There’s all kinds of interesting things in the game-
Urien can do some juggles that don’t work in 3rd.
corner- c.fierce(2hit),c.fierce(2hit),forward tackle, forward tackle, jab headbutt.
not sure if unblockables work in the arcade version, but if they do: c.fierce, tackle xx Jab Reflector, walk back, c.fierce(2hit), fierce headbutt, rh kneedrop.
His kneedrop doesn’t knock down grounded opponents though. His metallic spheres have long recovery. It appears that his regular tackles are reversible with supers even when they hit too. Besides all that, he’s still got aegis traps, s.fierce, s.strong and c.forward.
Alex’s EX Elbow Slash doesn’t knock down, so it’s not as good as the 3s version.
Ryu has two Denjin Hadoukens! c.short,c.short xx shoryuken xx Denjin, release, dizzy, jump in fierce, s.fierce xx dp xx Denjin, release dizzy, jump in fierce, s.fierce xx hurricane kick and ko
Yun’s Genei is really exactly like the 3s version , but in 2nd impact you can follow it up with only 2 juggles (which is a lot more balanced i’d say). And also Yun doesn’t have his t+fierce move, which is good to start genei, do followups and as a random poke.
Ken is almost exactly like in 3rd Strike too. Really only double dp combos against grounded opponents are missing, that’s it.
I’m not sure about the c.forward reactionary cancel but it appears to be true.
Yang has two Raishin mahhakens, and it’s got lesser startup then in 3s, but isn’t safe when blocked.
Oro hasn’t got EX Tengu Stones, and the regular ones won’t juggle a lot. Also no double jump. In NG his Tengu lasts for 14,15 seconds btw.
The Hugo Infinite is hcb+K against cornered opponent, walk up, reapeat. The grab regrounds. I heard that you can also do a strong clap in between. His Backbreaker hasn’t got as much range and doesn’t go as far as the 3s version.
Necro’s c.forward has lesser range.
I’d say the tiers are something like
(Update)
Akuma
Ibuki
Sean
Yang
Ryu
Yun
Ken
Dudley
Oro
Elena
Alex
Necro
Urien
Hugo
Generally after you’ve done an attack in the air you can’t parry.
there are no red parries too, which I like.