Sadly you might be right on this. Maybe I should go to a tournament and make a set up and see who actually volunteers to play. Much less be able to identify the game.
haha I should set up an arcade board of fighting layer and tell everyone it is SF EX and see what they say.
Iâm surprised at the excitement around this demo. I had EX+a back in the days, it was more popular than A3 (in France at least) and I learned about it being hated by most SF players only when I started talking to players outside my country.
Iâm personally really happy, loved EX games and itâs characters. This game needs to happen, getting remixes of the old themes would be immense!
Iâm personally okay with it if âhipstersâ help get the game actually made. I will buy and play it even if they donât.
With that said, is 3S/Darkstalkers really supposed to be a reasonable comparison? Those were re-releases with some extra bells and whistles. Here weâre looking at a completely new and modern title that can perhaps scratch some the itches untouched by SFV (e.g. faster movement and more active use of the 3D environment). So regardless of what people truly think of the EX series and regardless of whether theyâve actively played it or not, Arika has a chance here to wow everyone with something new. They wonât be relying on ânostalgiaâ nearly as much as all these re-releases.
Since the press demo was Japanese maybe a different demographic is driving it. I doubt Arika consulted anyone outside Japan before they made this. Thatâs a ton of work to put into something they arenât serious about, so I wouldnât worry about hipsters.
I was just saying that the hipsters drove the popularity of those games, but when it comes down to it, no one plays. This is even more true for DS. No one ever played it back in the day, but all of a sudden itâs everyoneâs favorite game. Where are the legion of players duking it out on xbl or psn? The game is dead on both platforms.
At least here in the states, this EX demo is being hyped up by the same group of players who apparently âplayâ 3s, DS, and EX2. Where are they when events pop up? I think itâs great Arika could be making a new game, but the reality of the situation is this game will not be anymore popular than the 3s/ds re-releases.
I really donât know who to go for here. Getting a publisher will force ARIKA to modify their game to fit the publishers will. This happened with the previous SFEX games, happened with Xenogears and again with Xenosaga. Hell even Diablo.
And crowd funding has been hit and miss.
I also remembered that those light to heavy chains in FEXL was present in EX3. But only for Shin Bison should you use a gameshark code to force your character to be him. And only for crouching kicks.
Because this isnât an EX game. Doesnât make sense to talk about it in the EX thread. Itâd be like talking about Street Fighter x Tekken in the SFV forums.
You might have had a stronger point if the 3 characters in the game werenât all SFEX characters.
Also might have had a stronger point still if EX wasnât in the title.
Similarly if it didnât reuse the same music from SFEX.
Same announcer as in SFEX3
And it doesnât have an official title yet, nor has it even been officially announced. If ARIKA partners with capcom again as the publisher this might very well be another SFEX game. If it partners with Namco to publish, it might be another Fighting Layer game. With its funding and publishing it can go either way and logically could become another SFEX game. And it shares enough similarities with the EX games that those that would be most likely to play and enjoy it would be fans of SFEX.
Hipsters wanting to claim poverty points will drop the game as quickly as any other. Meanwhile Iâll be playing it like I have for the EX games for almost 2 decades.
There will be a day when you can just get an arcade perfect ports of these games online. I may not be alive to see it though. Arcades as a hobby are terrible. I could buy a next gen console with games for the price of an arcade board/cart. I spent last weekend wiring one of my cabs to work with SvC chaos and HnK (no kick harnesses). I could, with effort, find one local who is interested in playing this games seriously. I am waiting for people to fall off the SFV bandwagon.
It depends on how arcade perfect you really want it. We are just now getting to perfect NES emulation where computers might be able to handle emulating each bit and byte that the NES would do itself opposed to doing shortcuts which speeds up the processing.
Decent emulators exist being zinc, impact (succeeded by zinc) and mame (then also mame with the zinc video profiles). But nothing with reliable online play
Excuse me, what? EX isnât in the title because it doesnât have a title. As you yourself have pointed out. It was sharing music and sounds from EX because they literally just ripped the music and sounds from EX because the game hasnât even started real development yet. This was a pitch build.
You would have a stronger point about this being an EX game if it played at all like an EX game, but it doesnât. EX didnât have running, sidesteps, chains, Hard Attacks, etc. It has more in common with Fighting Layer than it does EX. Just because it has EX characters in it doesnât mean itâs an EX game. Thatâs why I used the comparison of Street Fighter x Tekken. Just because Ryu is in it doesnât mean itâs a Street Fighter game, itâs a different thing with the same characters. Itâs also defacto not going to be an EX game because Arika doesnât have the Street Fighter license, so the chances of it being called âStreet Fighter EXâ is in the negative percentage. If Capcom wanted to publish the game they probably would have done it already. I wouldnât be surprised if Arika already shopped it around and tried to get Capcom to work with them.
Fact of the matter is, unless the game flips a 180, itâs not an EX game. Itâs a new game that happens to have EX characters in it.
EX did have chains, did have hard attacks. You clearly havenât played EX3. Chain attacks have existed since EX1. Momentaries are basically chain specials in EX3.
While it didnât have a universal running system there were characters that did have a running mechanic, and a back dash mechanic.
Fighting Layer didnât have a running mechanic either. So literally the only thing this has in common with fighting layer is the sidesteps. That is it.
I didnât see them do any hard reversals, nor any super elusion, clash? Nope no clash either. Would you care to create a check list of everything that it has in common with SFEX and then compare that with FL? I would be more than happy to as I own both arcade boards.
Or is FL the new poverty game? Certainly didnât cost me poverty to import it from japan though.
So fact of the matter is, get your information right. No title fine, then compare what the games have in common. Do that and honestly tell me that it has more in common with Fighting Layer, I dare you.
Okay, Iâll own up to not knowing as much about EX and specifically 3. None of that matters though because anything you could list as something in common with EX is something FL has too, except a run, but FL had while âdashingâ attacks and this new game has while running combos, so letâs chalk that up to FL comparison. No hard reversals, super elusion, or clash that weâve seen so far, but there also isnât momentary combos (which is using the term chain loosely to say the least in reference to that mechanic), meteors, or Excel. Also, itâs not just sidesteps, but even if it was just sidesteps thatâs more than what you could say for EX, but also that there are actual arenas with hard limits to them unlike the infinite stages of EX.
So all 3 games have chains, hard attacks, super cancels, cancelling supers into supers, throws, and throw techs.
New game and Fighting Layer have sidesteps, dedicated arenas, and while running/dashing attacks.
New game has universal running.
EX has momentaries, meteors, excel, infinite stages, and hold attack damage reduction (also game dependent tagging mechanics).
Fighting Layer has hard reversals, super elusion, clash, and while backdash attacks.
If you have some discrepancies feel free to list them. Also if you would like to bring up an actual valid reason as to how owning the arcade boards means anything in this discussion go ahead and present that as well.