ok im back from school and i got sometime to kill.
lets start
CLOCKWORK- clockwork is a team made for strider, it has chipping abilities, as well as some punishing combos. the main idea on how to beat clockwork with SSC is to take strider out as soon as possible WITHOUT taking damage, at the start of the match do not attack, strider switch glitch c.lp will beat out storms c.lp with the switch glitch. start the match by blocking+ CABLE AAA. if they try to punish your cable by an early orbs+doom, dash back, typhoodxxxhailstorm. the typhood should eat te orbs and doom, and the hailstorm will punish both. then sj and start meter building. WATCH OUT FOR TELEPORT CROSS UPS WITH DOOM. pushblock strider away and then when the rocks finish sj and keep meter building, or attack strider if he has no meter. IF you feel you can cross him up with drones+ square jump hp hk( sj, dash forward, cross up hp( remember to hold the joystick in the direction of strider when you cross him up) then hk) dash finish with a combo, i would recommend lk+cable AAA, mk xxx hailstorm.
TO SUM THE FIGHT UP WITH STRIDER. run if strider has meter, attack SAFELY if he doesn’t, remember to keep and eye out for the cross up teleport with doom, this is a very good orb trap opening strider can use.
if storm has survived the fight pat yourself on the back cause the rest of the fight is cake. SENTI/DOOM has very little air control, this is why it best to tag out once you’ve killed strider, if you can try to hit strider when he dies with hk into tag out with cable BEFORE HE HITS THE GROUND, THAT WAY IT HITS AND CABLE WILL COME IN WITH ENOUGH TIME GAURDBREAK. at this point cable/ drones can own, and storm pro. assist can take care of rocks.
lastly doom will be cake UNLESS he has meter. if he does, continue to use cable/drones, but try to stay on the same level as doom because doom will continue to sj up pink beam super your ass to either chip or actually punish something you wiffted, doom might go and try to dash in c.lk.cmk, launch , blah, blah. over all the match gets easier as you kill the characters( pretty much like all fights).
ok time for SPIRAL/CABLE/SENTI
in my mind i could not think of an even HARDER HIGH LEVEL PLAY MATCH UP…BUT HER GOES NOTHING.
TEAM DUC DO- OK…no matter which way you look at this is going to be an up hill climb to victory. the best way to do this is OBVIOUSLY to take down spiral without taking much chip damage. first off spiral is going to get those knives out no matter which way you look at it, the best thing you could do is minimize the usefulness of the knives. to do this first off STOP her from calling knives, she will stop any tri jump rush with drones, and any ground dash rushes with cable’s AAA. backing storm up with drones while you rush isn’t a bad idea, BUT DON’T ABUSE IT. WHEN spiral takes the knives out AVOID being on the same level with her, sj hp runaway game at that point is a good idea( A. it will build meter, B. it will keep spiral off you). trying to cross up sprial safely with drones+ square jump is a good idea as well, but don’t abuse it, if you find yourself get caught by CABLE’s AAA it’s not a hopeless get caught by spiral jumping knives situation. ONE of storms OUTSTANDING ABILITIES is FLOATING. FLOATING WILL help you avoid some of the knives on the way down, and if you haven’t already used Lighting Attack to stay away then use it now to stay in the air longer to avoid more knives. EVENTUALLY sprial is going to get you in the knives trap, when this happens pushblock the 3rd knife, then sj out. if the spiral player times it right by calling senti when you have the chance to sj, he will call more knives and throw them fullscreen away. you will still be able to sj out when they finish. overall the perfect get away from the trap is only taking 2 or 3 sets of the knives, any more will lead to SERIOUS CHIPAGE. IF THE SPIRAL PLAYER MAKES THE MISTAKE OF CALLING THE KNIVES UNSAFELY DON’T HESITATE TO LA XXX LS HER.
OK…( TAKES A BREATH TO CONTINUE) time for cable. when cable come in HOPEFULLY you still have storm, if so then GAURDBREAK THAT ASSWHIP AND DHC INTO DRONES, and hopefully you have enough meter after the s.hp, hp rocket punch follow up to get another drone super in. then rush over and begin to finish him off. make sure to stay on cable as much as you can. Cable/drones is TOUGH to get in on with senti, but it can be done if you play it safe. UNLESS you have unfly do not sj, and stick out a lk, or hp. keep chasing cable with flight mode senti, MAKE SURE NOT TO USE A MOVE BEFORE OR WHEN IN SENTI FLIGHT MODE OR ELSE YOU WILL NOT BE ABLE TO UNFLY BLOCK, UNLESS YOU HAVE THE UNFLY GLITCH. Once you get in on him mix it up with senti with over head flight mode lk, hk stomps with cable’s AAA which will send cable flying and let do hk drones to keep him on lockdown when he comes back to nj( normal jump) screen this will let you continue to stay on him( when you dash up to him after he blocks the drones, call storms pro. assist then grab him, after the grab cable will be hit by the typhood and will let you get in a dash up hk into fast fly combo. if you grab him in the corner you will not need storm, you can just c.lp. c.hp, fastfly lk, mk rocket punch if you don’t have meter for the drone super. IF you do then go for c.lp c.hp , hp rocket punchxxx drones super. then dash hk, fastfly , or reset or whatever you can think of/do to cause major damage to deal with cable. DON’T NOT GET CAUGHT BY CABLE/DRONES HP HP HP HP DRONES, GERNADE SEMI TRAP. this WILL keep cable away from you which is what you DON’T WANT.
FINALLY…HOW TO BEAT SENTI
An unassist senti isn’t the hardest thing to beat, but he can give you problems, if you ever get the chance alpha counter into cable into AHVB him. if not then continue to fight, YOU CAN TAGOUT when you kill cable, but you will lose the chance for a GAURDBREAK unless you manage to hit cable win he dies with either dash lp tagout or hk before cable hits the ground then tagout. Unassist senti will not be hard to beat with cable/drones. IM SURE YOU ALL know how to beat him at this point with it. in a semi annoy situation where cable manage to alpha counter into senti xxx safe drones, you should alpha counter him back when senti will do c.hp into a either fly forward senti, or fly unfly this will let you get a safe alpha counter with cable , and if the player times it wrong and misses the unfly motion or button you get the hit and get to coninue the offense, And if cable did survive and he is the last character than you can just dash nj hp gaurdbreak dash forward into down/forward hp+ drone assist into aircombo lp lk mp hk, sending the character down into drones then you come down lp hit ground, s.hk sj cancel AHVB( very good crowd winning combo.)
WOW i can’t believe im done, if anyone feels i messed up on a part, and has a better way of telling how to win in either match up, please feel free to respond and give comments on my post.
OH AND INCASE NON OF YOU KNOW…IM ALSO 14…I WONDER HOW MUCH BETTER I’LL BE WHEN IM 18…HMMMMMMM