Street Fighter V: Beta Version unofficial Feedback & report thread

That still doesnt make sense. They already knew how to implement with teh EU servers. . .why would it be any different? Its 100% capcom being negligent.

6 Ryu’s in a row now. Welp.

This is an old build, ken won’t be in it. They won’t push that build until the first beta relaunch

Man chipping people out it’s extra fun in this game

That’s been my experience so far today. I’m sure with time everyone will stop turtling so much. Watching people down back in the corner because I can’t chip them makes me twitch with anger. It’s like, DUDE if i’m going to btick throw you at least try fighting gaaaaaaaaah! What’s up with command HP not being an overhead though. Crazy range and links into c.mp but it’s too slow and telegraphed I think.

PROTIP: The person you’re replying to has the word “troll” in their name.

So whats your smart ass reply about why birdie and cammy arent there? Come on Mr. Knowitall. Please inform us.

Just peeped your name… Good day sir

I know the stats probably dont matter much, but i hope they’re changed because at time’s i’m clearly playing defensive with chun li and the game is saying i am all offense.

Ya thats what I thought.

I think I just need to start playing Chun again. Trying to play the neutral without her buttons or walkspeed is hella frustrating.

What does my username have to do with anything? I made this account 4 years ago because I couldnt remember the password to my old account. Big deal.

There is absolutely no logical reason why the characters aren’t available. Regardless of my username.

Is this the official beta test or more stress test?

It’s possible they won’t be available until tomorrow.

Yeah that’s why I went for her. I figured if it was gonna be another game with slow walk speeds I’d be guaranteed to have a good walk and dash with her. Plus these 3S normals and V Trigger.

It just feels like if I’m not playing Chun/Birdie, then I’m forced to be way more offensive than I’d like to be which isn’t enjoyable at all.

It’s not an oversight on Capcom’s part. It’s making sure that their content delivery system is consistent between the various global servers. The original purpose of the beta was to test net code, matchmaking algorithm, and their content delivery system. Just because it worked on the EU servers doesn’t mean it would work just as smoothly on the Asia and NA servers. It’s smart of Capcom to test their content delivery system thoroughly. It actually shows that they’re doing their due diligence with this stress test. I fully expect that during the beta phase they will be doing the same thing.

I figured when they redo the 5 day beta they would probably just test the delivery system again and give us Cammy/Birdie again on the second day.

Sending someone flying into the bus is so satisfying. You can just taste the salt.

My favorite round 2.

https://youtu.be/1f2YJuk3lks?t=48s