animation and counter before I landed… Still caught that W tho…

Let me know if we come across each other online. My PSN is the same as my SRK username.

I’m getting so many fights now too. Got my first perfect and so far I’m at 10-1

Same here. But i’m sure we just jinx ourselves.

people need to stop jumping these fights are boring af

I noticed a glitch with Nash where you, if you try to cancel DP+2P with B+MP+MK (The same side air teleport) too early, you get the grounded teleport instead, probably because of some mid-animation cross-up or something.

I need to fight a Bison or another Chun. All these Ryu’s and Nash’s are getting boring.