Makoto has a better matchup against Ibuki than Dhalsim. Dhalsim is all about specific counters for specific things, and solid base gameplan. Things like learning curve slopes are very subjective.
When does he throw you? If itâs on wakeup, time your meaty earlier. If itâs after a slide, just tech faster. Heâs usually down frames significantly after a slide, so a well-timed jab should beat his throw as well.
Well you can ultra through fireballs and combo from super to ultra situationally. Also focus crumple -> U2.
Honestly just practice it. Some people do a full 360 for the first motion and then the qcf + kkk. If you get another special, you didnât do the ultra motion fully. If you get a jumping normal, you were too slow in your button input. If you get an empty super jump, you were too fast in your button input. If the ultra is blocked, you super jumped too late.
Who cares if you mess it up while youâre learning? Stop worrying about winning, start worrying about getting better.
Depends on the player and whether they feel confident in their counterpicks in a tournament. Mostly different so they can practice their weak points and switch up their gameplan in a tournament. Donât play a character you hate.
[quote=âArckan, post:21, topic:159185â]
5.) Arcade sticks. I have a cheaper one currently in shipping (Iâm sure it is a âyou get what you pay forâ scenario, but I digress), but am curious as to some of its uses. My main concern with the 360 controller is Iâll sometimes move the joystick slightly too far and ruining the combo I was going for. Most notably, I have a tendency to accidentally move the joystick up when doing either quarter- or half-circles, which results in my simply jumping into people and getting smacked around. How much more precision does a stick typically give? Will I be any less prone to these accidental motions?[/spoiler]I hate to be the bearer of bad news⌠but youâre not gonna be happy with a cheaper stick. Iâm assuming you bought a SE or something. You should buy a Sanwa joystick and buttons to install in your stick.
A stick is not inherently more precise, but you are offered greater control because the field of motion on your wrist is more conducive to precise and fast qcfâs than your thumb.