Try El Fuerte.
Btw, I really like what you did to Honda, I almost fell out of my chair when I first tried him.
Try El Fuerte.
Btw, I really like what you did to Honda, I almost fell out of my chair when I first tried him.
I’m not sure why you expected the game to be balanced, everyone sucks compared to seth, and most suck compared to ryu and fei long. I actually think Blanka was better in vanilla sf4
sagat and guile do desperately need to be able to put more then on projectile on screen tho
I agree. Ken, Ryu, Fei, Bison, Seth, and a few others are very well done in the broken aspect, they are what I’d expect out of a Koryu mod (using SF2:Koryu for reference). However, there are some characters that just seem to be unchanged, or just overall lacking anything over the top such as Rose and a few others. Like, nothing will ever compare to Ken and Ryu’s EX shoryukens. I don’t want balance, not at all, I just expected every character to be over the top broken.
Amazing job regardless though, I’ve had around 3 hours of CPU matches with my Bison. Tooo good.
And really. I don’t think you’d piss anyone off with more amazing content. I know I wouldn’t mind some updates. :>
everyone should just have fireballs somehow, period. if sakura can shoot them out of her cooch, blanka can shoot them from his chest hair or something
Thanks man, and I also wouldn’t mind if you kept updating, I would like to see some more changes personally, but if you’re done with it then that’s cool too. And just to re-address what Doopliss and I have been asking, is Dan supposed to be the same as he was in SFIV?
Of course I don’t expect it to be balanced, but I expect everyone to be roughly as crazy as everyone else. Everyone should have most of their moves be laughably overpowered and Sakura, and apparently a few others, are quite lacking in that regard.
I was toying with the idea of making Dan ridiculously nerfed but he’s already nerfed compared to everyone else, so I just left him just as he is.
Sakura is kinda lame compared to everyone else, and I did have sakura shooting tonsa fireballs, but that made her toooooooo fuckin ridiculous, and her combos weren’t fun to do. So I just reset everything and made her regular ol’ sakura with juggles and an infinite dp+k move, as well as some supers that cause float.
Guile did have an air sonic boom, but I scrapped that because
A.) It made matches vs him unwinnable, opponent just gets stuck in hitstun/blockstun from fullscreen (same problem I had with fireballs sakura) and
B.) There was no limit to how many fireballs he could toss out which made the game crash eventually.
With Rose’s air fireballs, the j.HP has a slow enough animation that it can’t crash the game as easily.
7thHolyScripture, there’s literally nothing stopping you from making your own mod. There is absolutely tons of info on how shit works here: http://shoryuken.com/f177/modding-sf4-pc-no-dlc-unlocks-198136/index35.html
as well as some tools that make what you’re asking for easy to do. I started this out with absolutely no programming knowledge.
I was considering making a video but just figured everyone would know that Seth is absolutely broken
HP sonic boom combos with MP tanden engine suck in (infinite)
HP Sonicboom combos with itself in the corner. (infiniite)
Hp Sonic boom combos with SPD
I am not sure how many unique infinites he has, could be fun to check.
Cammy can infinitely divekick.
Uh, yeah, that’s kind of the whole thing with seth.
(He’s meant to be broken.)
I might actually do some updates eventually but I wanna let it rock for a while before I do anything. It’s like, if people just see 1.2 1.3 1.4 1.5 over the course of a week or so, people are gonna just go “nahhh fuck it.”
The whole thing I’m going for here is, make it retarded in the spirit of koryu, but still keep it fun for creative combo people. I mean since nobody’s gonna take it all that seriously, might as well make it a good practice mode thing.
Job well done then!
Looking forward too it, messing around with these characters has been a blast so far.
yeah, basically everything Seth does is an infinite
[media=youtube]UvRoCeA26UE[/media]
I hope all these mods will be made for AE’s PC version. That game has so much more to it, but this will be good until then.
Alright so as far as Infinites go here’s what I’ve got up to now.
Ken-
[media=youtube]rffZYB_mtT8[/media]
C.Viper-
[media=youtube]kYoOTC1yaoM[/media]
Cammy-
[media=youtube]2iGlGFDC8JQ[/media]
Ryu-
[media=youtube]q5-ULzs9S-8[/media]
Seth-
[media=youtube]VoQROixNn9w[/media]
Chun Li-
[media=youtube]P3hZPgtIOiA[/media]
Rufus-
[media=youtube]u-0gE_42XQw[/media]
E.Honda-
[media=youtube]9j8yStUZGCg[/media]
El Fuerte-
[media=youtube]aZZigh6VVxM[/media]
Anyone got anything else that they found?
That’s what Koryu’s all about though man. Matches vs. Seth are basically unwinnable. Same with Ryu and Ken if they spam EX shoryus.
Also Bison combos: [media=youtube]eFyp9_JkYEk[/media]
I’m thinking about making an update with some of the more fucked up shit for sakura, dhalsim, guile, dan, gen and honda and blanka. But I wanna make it so it’s not super nuts. vs Seth is supposed to be unwinnable (SETH IS CHEAP BOSS CHARACTER BAN HIM NOW day 1 impressions from scrubs.) But vs Ryu/Ken only lasts for as long as they’ve got EX meter, and can be sort of countered with MP+MK dash.
Would be awesome.
Sakura has almost no changes, not even a hop.
Would be awesome to see the return of the queef hadoken.
Haha, Fei can just do lk flame kick over and over again in the corner. And if you do lk FK, [short hop mp]x5 then you almost always end up in the corner.
Abel inf = step kick, step kick, step kick ad infinitum or c.mp dash cancel c.mp.
hey Zeipher, congratulations on the release! I made a page for Koryu on the modding wiki and linked it on the front page:
sf4mods / SF4 Koryu
I had one more idea for Sakura, if you ever do decide to make any changes.
Make her fierce and EX Shououken dash forward at ridiculous speeds. Think like Makoto’s Hayate. Instant anti-air from across the screen (and an instant attack in general).
Speaking of Makoto, if you do this for AE when it comes out for PC, give her Hayate instant recovery and keep the Fukiage with the same garbage hitbox, but make it do like a quarter life damage.