I don’t think there is a character in the game that can’t fight her now. From what I can tell, she probably won’t have any real advantages over anyone anymore. Her best match-up will probably be 5.5-4.5. Any 6-4’s she has will be due to the opponent’s shittiness (like Blanka) moreso than her quality.
Highlulu has it exactly right. I agree that even as a Cammy player, she wasn’t particularly interesting being a Dive Kick machine. But the fact that they left Rufus as is and then, on top of that, added two new Dive Kicking characters with aimable Dive Kicks that are way more potent than anything Cammy could ever dream of being is the part that really pours salt on the wounds. Yun and Yang both have easy chip moves that leave them safe (as does Rufus) and all three characters have Overheads. Yun and Yang also have Supers that kill blockers.
Again, if they planned on nerfing Cammy that badly, it would have been nice to have a new attack vector. We lost our main one and to not gain anything in return for chip damage or for being threatening is a huge nerf. Right now she seems fine because we’re all playing all happy in casual matches at arcades. Wait until tournaments when people start really turtling against her and watch how quickly she will fade into ineffectiveness. I mean, honestly, how are we supposed to beat a Balrog who sits there? A Guile who sits there?
If the height restriction was given to Cammy, then there needed to be something to make up for it. A FASTER Dive, longer Block Stun, diving from any Jump direction, Diving from a Hooligan Roll, a safer Drill, a safer Cannon Spike (like ST), Hooligan Roll grabbing Crouchers, a farther and faster LOW FORWARD, etc. There were so many ways they could have given Cammy a new way to attack, but they chose nothing. They improved her inside game which is ironic because now getting IN and STAYING in is the problem.
That’s the funny thing. Even though she was the worst character in ST, it was because of a few particular match ups. But her Hooligan Roll, Jumping Strong, Low Forward, and Cannon Spike were “broken” in a sense, which made her entirely playable. It was really easy to have round where I killed someone in 10 seconds before they knew what happened.
She just has nothing powerful in AE anymore. EX Dive Kick is the closest thing, but we had it already. We needed something else to help us attack, and it just wasn’t given to us.