lol guys, I’m gone for a few days and all of a sudden everyone is on the Claw is easy bandwagon. I really don’t get why some of you folks think he is so easy. He has some good match ups, but then a few very difficult even if they’re mostly even match ups. He has good range, but not a lot of priority and he has been nerfed big time since ST. Tokido may say he is bs, but Tokido is mainly a ST player and not a HDR player. There is a video of him playing HDR against someone’s Sagat, and all he did was wall dive. Somehow he won, but in HDR, a strictly wall diving Vega is a dead Vega. Vega’s best options in HDR is his ground game now and a clever wall dive cross up. His air game is really weak for the most part. Sure, if you are too slow, he can get you with a wall dive, but that would be your fault and your mis-timing errors. Did everyone forget about how little his damage output is? It seriously sucks ass. Ever try a Vega vs Gief? Yeah, Gief literally needs to get you twice and it’s match over. Vega vs Gief has to be played pretty much perfect, there is very little room for error and Gief has a lot of normals that are higher priority than Vega’s. In a non-laggy match, the only thing saving Vega’s ass in that match is his reversal should Gief get on top of him. If you miss one reversal, all Gief has to do is tick loop you twice and the match is done.
Most of Chun’s normals beat Vega’s when up close, and even at a distance poking her is dangerous. Vega doesn’t even really have a good AA option on Chun other than flip kicks, because all his normals will get beat. Wall diving on Chun is very difficult against one who has good timing and can just kick the wall dive out of the air. The only thing saving Vega in this match is speed and cross ups.
Vega vs Bison is a very difficult battle too, you can’t wall dive Bison because you’re going to eat j.MP and pretty much all Bison’s air attacks beat out Vega’s. The only thing saving Vega in this match is the fact Bison has no AA option if Vega happens to get on top of him, OR, if the Bison player makes a mistake and lets you knock him down. Then you can maybe get 1 or 2 wall dives until he wises up, and just punches you as you recover after he lets you whiff.
Shotos pretty much hurt Vega big time if you poke too much. You have a few options against them, some very good options which I think tips this in Vega’s favor, but shotos have superior combos which can tip the match in their favor if the Vega player makes a mistake. I really consider this one of the easiest match ups for Vega. You have a lot more room for error in these match ups I think.
Fei should be an easy match up, but laggy ones destroy me since their close quarters game is superior to Vega’s and usually a roll back gets them in. If they get in, they can do some major damage. Fei’s cr. HP goes through a wake up flip kick which really hurts Vega’s wake up game. However, I haven’t had many experiences against a local Fei match so I can’t say for sure whether this is just because of distance or this is normal. Usually, it should be easy for Vega to keep Fei at bay, usually, but I’ve found it difficult on the few I’ve played online. I’m separating online vs offline though, because I don’t have enough experience with the latter to really comment on this match.
Dhalsim vs Vega, if Dhalsim gets close, the only thing saving him is flip kicks. If you can pull it off online consistently, but I think this should be an easy match for a clever Vega with little to no lag. Up close and especially in the corner, Dhalsim wins if you have poor flip kick timing. If you can keep D at a distance, then it should easily be in Vega’s favor.
Honda, wow, what a tough match up. Wall diving is a serious no no, damage output is pretty limited compared to Honda’s and both players are pretty much playing keep away while whittling away at each other. Very difficult match up, but should the Honda get in close and you miss a flip kick, match over because of Honda’s much greater throw range and damage output plus the ability to either throw or normal to mix up a Vega in close quarters. 1 whiff and it’s match over or the Vega player at a serious health disadvantage.
Guile and Dee Jay can both be troublesome. I think they’re mostly even, and I hate playing Guiles sometimes although it really shouldn’t be too difficult. Dee Jay can be a little punk bitch because his normals will beat out pokes and jumping in is asking for trouble. Neutral jumping works best I think and waiting for a whiff, challenging but not impossible.
Hawks shouldn’t be too difficult, but if they get in, forget about it. Two slam tick loops and the match is over. You can’t wall dive a Hawk. You can severely punish a Hawk easily though. Vega’s damage output is very small and Hawk’s is huge. Difficult for a Vega player who makes an error in which the Hawk capitalizes on.
Cammy can be a major pain in the ass because of how fast thrust kicks come out and the fact her drill cannon is pretty much safe on anything Vega can answer with. You may get lucky and the Cammy player does a dc that gets too close and you might be able to kick her before she gets out a thrust kick, but forget about safe dc’s because she’ll have recovered enough with enough distance to thrust kick any poke you can do. Timed wall dives can help but then a change to a thrust kick will pretty much beat it, all thrust kicks have the same recovery no matter the distance so getting in can be difficult. Vega’s best options are to ground game and wait for a whiff to punish. I think it’s a pretty even match since Cammy doesn’t have a ton of damage output IF the Cammy player is very clever and tricky.
Blanka is probably my worst match up. You can’t poke Blanka because of roll and shock. A smart Blanka won’t blatantly roll and get punished on whiff, a smart blanka will combo the roll. You can’t wall dive a blanka becauseof the vertical ball. Options are pretty limited, plus the much greater range of throw for Blanka vs Vega makes him a very difficult match up. A turtling Vega is asking to be bit to death or tic toc’d, and Vega’s aggressive game against a Blanka isn’t very good.
These are my observations, but keep in my my connection is pretty poor so some stuff I see might be slight roll backs I don’t notice that make it seem like something beats out Vega’s stuff more often than not. I’ll agree Vega has some good match ups, but he also has some very poor ones and shitty damage output and really shitty defense. He can’t take damage well, and his speed makes up for his shit damage output. He is based on distance fighting and keep away, and a tricky cross up and speed, but no way in hell is he easy. Especially against the high damage characters who can knock out most of his health with a combo or get him dizzy after 3 hits. Vega is a weak ass character but a lot of fun and joy to play once you get the hang of him and start doing silly shit to mess up an opponent. His strengths are speed and punishment, and a few above average normals.