Good job…

I won’t get into gem discussion at all, pay to win or whatever, I just used whatever gems were preset and didn’t notice anything when i played. I don’t know the effects of those or the dlc gems, haven’t looked them up at all and honestly done care. What I noticed, was just playing the game I enjoyed it.

Not to say that capcom’s business practices are to be praised in any way.

Help me out. I need some good shows from the 2000s. I don’t want great shows, since I’d just get recommendations like The Wire, Mad Men, etc-- I want shit is B tier at best, but still watchable. Also, must be hour long (42 mins to an hour) and no sitcoms.

Example shows-- Burn Notice, Suits, Daybreak (Taye Diggs), Dead Like Me, Heroes, Supernatural-- stuff that isn’t legendary or special, but is still watchable and entertaining enough.

I should make a PC gaming thread, or someone should. Or someone already has. If no one has, I nominate Boel to do it.

Isn’t this thread getting kind of long?

Baklakiller as in Ladykiller…

Man its pretty lame that i forgot how to play on american stick…

I am adding that only to send copious hdr challenges

House (first few seasons) and Smallville (first few seasons) sound like just what the doctor ordered.

off centre

John Doe.

The Pretender and Good vs Evil.

New Litany rough draft, feel free to shred to pieces as always:

[details=Spoiler]

This Sunday I woke up in time to watch the Soul Calibur 5 finals for Final Round. I got to see a player from the Dominican Republic take the title and get his pimp cup all the while two commentators constantly commented on how this is what the fighting game community is all about. Thankfully I had ample coffee as I watched all this because I was somewhat sleepy and the matches well worth staying up. But the one problem with the commentating is this constant talk about the Fighting Game Community (FGC) and how we are this and that. We need to take some time to explain that we are not a fighting game community, it was not that way before and it certainly is not now. This is not a bad thing and I do not intend to start a feud with the world at large who thinks they have an idea of what is going on inside of this part of the hobby. I do wish to throw some grenades at the misconceptions people have about us when it comes to our behaviors as well as being able to identify actual members as opposed to people who bought the game and have an opinion.

The fighting game community does not exist in the mind of some of the commentators and members of the community; it certainly does not exist in the way it is portrayed in the general video game media. The way FGC gets used is as much a blanket statement as saying using the word Indians to refer to all the native peoples which were here before the European migration to the Americas. The communities which are referred to as the FGC are the adaptation and transition of various groups which shared a common gathering place and that for the most part have lost it.
The place of which I’m writing is the arcades. As arcades died, so was the hobby of the fighting game player. Yes there were ports of the game for home console at the time but these were not ever quite up to par (that was until the Dreamcast for some games). Similarly the arcades provided had the right version of the games, it had by default the equipment which everybody used by means of the sticks and it was at a neutral place with, sometimes, plenty of space for bystanders. In a very real sense, card games have a similar problem in which the place of business (card game shops or comic book shops that sell the product) often times becomes the meeting place of the community. A card shop going under for a Magic: The Gathering, Yu-Gi-Oh or Pokemon is a much a devastating loss to them as was the closing of Arcades. The often ignored part of arcades is that they were not housing one particular community, they were housing several communities much like a card shop can have Magic, Yu-Gi-Oh and Pokemon players.

My experience with arcades was in Puerto Rico and from what I have read it seems that the experience is similar in arcades across the world: every fighting game in an arcade had its own community. This means that people playing Alpha 2 were not the same people playing Tekken 3 who were not the same people playing X-Men vs Street Fighter who were not the same people playing Virtua Fighter. You had some players who bounced from game to game because they love fighting games. But those who jumped from game to game were not many.

There are a couple of reasons why there was not and there continues to be a lack of transition between games. The first of them is practical: becoming good at one fighting game is time consuming. Learning match ups , combos, general strategies, and several other things takes time. Doing all of this while having to wait for your turn to come up again is a bigger time investment. The second is that finding the game you like leaves you in a state in between a drug addict and falling in love. While I was at the arcades, I loved Soul Calibur, Tekken 3 and Tekken Tag Tournament. When I got out of high school, the local community college had a Marvel vs Capom 2 cabinet which became my school girlfriend. There are some very strong emotional ties to the games we played and the ensuing dedication to them. I doubt there is a fighting game in the world that Justin Wong loves more than Marvel Vs Capcom 2. Similarly if you know why the famous Third Strike player Kuroda plays the game, at the very core of it is probably an intense emotional attachment to it.

What happens after arcades die is that you have several displaced communities trying to keep each respective game alive. Out of these communities Shoryuken.com is probably the biggest and the best known. Similar communities can be found at TekkenZaibatsu.com, Dustloop.com, Meltybread.com, and 8wayrun.com. These communities serve three purposes: 1) they try and gather all the players of the game to make it easier to find opponents, 2) they explore their games to the fullest and 3) organize competitive events for their respective communities. These communities each have their own memes, jargon, leaders, gatekeepers, etc. Personally these are all culturally distinct as such calling all of it one FGC ignores the difference as much as the aforementioned example of calling groups “Indians.” Inside of some of the places the communities get split further apart under the name of the place. For Shoryuken, the people playing Capcom vs SNK 2 were different than those playing Marvel vs Capcom 2 who are different than those playing Super Turbo and who are different than those who play Third Strike (even further the needs of these groups differ and the culture around this game also splits apart from each other into more defined groups).

A issue of calling us an FGC is that it does not make distinction between a website like Shoryuken and the subforum at Gamefaqs about the game even though both have different goals and the people who are part of those communities have very different behaviors. There are plenty of people who buy the games but do not participate in any of the respective communities whether this would be a casual posting on a site or going to one of the local play groups. But at the moment all of our separate communities are held responsible for the actions of somebody at a tournament as well as a person who sends hate mail over X-box live or PSN. While doing research for another article I planned on writing, I came across a video which had this in the description:

To a lot of us this really would leave us with our head scratching as we wondered why it would need to be discussed. The person who won is the person who won. Fighting games have a very black and white way of deciding these things. But this is just one way in which our separate group deals with the game compared to those who are not part of this community. While the outside worlds calls this cheap, in our own communities we may wonder how good of a thing this really is for the game, whether or not it would be good, and the most important three question we ask ourselves are: how do we replicate it, how do we prevent it from happening and if we cannot prevent then how do we beat it?

As I had most of this sketched out I could not settled on a good name for explain the different goals of all of our different communities because it does include some of the casual players who never go to tournaments and people who go hard at their games without stopping to play for fun. The two names I had for our groups were either the Post Arcade Community or the Competitive Fighting Game Communities. I could also use the Post Arcade Competitive Fighting Game Community but that is a really long name and not all that sexy to the outsiders. But now that the MLG has picked up Soul Calibur 5 and King of Fighters XIII, more new members will come to these communities. These new members, as well as outside media, need to understand that the history of each game and their respective communities is different, nuanced and unique. Even though we are united by tournaments (more on this in a couple of weeks), we each go home to different house and do things in different ways. [/details]

Black people always look so dissapointed.

Man I got MGS2 Substance in the mail, but them niggas didn’t tell me it came w/o the original case…

This is the best worst day of my life…

I really don’t think imma send this back although I should… I got here in like 2 days… and I had tracking numbers to check where it was at, at all times…:frowning:

EDIT: opens case damn this game is basically brand new condition too:sad:

Man, I went to lay down the smack in the Fox News thread and that bitch got closed on me. So I went to take a look at the “issues in the FGC” thread and it was closed between the time I noticed it in Recently Active Threads and the time I clicked on it.

Threads are dropping like flies.

The Lounge is life. Around its margins lies the gulf.

Man you guys must have these shows written on your walls or something. All the suggestions were good-- cept for Off Centre which was my bad since I didn’t specify hour-long, or non-sitcom.

House is old to me.
Psyche and White Collar already tried, couldn’t make it.

I’ll try Smallville, John Doe (although I know the ending since the show creator spoiled it after the series was cancelled), Pretender and GvE (which I almost watched as a kid)

I loved Journeyman. What killed it was Moon Bloodgood. She is delicious television poison. Life I caught back when it originally aired, and was done with it after a few episodes.

Thanks lounge. I’ll vote for all of you as mods.

so a friend of mine turned down a comic job. that would have been 750 a week…but heres a catch she’d have to draw 50 pages a week. she’s a fulltime student so no way she’d be able to do that. but that seems crazy even if you didnt have school and stuff.

Well she can send that job my way! :tup:

So much wasted potential! :crybaby:

plus it was when I first saw and became oddly infatuated with Rekha Sharma.

Don’t people who do this kind of work basically lock themselves into a room until they met a deadline?

In any case, if art is her direction, she shoulda took it to put something on her resume… work hard now, chill later… open up the door for other/better jobs…

Gotta do what you gotta do…

Ahhh - I associated it with the Filipino term "bakla"

This is terrifying. I realize that I am a particularly slow drawer, but hell, it seems like even a good artist wouldn’t have the time to turn in quality work at that rate, even discounting the other concerns in life.

I remember Will Eisner talking about working on Fagin the Jew, about how his page rate (start to finish, from pencils to inks to letters) was around one per day. A lot of comic artists only handle a part of the process, but still…

yeah i mean artists in the big companies churn out 24 pages(i think?) a month and their still late. this was for a manga magazine so i assume she’s have to do story/ink/screentones the works.

50 pages a week is being hard core. My mind can’t even fathom drawing that much in one week.