So...SF3 was considered a failure...what are some reasons that might be so?

I’ll tell ya another reason why the game got shat on. SF3 came out a long time after SF2, and during that time all that anime shit got much much more popular. The Alpha series capitalized on it too, by adding in the most retarded shit(Sakura, Dan, green gorilla Blanka). People shied away from more Western style art and designs, and wanted generic anime shit, characters that are usually either not serious at all, or weird for the sake of being weird and goofy. Hence why GG got so popular, and all those doujin fighters like melty Blood with generic jap anime characters in school uniforms. SF3 had more serious designs, like Dudley, Gill/Urien, Oro, Remy, and so forth. Look how many people hated on Gill, going “wtf he’s some *** in a thong”. They got used to all those later KOF games where every boss had to be some guy in skintight leather clothes with like 3 capes like some anime villain. Gill was sadly too “plain” for them. I bet had SF3 been full of generic anime shit, like Gill being a prettyboy fishman wearing 2 capes, or Alex being some anime bishie who throws flowers at people, or Remy being a jap schoolboy who fights with a butterknife, they’d have ate that shit up.

lets put an end to your shitty posts

i counter those with Elena (Disney paid for her to be in the game, true story), Twelve (Skynet playing tricks on the past again), Sean (his 2i stage had a truck with mellons), Remy (Charlie >>>>>>>> emo Guile mkay?)

I think there may have been a couple of reasons why 3s didn’t catch on immediately in North America. One, it had alot of competition for your quarters from other Capcom games at the time. Other games released against 3s from Capcom included other big fighters Alpha 3 and Marvel vs Capcom. Both of those games at the time garnered far more attention

Secondly it was released during the decline of the arcades. Many local arcades were closing their doors around 1998 - 2000, so many players never even got to see 3s and had no chance to gain an interest in it.

Of course, SF characters have never been animu stereotypes except for that Alpha shit, and Remy is very different from SNK’s bishies.

Very. Serious. Thread.

If by “failure” you mean “Still one of the most popular fighting games ever released over a decade later”, then yes, it’s a failure. Just because it wasn’t a commercial success, doesn’t mean it didn’t succeed.

I can count the number of blockbuster fighters after SF2 on my left hand. SF3 simply came out at a time when fighters were no longer in style, and it didn’t innitially release of a platform that many people had. It was poorly marketed and distributed by Capcom, but that is the only place in which it truly failed.

The game itself is one of the most deep and entertaining fighting games in the history of the genre. I don’t know why you would call Sean a “joke” character. Most people think he is a joke because he was nerfed in 3S, not because he is goofy. Even so, I don’t understand why people don’t realize that the SF series has always had a sense of humor. Hugo’s flying ass attack is just plain hilarious.

If you think SF3 is a bad game, then that’s you’re opinion and you don’t have to play it, but that still doesn’t change the fact that 3S is still in the top 10 list of most played arcade fighters in Japan. Just because you didn’t get the memo, doesn’t mean it was a failure.

I wasn’t going to post in this thread due to it getting derailed so hardcore, but what do you mean when you say that? Is there any story or something referred to in that post? Just curious.

itt, peeps who don’t understand what the op is asking.

But he mentioned the fact it did poor financially. He probably just wanted a reason to rant pointlessly.

No offensively stereotypical native American? No green Brazilian monster? No fat Japanese Sumo man? No JAMAICAN WITH MARACAS??

Clearly SF3 simply wasn’t racist enough for its potential audience.

You keep on using that word. I do not think it means what you think it means.

I have no idea how this thread made it to 13 pages. Stopped reading after 4. Given the extremely ridiculous nature of the videogame business, it’s hilarious that most of you actually want to drag this into some idiotic “HURF DURF ITS TO HRD 4 NOOBS” bullshit.

That’s part of it, and you’re close on a few things. I’m not sure if someone mentioned this in the 9 pages i didn’t bother with, but the fact is that there’s just a lot of weird shit that went on with this era. The most relevant to this part of it is that arcade manufacturers really stopped giving a shit, and just didn’t give owners anywhere near the incentives they did with the previous generation of hardware. Capcom sweetened the deal for the CPS2 boards by offering cash back to owners looking to buy new games for boards that weren’t being used anymore. The CPS3 era was when companies started getting shitty and charging out the ass, which is a huge contrast. Here you have cash-back incentives for hardware that’s not only reasonably prices, but has a lot of proven moneymakers… then you have the CPS3 which is expensive and basically has Warzard, the broken first 2 iterations of SF3, and JoJo.

On top of it, the CPS3 board was notoriously fragile and basically failed if you so much as looked at it funny. It did NOT take long for arcade owners to realize this the hard way, and marked it as a huge risk rather than a moneymaker. Even if your unit still worked, it took a retarded 70 minutes to flash a new game from the CD, and it was just an enormous pain in the ass to deal with in general for owners who were already pretty shady to begin with.

This is conjecture. I hate this shit with a passion. You can assume this all you want, but until you actually go by hard numbers of development costs this is just you spouting off bullshit. Sorry to break it to you, sweetheart, by your shaky opinion is not the equivalent of fact.

This is WILD conjecture, tainted by some ****** sense of 2d oldschoolism.

The reality is that no one necessarily preferred 3D over 2D graphics – it was an issue forced by dunderheaded executives doing their best to stomp out 2D because they randomly decided that… guess what? The casuals were more interested in 3D over 2D. Congratulations! You’re exactly as retarded as they were, only 13 years too late! Yay progress!

The alpha series did fine, as did a number of other 2D games. Rayman was even a touted and well-recieved launch title for the PSX. The reason for this is that plenty of people outside the magical realm of idiot execs and simpering reviewers, 3D was simply nowhere near the point where it actually looked good. Indeed, this era of gaming was actually a giant reset button on the concept of progress where, thanks to this sort of ridiculous executive misunderstanding, we went from the height of pixel art to Sofia’s 3-poly triangle tits and grainy low-res textures. Several major companies pulled rank on Sony to get 2D games made for the systems, threatening to not make future games in well-received 3D franchises like Resident Evil. Those 2D games did just fine. X-Men: CotA and Marvel Super Heroes both saw PSX releases due to this dropping of the gauntlet. Bottom line is that whole focus on 3D had far more to do with people in suits than customer interest, and is documented as such.

What did affect things in terms of the console era was both the console wars between Sega and Sony as well as the hardware limitations of the time, specifically memory. Due to a number of factors, it didn’t take long before the PSX was the clear winner over the Saturn, which is relevant since the Saturn could offer good ports of 2D fighters of the time with the aid of the add-on RAM cart while the system everyone actually owned was limited by a crappy 2 megs of ram. Both consoles saw ports of XvSF, but the Saturn port was widely cited as superior because the game shipped with the 4meg RAM cart, while the PSX ports of the VS games were stuck with massive slowdown, cut animation frames, and the inability to actually have teams.

Regardless, it’s extremely doubtful that either console could’ve handled anything done on the CP3 without massive tinkering. Tekken survived because of the close relationship Namco had with Sony as a result of Namco’s big “fuck you” to Nintendo and the subsequent relationship of the early System n boards to PSX hardware, and even then it was mostly the relationship that led to Namco caring enough to rework Tekken 3 for a suitable console port. Virtua Fighter was, of course, a flagship property of Sega and one of the babies of a major figure within the company. This is basically why we didn’t see SF3 ports until the Dreamcast, which is further complicated by the fact that the console was ultimately doomed due to the internal implosion of Sega that started all the way back with the 32X. By the time it came out in a collection for the PS2, the death of arcades meant that no one really had a reason to care anymore, and even the Tekken series was hanging on by a thread until this generation of seriously online-capable consoles.

When it comes too SF3 financial failure, threads like these always ALWAYS have wild conjecture. Not a single point has been backed up with evidence. No sales figures, insider info, no nothing. The most we could say is that the game was not advertised hard enough. Can’t go any further than that.

So you harp on the guy about conjecture and then offer up this steamy load of unsupported nonsense?

LOL

Except for the part where i said it’s been documented as being such. At the end of the paragraph just after. Which you cut off. GG, reading comprehension!

I don’t care if you said it was “documented”. It isn’t true. Nobody ever fucking documented/polled/censused/whatever “The reality is that no one necessarily preferred 3D over 2D graphics”.

That is nothing but pure unadulterated hypocrisy.

This thread is about to get stupider.

Bitch this thread is as real as fuckin real gets.

Doctor says 800 more and I’ll be in remission.

And holy crap we actually got back on topic for a second?! NOBODY TOLD ME!..but after reading it, I’m not surprised to see it’s the same shit that’s been occurring for 12 pages…now Jabhadouken Jr is mad at me.

It’s simple, Chef Ramsey don’t let no bullshit fly, and the SF3 dev team would have been under the iron thumb…dammit it’s even less funny now that I had to explain it…

Funny part is, the question was answered a long time ago, but the answer just lead to an argument, and then to people taking snipes at hardcore 3S fanboys, which let’s face it: was EVERYBODY who apparently likes 3S even just a little bit (at least by some people’s standards, won’t say any names). At this point, people are just sharking around for some flame-chum.

No bullshit = no fun.