That’s the thing. Who WANTS to play in 4:3?. Think about it…if you’re playing in 4:3 it’s because you don’t have a widescreen and you can’t because the image will be stretched. If you had a widescreen you would play with the better display, you wouldn’t choose 4:3. The fact that it changes the game changes the argument from aspect ratio to whether or not people should be getting hit with wallbounce combos from so far away?!
Basically.
4:3 No “easy” wall bounce combos.
16:9 Yes to “easy” wall bounce combos.
I vote 16:9 just on the assumption that most developers test their games on 480P widescreens…
You can clearly see that Polymer’s wall bounce combo’s require him to dash up otherwise in 16:9 the screen doesnt pan out from a wall bounce move hence wouldnt need to dash up. The combo from 3.01 clearly shows this as well as the fact that the screen panned out.
The 16:9 ratio issue seems like its exclusive to the Wii version.
It seems to me all they did to 16:9 was chopped some off the top of the 4:3 screen and zoomed in a little to make it fit, keeping the walls the same. As when I look at 4:3 mode, the characters look smaller; that’s it. It’s like they’re smaller, so you don’t have enough reach for your combo extentions. I honestly don’t know how they made it different to the arcade if they’re both (16:9 arcade and 4:3 arcade) true to each other…
And ugh…who’s to say that this game was meant to be played in 4:3 aspect ratio? Just because all previous Capcom games were usually 4:3? I mean come to think of it, the last vs. game was still in the 4:3 era…it’s 2009 dude. Give me a break…
The simpliest solution is for someone who lives in Japan / has access to the arcade version do Ryu’s donky kick midscreen and see if he can continue his combo without moving an inch. If I was a betting man I would put money on that he cant.
When it comes to new technologies ESPECIALLY pertaining to the aspect ratio in which you’re viewing a video game that would be a yes, new is definitely better than old in this case. When it comes to 16:9 over 4:3…yes 16:9 is better factually better. It shows more (in the correct cases) and it is standard for the latest TV’s and monitors. You obviously missed my point when I posted before. Honestly I’m confused as to why I have to go so in depth to convey this to you, you obviously have reading comprehension problems if you think I was “blatantly saying new>old” . Also *you *must be “kinda stupid” by trying to downgrade my statement to make it seem like I was generalizing when I made my previous post… I’m clearly referring to the 16:9 vs. 4:3 argument when I stated that it was 2009 and we should be using the superior aspect ratio.
Just my .02 cents. If you don’t like my opinion then don’t try to bash me and fail… If you were smarter you would have made an argument against it instead of trying to call me stupid.
i started playing this game in 16:9 first, so i just assumed that ryu had to dash to get the B f+C after wall bounce. i’ve just dashed in every time so i’ve never really noticed the transition between screen resolutions, which i’ve done a lot
it is pretty stupid that there are differences, though
Okay. I didn’t call you kinda stupid or stupid at all.
I SAID.
Meaning that if you say that “New > Old” in a general fashion, that would be kind of stupid. And I also said,
Meaning, I was wondering if that was your statement was saying, which I was wrong on. So…
No. I wasnt generalizing your statement, I was asking if it you meant it in a generalized fashion, because I wanted to make sure before I said anything further. As long as you’re not saying that “New > Old”, then there isnt an issue.
On a technical level, yes 16:9 is better than 4:3. My only argument against it is that 16:9 doesnt display properly on all TVs. Some TVs cut of borders, and others just make it look squished. Where as 16:9 TVs can display both properly without any visual issues.
So after reading all of this, I decided to try it out.
Now I don’t know if anyone else has this problem, but it doesn’t matter which aspect ratio I chose on the Wii system menu, I could not for the life of me connect the…
:snkb:, :r::snkc:
…part of the combo.
It’s as if my 16:9 was in 4:3 wall bounce mode. Tried both aspects but still got the same problem.
It seems as though the tournament organizer will be responsible for deciding the aspect ratio standard used in that tourney. Can’t really leave it up to the community for determining a standard since there are arguments for and against both, it will basically go on forever. Just make sure you know what ratio they’re using and practice in that aspect ratio before the tournament.
This thread should be closed and stickied for reference though. I think it’s extremely important for newcomers to know.