Yeah I know it’s cheap, but at this point any post like that I see I just generally associate with that goddamn site.
I wonder If Gill will still be as hard as in the original
THIS
Who the fuck complains about Sean’s basketball being too good in this game? Seriously…That’s all the dude has. basketball, the headbutt, and that HP smack bullshit… other than that, you have to press buttons for a month to apply pressure with Sean, and even then, he’s not as scary as a Yun without GJ…
As for Chun… It appears you’re complaining that she’s not good enough and needs some boosting. Full screen fireball? 3x SA1, giving her more options? the fuck?
This HAS to be a troll post… just fucking has to be.
The only balance patch this game needs is scrubs having their lips sewn together.
James Chen’s dog?
oh i was referring to the post above yours. shouldve just quoted it but i couldnt be bothered
I never noticed that shit and now it’s hilarious. lol.
The intelligence in the 3S forum on SRK never ceases to amaze me.
Like 90% of what you post. Exactly.
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Handicapped trials? Are these trials that make people with my afflictions good at Street Fighters?
Derek Neal is a good speaker. Especially when he knows what his speaking points are. When asked who is current favorite players are, he started in with the "Uh…"s, but otherwise, he speaks well.
I can’t wait for this shit, man. A couple more weeks and I already have my points laid out for it.
I’ve always found 3s to be much a easier game than SF4 as far as teching and execution go. In fact that’s one thing I can give props to SF4 for…that game improved my execution and timing quite a bit.
Better hope you don’t get drunk and start buying Rockband Songs. What if they release a Journey track pack? There goes your Third Strike Online Edition money! Take up dat paper route! (like I am).
Yeh I know who he is. Im saying Japanese things are always more fun when theres a really shouty guy commentating over it.
Of course I know what 3rd Strike is. Its a role playing baseball game where you have to hit balls and kill rainbow monsters who are trying to steal your pantalons right?
lol oh yeah jwangggg is sure serious lol.
lol.
the handicapped trials are bunk.
i recommend looking past all the trials and stuff, and look forward to hoping the online experience is as amazing as we are told.
oh yeah to the guys asking about how good online is, they only have demoed this game at the secret capcom tourney, e3, the sf4 ae launch party, sdcc, and now evo. the units are just set to play 2p versus so theres no way anyone would have any feedback of the online play yet.
Got my points laid out…
But again this fucking game comes out on my fall semester:sad:
Cool to hear that Ponder actually worked with them on the netcode…
For HD: Remix, they tried to create a derivative of the code…
For that, connections are ultra horrible past 110 imo…
I took the following quote from the EVO 3S 5v5 GGPO LEGENDS vs TEAM IRL thread. A response seemed more appropriate to post in this thread:
I might not go that far because as long as you reach a certain level, you can still fight mind to mind, but I generally agree - it’s pointless to argue who is 2nd/3rd/ best. But is playing at all if you’re not in Japan even worth it? I’d like to expand upon that idea. All of Tokyo is having a 3s orgy, but outside of Japan, we are all just jerking each other off.
Many people play 3s for different reasons; some just like the characters or art style, music, animation, etc.; some like to mess around with the game casually with friends. Personally, I like all of those facets mentioned about the game, but I, much like the majority of people who play the game, get the most enjoyment from playing the strongest opponents I can find. If you want to play the game at its highest level of competition, Tokyo really is the only place. 3s is a completely different game there than anywhere else. Watching videos cannot even come close to replicating what is happening over there - you don’t see what’s happening before and after the games amongst the players, both in game and out. You don’t see the 99 straight games that a player loses in casuals, just the one game he wins that’s recorded. You don’t see what’s not being done in the video. Sure, the steps the players make seem logical and like something you would do in that situation because you’re using the same character…you’ve done those moves before. However, before you could even put yourself in that actual situation, you would be lacking so much experience in other areas that you couldn’t even get to that point.
Not everyone can go or wants to go to Japan to experience the best competition, which is unfortunate because you’ll at best only get glimpses of how deep 3s can get. Watching vids and stealing Japanese players’ setups, or playing against a fellow countryman who has visited Tokyo and played 3s, or playing against a native Japanese 3s player on console or an American cabinet is not even close to the same as playing over there.
It may be possible to reach that level without ever playing in Japan, but it may be extremely difficult when your competition is lacking. It takes two to tango. A few days of playing at GSV can be about the equivalent of one year worth of experience in most other places outside of Japan. Call it making excuses, but probably the simplest reasons why Japan is better than the rest of the world at 3s are its region size/close arcade proximity and its culture. I’m not being a japanese dickrider or anti american. I’ve lived in both places. I’m merely pointing out basic observations in attempt to give reasons why japan is clearly better than everyone, so I can focus on the comparison to the USA. Obviously, USA is much larger and spread out, so that makes meeting in person for 3s matches much more inconvenient. The cultural differences between Japan and USA should be quite evident. I’m not going to dissect anything in depth about culture. However, these generalizations (they can apply for both sides in many ways, but) seem more appropriately related to the dedicated 3s players:
Japanese tend to categorize and break everything down to the smallest detail more than Americans; Japanese often seem more disciplined (you racka disciprine), can focus and take pride in the “unglamorous” work; Americans abandon old but good, for “newer”, “faster”, “bigger”, etc.; Americans on a whole seem to take fighting games more casually than Japanese; Americans like keeping things basic, but dramatic with flash and flair rather than depth and substance; Japan is like a Lego society - they deconstruct and build everything so that they can just plug in whatever variable is needed whenever. This is one of the reasons Japanese understand mixups so much more. Americans see A fit into B once, so they keep trying to force it through, even though they very rarely ever see the same results. Few Americans can see past surface level, basic mindgames, not to mention those who can’t see past the flash and lazers. A very few amount of 3s players in the United states play the game beyond throw games and hit confirms (save for a handful of specific familiar situations). The majority of U.S. players can’t even fully understand mixups (let alone that fireballs aren’t useless, parry isn’t always the best answer, theory fighting and tiers mostly don’t apply, and other such ignorant 3s hate), so how are we going to reach the next level?
It’s no wonder people from the United States are often referred to as “lazy Americans”. Why should anyone want to take a game to its potential when there is virtually little to no motivation to do so? The money is in sports or other competitive games. Why fight for the thrill of fighting, or the joy of self improvement, etc.? thinking is hard. being observant isn’t cool. im playing video games already, isn’t that nerdy enuf, you mean i gotta think and practice and be dedicated, too? I just wanna have fun. can’t i just do my patterns with 2 possible options? thats really smart, maybe i should just play pacman. Real life is more important than some niche game. just move on…
There are lots of exceptional players in the States. Many are out there who share the same passion for 3s and desire to improve. Changing an entire culture may not be feasible because it’s mainly character traits such as dedication and attention to detail, to name a few examples, that help comprise Japan’s 3s culture. However, sharing our passion, especially with the help of technology, we can hope to inspire and guide those who may be interested in hardcore 3s. If 3soe plays well (let’s not get our hopes up - capcom usa=lazy americans!) online that could help lessen the region factor.
Jerking off isn’t the best when compared to sex, but it can be decent practice for sex, so it’s not totally useless to play the game you love with whatever competition you can find in attempt to improve. Who knows if/when we’ll ever get a chance to have sex.
The amount of people who actually have any dedication and spend time understanding basic 3s shit is probably very small in the US. The amount of time you actually have to spend on incredibly mundane things to get anywhere in 3S is tremendous. People don’t like spending months understanding the applications of cl.fierce. They want to jump to specials and supers. Or now it seems option selects are the super cool tech everyone asks about. Everyone wants to run before they walk and they think every bit of tech knowledge will somehow get them there.
Well it doesn’t. The only thing that does is playing and paying attention. There aren’t many people in the US who enjoy the game enough to do that, but there are some.
derp