Soul Calibur 5 Official Discussion

I wish they’d bring back locking swords and grounded attacks from SoulBlade.

I hope that they improve the online part.
Daishi said on Twitter, that he will probably show new characters this month.

And btw Hilde’s theme is godlike:

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The way that endless stage scrolls needs to be fixed. Doesn’t seem as smooth as stages like it in Tekken.

Yea I agree. At the moment It looks like this stage has ring out.

zwei is an abbreviation?

It’s the German word for “two”.
And his partner Ein is the German word for “one”. :stuck_out_tongue:

The Japanese love German names and words.

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4:39, meter building on whiff?

Yeah it seems like special moves on whiff build meter in this game just like in SF4. But that was really a lot of meter lol.

Noticed that there are some folks who have weird ass ideas for meter over there though.

What constitutes as a “special” move?

Losing some respect for some folks over at 8WR since they don’t want rollback netcode for the game.

Whatever Namco says is a special move.

o_O to both of those

Gamasutra interview.

No new info though.

It wasn’t some folks, it was just me who said it. Why are you on SRK blowing up stuff more than what it is? I just lost my respect for you right there.

And yes rollback would work like ass for a 3D fighting game. But it doesn’t matter what I say since Namco is building their own netcode for the game.

No offense meant but I still don’t why you would want variable input delay in the game?

I mean, most genres have had some form of state rollback in one form or another (e.g. server side prediction in FPSs). It’s only FGs that still rely on slowdown to compensate for lag these days.

You also make a mental leap because you’re using blades that aren’t actually cutting people. Do you ever worry about that kind of stuff?
HT: I do think that’s something Soulcalibur needs to tackle in the future.

Nice, Mortal Calibur!

Why don’t you want a rollback netcode, malice?

Mostly everyone on 8WR wants GGPO.

Malice doesn’t want rollback because it doesn’t look good or something

Sorry if the “some people” comment sounded as if I was referring to the majority of folks there. I used it since I didn’t want to have to single out anyone when making the comment.

Same issue that has scrubs complaining about 3SO which is why Mike Z made hisblogpost on why he’s using GGPO for Skullgirls.

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Mitsuguri looks strong.

Nice.
This game received a lot of positive feedback so far.
Can’t wait for new characters and infos about singleplayer/multiplayer.