I think much of the difficulty in finding a good price of a stick has to do with the release of SSIV. It seemed like places marked up their sticks from previous selling points because they knew more players would want them because of the release. Gameshark.com at the end of May had a 99$ special for TE, so maybe prices will go back to previously seen lower values soon.
I don’t really understand your question, but it seems the “inputs can be sloppy as hell…” is the result of shortcuts. For example, there are many ways to do a srk (6,2,3). On the stick some of my half circle motions feel like 1,2,3,6,9 rather than 4,1,2,3,6, but this may also be due to shortcuts.
On the TE, there is a switch to make the stick L analog, d-pad, and R analog. Is there any difference between L analog and d-pad in game?
That sounds about right to me, but I’ve managed to find the SE for £69.99 on Ebay and the TE Round 2 for £79.99 so I think I’ll go for the TE because I’m sick of things breaking on me, so I’m more inclined to go for the arcade parts.
Well from my experience of watching my own inputs in training mode and the inputs of my pad-using friends in replays, the commands are really sloppy and have punches and kicks half way through the inputs and things that don’t look like they should work.
EG. For a 2x qcf then 3x punch ultra I can just mash the inputs over and over and it will come out immediately with no real proper execution. It would look something like this:
2369 236 1236 etc with :lp::mp::hp: all the way through the inputs.
I see this all the time in replays and have no idea how it comes out right.
There are punches all the way throughout the directional inputs, shouldn’t they interrupt them and cause them to start again? Does the game smooth the inputs out on a pad so that the directions can be sloppy like that? (because newer players are more likely have a pad than anything else)
What I’m really asking is can you input something slightly wrong on a stick (by that I mean the input you use isn’t the same as any valid input or shortcut for the move you want) but still have it come out regardless of the mistakes, or does it require perfect inputting?
As far as I know they’re pretty much the same, but the d-pad’s quicker to input with (much easier to FADC with IMO) but most moves are harder to input precisely, so it’s more about mashing it. The analog stick, though slower to input with, allows you to control it a bit more, especially with charge chars with Ultras like 1319 inputs (not that I use them often), but with fei long I feel I get more consistent inputs for rekakkens and easier chicken wings because the motion is easier to complete fully with the analog. Analog and D-pad both seem to be the same for the directional input recognition, but the shape of the analog and D-pad themselves make inputting those directions quite different.
Thanks for replying though you helped me quite a bit really.
Just sharing my initial exp with a stick Needing help with pushbuttons
So I finally after a year of SF4 got a stick. The SE. Plan on modding it if I decide to stick with the stick.
I LOVE the square gate. Z motions are a breeze and helps me from accidentally jumping since jumps to the corners don’t register till you actually hit the up corners.
My hand position for the buttons is just ass. If I’m punching, cant move to kicks easily and vice versa
Jumps and jumpins, even more ass. Can even do a simple jump HK to cr. HK
Using “WAVE” pull/push motions for QCF/B moves are a breeze
Jumping to much on standing 360’s. Proly need to move to the 360 shortcut motion
I surprisingly have no issues with QCFx2 Ultra/super motions, but haven’t tested execution in a heated battle in a combo no less so this could be ass too, maybe
So overall seems I’m bit of a weirdo, most people have the most problems with square gates and cant use the stick when they first start, but for me love the gate and my biggest issue is push button coordination.
All the guides out there seem to focus on grips and controlling the stick. I’m comfy with that. The buttons are killing me though. focuses , throws, punches to sweeps.
Simple gief bnb cr. lpx2, cr. lk xx EX GH totally lost. Just practice or any tips?
See the problem with practice is if your practicing wrong, its in vein.
Ok, so I’m a smash player, but I’ve been thinking about getting into other fighters like TvC and Guilty Gear and such. I’m fairly confused/overwhelmed what stick could work for me…
First off I want a stick that is compatible with TvC, so it can hook into the gamecube ports on the Wii, but I also want to be able to play PS2/PS3 games with it (maybe even 360). I guess I’m asking for a lot in one stick, but is there a stick they is compatible with lots of systems? I’m assuming there are sticks that you can get converters for to play it on other systems? I’m just kinda confused. Any ideas what stick might be right for me?
How do you guys usually turn off your PS3? Do you guys just hit the power button whenever you wanna turn it off or is there a turn off the system option in the game which allows you to turn off your system?
Just started using PS3 btw.
I’m sorry if this is randomly put out there but I just bought my first fight stick and its taking a little getting used to. (its a se and the stick doesn’t respond like it should) I have a sanwa on the way and I was looking into faceplate art and I am real confused. It’s printed out on paper? I’m such a technology newb.
If this helps, I have my index finger on lp, middle finger on mp, ring finger on hp, and thumb on lk. On most single button pushes I just use my index finger, middle finger and ring finger. having my thumb on/near lk allows me to throw and a quick adjustment either moving my thumb over or the whole hand (so mp/mk are hit with index finger/thumb) allows me to focus.
Hey guys, new to the fighting game genre. This is my first fighting game I have ever bought(well I bought the smash bros games, but they aren’t really fighting games like SF).
Got SSF4 6 days ago and I’m at a C+ with Blanka.
I want to get an arcade stick and I’m thinking about getting the SE, then modding it with SANWA parts(since I’ve heard that the buttons and stick become unresponsive over time).
Is it a good idea? Modding the SE is cheaper than getting the TE right now for me. Is the SE fairly easy to mod? And what are the advantages to getting the TE rather than the SE other than higher-quality parts?
So all throughout SF4 I played on the regular Xbox 360 controller and got really good with it. About a week or two before SSF4 came out I got a Mad Catz TE and tried to learn how to use it. Quickly learned that I really didn’t like the square gate too much and got an octagonal gate instead.
After playing with it for awhile and forcing myself to learn it, I still just plain sucked with it compared to how I am using a controller. And because I hate losing to crap that I wouldn’t of lost to on my controller, I would usually stop using the TE stick to just win some games to boost my moral. But that stops me from learning how to get good with an arcade stick.
About the only thing I am good at with the arcade stick is doing trials, but not matches.
Has anyone else had similar transitioning problems and are there any psychological tips to help with the process?
I had that problem and still do. My main is a B grade with 3700bp. It’s pathetic. I miss ultras and supers that cost me matches. I got a se and upgraded the stick now my buttons don’t respond fast enough. Good thing about the se is I beat it a good bunch of times n the only damage it did is to my hand. Not good for morale but it sure does make u feel better!
Thank you for this guide, it helped me deciding which stick to get. I ended up getting the TE Round 2. Played a few games and it is awesome, my thumb is not going to get hurt anymore because of the d-pad… lol.