Storm Basics

Moreover, you may be able to do it consistently, but the newer player should not be able to. Why would someone give somebody a combo that would be hard to learn right off of the bat, and also is not essential for Storm to win a match?

In anything you learn in life, you have to crawl before you walk. Marvel is no different. So many matches are lost because someone goes off and learns some stupid trickshot combo, and not actually learning the basics, and how to gameplan against people, their tendancies, etc.

Now I’m not saying that combos and stuff like a five fierce with Storm does not have it’s uses, because like anything, it does. However, due to the topic of this thread, and based on most people play Storm, it really isn’t relevant, and she’s not Mags.

But I do respect your opinion, and I don’t want this to turn into some argument since this is for people to learn how to use Storm. Anywho, since this IS a Storm Basics thread, we need to be talking about what you really need to gameplan with Storm anyway.

Hope this helps in anyway.

i’ve been playing the game for 6 years, and i can’t do it more than 40% of the time midscreen… it’s not an easy combo

LOL. how did i make it sound that you were attacking my style? repeat to me any hostile words i posted? what the hell are YOU smoking crackhead? go rub one out to your bible of storm tactics and YOU calm down. the point of my post (since you are unable to comprehend and have security problems thinking i’m talking shit) was to show that marvel is a video game intended for FUN. its not a life and death situation where you should ONLY stick to the same OLD boring tactics. what makes you good at a game? exploring what the game engine allows you to! just because you can win, doesnt make you more skilled than your opponent in the game. so i’m trying to say people should have FUN instead of doing the same boring effective shit. this game allows you to do retarded amount of combos, so why not show actual skill. so dont tell a person “5 fierce is a waste of time” otherwise you’re just shaping up another BORING player. whats more exciting? a match with a bunch of launch hk, lk, hk’s and gene splice to hailstorms or somebody bustin “hard” combos with storm? ahaha you’re an idiot “people take this game too seriously” that coming from a guy who thinks you should stray from anything FUN and stick to simple tactics just to get a win. ultimately showing your philosophy of “anything to win” even if it means using LESS skill.

i feel you on that, but even myself when i was a beginner i attempted to learn the hard ass combos. if he can manage to learn that, EVERYTHING else will become much easier to do. i mean come on, its not that hard. just like every other great marvel player he’s probably going to spend hours practicing if he really wants to get good right? i mean shit, dood basically told him to learn the most BASSSIIICC combo in the game, hes not an idiot and obviously he wants to get better. he’s using an advanced team, doing combos with assists and m1x4h tells him to do what? GENE SPLICE TO HAILSTORM and or a launch hk lk hk? come onnn

so i guess since you cant do it that well, nobody else can? :wtf: dood, i learned this combo by ACCIDENT. face it, there are some combos some people cant do thats easy for others. ekin can lk cancel like crazy and he is PRAISED in the marvel world. would you have told ekin to not even BOTHER learning that shit since those combos dont do too much damage or unpractical? it doesnt take a rocket scientist to know the commands for a combo, its the precision thats hard. we ALL know how to press buttons, so why tell him to learn somethin simple when he is fully capable of practicing something more difficult? think about it, i’m sure the threat creator already knew of the combos you told him. why set a simple goal, when you can strive to be BETTER?

Im having alot of trouble with controlling storms air dashing and tri jumping and such, any pointers?

theabyss: I can tell you that, when you’re tri. jumping, when you want them to be low to the ground, just gently nudge the joystick up, and then just press d/df/db pp to do the airdash. Also, there are two methods to triangle jumping: the slide and the claw. Sliding refers to when you press the two buttons for the air dash, and then you slide your finger down to the button you want to press to complete the triangle jump. Clawing refers to when you press the two punches to do the air dash, but for the third button, you use your thumb or a third finger to press the button you want to complete the jump.

Now I recommend you do the slide method with Storm, because clawing can sometimes lead to unwanted lightning attacks, and that would be bad.

Now for all of this stuff…

Well I’m not attacking your style, however, I do want to clear up some stuff.

Marvel is indeed a game of innovation and inventions. There are countless ways to fight in this game, and many permutations as to teams and how they are played. However, like most things in life, and I will be a broken record from my previous post, there also has to be a foundation. Something to build off of. There is someone here in my town who I play often, we both have the same execution, both can do all the advanced shit, and all of that. The thing is though, and this is what he does not get, is how will he know what situations and things to implement advanced tactics in? Now I am in no way saying that you are him, but I am going to say, that learning advanced stuff first, without anything to start with, can be detrimental long term.

Well the thing is though, all of the great marvel players will probably tell you the exact same thing mixah and myself are saying. I can also guarantee you that they know their basics. The reason they know the stock stuff, is because then they can take that stock stuff, and make it into their own. For example, when I didn’t know much about this game, I looked at basic stuff. And now, I know that from that basic stuff I learned, my style is very methodical, and stalking, and so I play teams to fit my style of play. This why this thread is here. So that the newer Storm players can learn the basics, and figure out how they want to play their Storm. Maybe they want to take their Storm and try to make every match into an AND 1 mixtape, or maybe they want to be the premiere runner in the game. But if they don’t know the foundation for doing that, it will really hurt in the long run.

Just for a little comic relief, I’ve been playing this for 2 years, and I can do Storm’s 5 fierce consitantly. All joking aside, you’re right about that. People are capable of doing different things. Also, ekin has nothing at all to do with this, since he is a seasoned player already.

I’m going to tell you this though. If the thread creator would have wanted all of this “advanced stuff”, would he have created a thread entitled “Storm Basics”? Would he have asked these questions that are pertaining basic stuff with Storm? I’m pretty sure he’s looking to get a pretty good base to start off on, so that he can find out what works for him off of the basic things.

As always, I respect everything you’ve said, because it has worked for you, and I know it has worked for you. However, this is the basics here, and I guess I feel that it is better to start from the ol poke/poke/cyke/hail, than to get frustrated by learning 5 fierce.

Also, as always, I hope that this helps anyone.

that was exactly my point in saying how much my consistancy is… this is a beginner thread. as a vet, if i can’t pull it off consistantly, there’s no way this newbie can. end of story

Yeah it is a little hard to land :sweat:

it’s hard for me cuz i don’t do the hp addf for anything. wit mags, i do hk addf hp hk slide… the hp one isn’t exactly hard, but storm’s is harder than mags by far IMO. storm to me is just harder to control, but by comparison, you need slightly less execution to use her effectively than to use mags. mags is very precise, but due to float, s.hk, and hailstorm, you can afford to be a little less careful.

and should you choose to analyse my words exactly, you need to get a life. you know what i’m talking about.

hmm i got a combo that takes alot of life but it resets 2 timesi ended with super but if u want end it with hk or hp up to u!!!

[media=youtube]HdE3CpoWDnY[/media]

not bad… but storm resets aren’t that great for LA… when i get launched, i always hold forward… if i detect a mess up, then i go back… the only reset that still gets me are the yipes reset because i don’t know which way to block… and nelson’s reset… because i don’t ever expect it…

yipes:
launch, sj back, addf, LA up xx LS

nelson:
launch, sj, adf, LA back xx LS

reson nelson fucks me over so much is because there’s times when he resets me from the front… he’ll just launch, lk, lk, addf, LA back and it hits from the front, and then LA xx LS…

blah… ghetto shit…

but yeah, people know to block backwards now… it’s nothing special in my eyes… but good shit.

lol yea is pretty old vid but everyone blocks now :sad: …
still was fun went it lasted … lol

something i noticed NOW…

umm… techmaster… eKin is not praised in the marvel world… eKin is thought of by most of the people i know as an australian version of magnetro, joo, yuta, mike z… etc… they make combo videos. in terms of gameplay, they don’t perform… why even bring that up?

lol ten years later. sounds like someones holding a grudge. you’re a cocky son of a bitch if you think ekin isnt worthy of any appraisal. he has mastered, or close to mastered, combos people have not even thought possible. if you were able to comprehend my philosophy on this game, you wouldnt have even bothered to make that idiotic comment. OBVIOUSLY, i play the game for fun because there arent any other games that allow you to do what this game permits. there are combos (such as ekins) that show TONS OF SKILL, and you’re an idiot if you want to disagree. and he shows very well execution, which shows SKILL. i brought him UP because i believe there are too many people, such as you, who don’t like to have fun in the game. the game is friggin how many years old? and you guys are still telling people to stick to the same boring tactics? for christ sake, get fancy in the game. this is one of those games where you can truly show skill in terms of execution, timing, creativity, OPPOSED to someone who takes the game too damn serious and will stick to boring ass shit to win.

please refrain from continuing an argument because obviously you’re not understanding both sides of the subject matter.

there are two types of people that play this game, the people who wil do anything to win (you) and the people who play it because it allows you to do crazy shit (me) you choose to do whats effective because you really want to win, i’d rather perform some unique crazy combo and leave the opponent dumbfounded and win because of the opponents lack of knowledge of the combo “holy shit, what the fuck did he just do”

wow!!! i agree with u i rather get fancy than get a win…
cause they will talk about the shit i did and not the win my opponent got!!!

There is something I think you are misunderstanding still however, and while I respect your opinion, I also respectfully disagree.

The reason that you see these combo videos with the zany unflyomgomgfastflysuperdashyomommaomgomgomg, is because they spent hours theorizing, and studying the system schematics of the game. Because of this, many people see this and are like wow this is what it’s all about, and also because of this, you see many of the people who play marvel try and do these combos, without gameplaning on when or how to use this new “combo”. Because of this, they spend the whole time trying to set up one combo, and then about 90% of the time when they do hit this “one combo”, they get an ego and a big head about it, which leads to these induviduals putting down others, because “they can’t do what you can”, which leads to people quitting a game.

Also, I’m guessing our definitions of “skill” are different. Your definitions stems from the execution to do such big combos/confusion. However, this is not what I define skill as. Skill to me is this: the ability to take what one has learned, and apply it in the correct way. It does not matter the execution level of the person playing, all they have to do is implement it in the correct way. Let me give you some examples.

I went to Charleston this weekend and played Storm/Sent/Doom, my favorite team. I played someone who was useing Row at the time. He snapped in my Doom like normally someone would. But after that, he went for some fancy reset that was beyond his execution level and messed up. Now mind you, he was at full life at the time. Now seeing this, I proceed to do my Doom/Storm 100% combo that I made up recently, and so there I am with a Full character lead on Cable/Sent-A with Storm/Doom, in which I can take to the air and run, or rush down and double snap.

There was a match recently where I played someone with Thrax. I was losing at the time, and then i got the momentum from an air combo. Then I knew, that I need a big combo to get back in this, so, I set up the Triple Fierce Relaunch DHC combo with Storm/Sent, and it got me out of a pickle.

So basically, as I said, skill is know when you need to use something, not just throwing out there for the sake of “omg i hope this hits”. Now don’t think that I am one of those people who play conservative all the time. With my favorite team, Storm/Sent/Doom, Whenever Sent is on point, I have to be very aggressive, and I have very unique fast fly/unfly combos/unblockable setups/resets which take a lot of execution to do them. I also know though, when it is safe to do them, by studying the opponent, and taking what they give me. Again, and I sound like a broken record, but it takes skill to use this team. You can’t just throw something and hope it hits; you have to basically plan out how and what you will do against someone.

To close this out though, cause it is long damn, most people’s definition of fun for this game is different from player to player. Your definition is to make every match into an And 1 Mixtape. Mixah’s is different, as is mine. I’ll tell you mine, I will do whatever it takes to win, be it from playing safe, to hitting that one money combo to kill(and I always hit it). Remember, people don’t need to know the schematics of a combo to beat you, they just need to know how you’re coming at them, and then act accordingly. I’m sure you know all these trick combos and setups and resets galore, but the question is, what are you going to do when you are on the defensive? How are you going to find a hole to strike huh? That’s all I’m saying.

And saying all of this, I’m going to assume, tech, that your main team probably is either MSP, or MSS probably, because that is the normal response that you would get out of a Magneto player. Forgive me if I am wrong, but it just seems like it.

So with that out of the way, any new basics questions from anyone?

Combos don’t equal skill, just a higher level of execution…

People can goto training mode and learn most of the combos in the game with enough practice. Stragtegy and the ability to adapt is the true skill in fighting games that people overlook.

Storm s hk /\ sj hp ad df hp hk / s hk is hard to do all the time. Vet or not I learned the combo in a couple of runs on the dc but sometimes its not worth it. Doing flyscreen aircombos are easier and allows you to build momentum for the next combo.

People in Tekken 5 think they are hot because they can do the 10 hits… they aren’t playing a fighting game. THey think its DDR were the button inputs you can do determine skill…

If you play for fun, do what combos you want. In the end of your playing to win you probably want the most efficient way to win. This is not about me telling you how to win. You win your own way but then again if I win with my boring combos so be it. I will probably beat the creative guy who uses tough combos and messes them up.

Its not about being original if your going for the win. Now if your playing for fun then do what you want…

pedro for the fucking truth.

wats up world im new to MvC2 still only bout 8 months or so and ive been practicing wit sum of the top tiers and ive recently tried pickin up mags and storm and ive all but pulled myhair out wit mags so ive decsided to take up storm and i was dropin by to c if n e 1 can give me sum basic stuff, combos strats and stuff to play wit storm and mayb against a few of the other top characters thanx in advance
lates

magneto is a monster to attemp to tackle… best advice would be to drop him temporarily, and rock storm first.

basic storm shit…

s.hk, sj, lk, lk, LAx2, xx LS

  • most effective way to deal damage with it is to go up, and then go straight with the lightening attacks.

learn tri jump strings with lk, and learn to tri jump holding up, so you can get up to three attacks in one tri jump… so…
sj, addf, hold up, lk, lk, hk, land, blah…

learn to guardbreak with her. an easy one, sj.jab, LA down/forwards, xx LS. if the jab hits or if it gets blocked, you will have hit the LA xx LS. it’s not safe though, because the jab has such small range, but it’s still effective, even in top level play. just be cautious.

other than that, storm’s cake… abuse assists that are miscalled with hailstorms, hailstorm is your chip… sj.hp and run away are your friends. i’d suggest going to www.combovideos.com and downloading the clash 6.0 video, and going to www.zachd.com/mvc2 and downloading the ECC videos. any match with justin wong is going to have storm, and he shows you the right way to run away.

take care, good luck.

thanx a bunch m1 i actually played a few rounds wit spiral A/storm A/cable B in the arcade and i actually won 6-7 games b4 gettin chipped to death wit a air photon array but im glad to say i actually played ok wit storm practicing the air combo and tri jumpin still got bugs to work out of it but i felt pretty good usin her thanx a bunch and i saw this other stprm player pull a lightnin attack rite after a hailstorm and aircomboed away from der is that practical in game play or jus a lucky strike?