So what did Sakurai REALLY think of Smash Brothers?

There’s no guarantee there will be a next Smash though…Didn’t they say that Brawl was gonna be the last Smash game? Yea, I know money talks and shit walks or whatever, but still

That was never said. It’s just unknown if Sakurai will create the next due to his crap. They only wanna give us 1 smash per gen and Sakurai wants to dumb it down more?! Can’t be serial!!!

I could have sworn Sakurai said something like that back when the Smash Dojo was up and running…It might have been hearsay though, so who knows. I was hanging on every piece of information for the game back then, haha

I think that fans can make a better game than brawl. Infact, imma hit up my nigga Runouw…

You guys are complaining, but like I said in the first page or two isn’t that exactly what Sakurai wanted?

He didn’t want this game to appeal to you. Apparently it doesn’t. Many of you have stopped playing it, many of you have reverted back to Melee, and many still are hacking the game to your liking. On top of all that the game sold pretty well, so exactly how did he fail? The game STILL has a competitive scene to boot.

I’m still scoffing at how people say “Brawl ruined everything for me, Nintendo is gay”.

lol, ruined what?

Eh, just wasn’t meant to be competitive. Sucks but was expected.

I am actually SURPRISED that smashers, despite all of his warnings, are angry at Sakurai. Melee’s great, but it wasn’t because Sakurai intended it. Nintendo is trying to KILL the scene. This is expected though.

Whoa, wait, why the sudden hostility?

Brawl ruined the Smash community. Making it infinitely worse then it was before. Besides pushing Melee away (after the first 8 months of Brawl) you couldn’t find another Melee tourney. After 7 years controllers for a no longer produced system (I think) wear down. So you had many Brawl only tourneies because the TOs shoved in in your face. To counter it there were many Melee only tournies which caused the split to split even more. Brawl tore the already fragile community (because of rules and variations) completely in half. But now besides MLG’s SSBB, I see Melee get more play these days.

Nintendo doesn’t care about the community at all. Recognizes it as a minority. The minority that pushed the day 1 sales of brawl and kept the game vibrant. The sad part is that we all know, my circle anyways, and accept that Sakurai doesn’t want to help both sectors but just one.

Yeah as much as I don’t like Brawl it needs to be repeated, Brawl was in no way a failure, in a sense Melee was seeing how it ending up the way it did was never Sakurai’s intention. Main reason I’ll never have to much beef with him.

Trying to say the Smash community had anything to do with Brawl being as successful as it was is bullshit.

Hostility? This is just a discussion man. Its not like were saying “ALL SMASHERS ARE GAY” or anything.

Seriously though, the smashers HAD to have known what was coming.

Maybe it would all be better if items were never invented. I know you think this is a joke but fan service would have sold the game alone. But the scene would be considered more “legit” so to speak.

I didn’t say lifetime sales. But those Midnight sales? There us no doubt that they drove that shit. Eery GS in NYC had lines out the fucking door for 2+ hours

idk how they were supposed to know it was coming. This is still before Twitter and frequent updates. It just became obv afterwards what Sakurai actually wanted for Brawl

That wasn’t directed at you, Zer0, but the two above you, we sort of posted at the same time methinks.

However, looking back at it the posts don’t really seem hostile, just argumentative. My “Bold text on the internet = anger!” sense kicked in and I typed in the first thing that came to mind, my bad.

And don’t get me wrong, I’m a casual Smash fan. I just like the games, haha. My friends and I, we play on whatever stage with smash balls and a few items we like on, I was the only one who dabbled in the competitive scene when Brawl first came out with the online modes for fun. Other than that though, the game is just for shits and giggles for me.

To be honest, seven million units is a huge number, and I don’t think there’s even 7,000 members in the ‘Smash community’ total worldwide. Hell that’s a million units per year of its life more or less. You guys didn’t really push anything, baring playing the game exactly like Melee SSBB was a pretty damn good game. It’s only real flaw was the very lackluster single player experience (which could have been really amazing), the entire rest of the game is pretty damn first rate.

It would have been NICE if the minority was acknowledged but you guys are very much the minority for a scene they didn’t really care for to begin with. Not entirely surprising. This all falls on you folks, in reality there isn’t anything wrong with Brawl.

I kind of dissagree about that, SSE is the best part of the game to me, minus the maze at the end. And yeah, the Hardcore Still hate the term scene had a little to do witht he game on day one selling well, but very little.

I thought I was agreeing with this statement? :xeye:

I was just saying the first night of Brawl sales were influenced. Wasn’t it Nintendo’s fastest release? Idk if it still holds that title hough. I also know of mad STDs (Smash Till Dawn) that week too.

I liked SSE too. I wis. The events were as good as melee’s though. HRD was still alright

I’m going to disagree with you disagreeing, the level design for the entire SSE portion was extremely bland, uninspiring, and just a waste really. Probably the only portion of the game with the lowest amount of quality. Coming from a game featuring characters that came from outstanding platforming titles, it is a bit odd. I guess you can’t have everything.

Saying they were influenced and the game being a commercial success are two different things. It’s more like you guys contributed then most anything else.

It’s 2k Nintendo…there’s always give & take

Guess I just feel that way because it was the first game I really spent time playing with my little sister, and she was just amazed at the whole thing. I do agree it could have used a good bit more work in the level design area.

Yea, SSE was sort of a poor man’s Kirby when it came to the levels, I’ll agree there.

Also, I don’t think anyone’s debating the commercial success of the game, Chibi, but rather the success with the hardcore demographic. In their eyes it failed. Hell, in my eyes, it failed at being deep, but succeeded at being a well-polished and fun game.