It would make more sense to call it V-Trigger if they’re power up modes rather than combo tools primarily. Iori changing to Orochi Iori for instance changes his character and what he can do, it does not give combo options.
What? Haha, I don’t need to prove anything to anyone, if it wasn’t me giving news about this game development this person wouldn’t be trolling with fake info.Let’s wait until PSX then,NGBC2 presentation there will be big surprise,even for me.I hope that person doesn’t say that presentation got misteriously cancelled later
What? Haha, I don’t need to prove anything to anyone, if it wasn’t me giving news about this game development this person wouldn’t be trolling with fake info.Let’s wait until PSX then,NGBC2 presentation there will be big surprise,even for me.I hope that person doesn’t say that presentation got misteriously cancelled later
What other info you can share with us? Also what’s that Neo Shocking Engine?!
DashWouk:What? Haha, I don’t need to prove anything to anyone, if it wasn’t me giving news about this game development this person wouldn’t be trolling with fake info.Let’s wait until PSX then,NGBC2 presentation there will be big surprise,even for me.I hope that person doesn’t say that presentation got misteriously cancelled later
What other info you can share with us? Also what’s that Neo Shocking Engine?!
Nothing by now. About “Neo Shock Engine” he might be talking about 3D engine that SNK works, but there’s no official name for it, just something made up
Evil_Yagami: DashWouk:What? Haha, I don’t need to prove anything to anyone, if it wasn’t me giving news about this game development this person wouldn’t be trolling with fake info.Let’s wait until PSX then,NGBC2 presentation there will be big surprise,even for me.I hope that person doesn’t say that presentation got misteriously cancelled later
What other info you can share with us? Also what’s that Neo Shocking Engine?!
Nothing by now. About “Neo Shock Engine” he might be talking about 3D engine that SNK works, but there’s no official name for it, just something made up
I see, you said that the game uses cel shading technique, and the game somehow looks like GGxrd and the new DBZ, which I find it amazing, but the leaker said the game looks like J Stars Victory on PS3 or Vita, can you give us more details about the graphics?!
this shit got me so pumped @_@
Kain and Grant would be dope, but seriously no Mudman no buy T___T
I want to believe!!
and the game somehow looks like GGxrd and the new DBZ
Never said that,it’s cell shading but not in this style,it’s all I can say
I want to believe, but it all sounds so fake…
I’ll believe it when I see it. Still makes me laugh that people believed that GIANT leaked DLC list for XIV.
Though if I saw an unsubstantiated leak for a XIII UM I’d probably go nuts…
A bunch of new “leaks”
Don’t expect a lot this time, I’d much prefer you got to witness most of the game with your own eyes. That, and the build I’ve played is nowhere near complete, so I fully expect a lot of changes.
I suppose I can share some details on how assists work. When you select a character, you can select between two different assists. Here are a few moves that characters use when assisting
>Kyo: 236K hopkicks and uppercut
>Iori: Projectile and sumagushi (hand swipe)
>Terry: Burn knuckle and round wave
>Mr. Karate 2: Zanretsu ken and short range projectile
>Haohmaru: Tornado and unblockable slashAlso, some characters have assist exclusive moves such as Jill’s herb from MVC2 and Morrigan’s meter buff from 3. I guess that this is so that there isn’t much overlap considering how many chars there are that shoot projectiles, do uppercuts and do charging attacks. For example, one of Fuuma’s assists places a seal of fire on the screen, if the opponent touches it they get burned into a crumple state that lets you continue your combo. Also, Kula can put a shield of ice on her partner that makes them temporarily immune to chip damage, but breaks after a few hits.
https://twitter.com/Diavlestein/status/919623435558576130
This is VERY accurate to their new looks, so kudos to the artist! However, there are two details that are incorrect. K’s collar is slightly larger/higher than that, and Kula’s hair is MUCH shorter. She’s almost bald, so I guess a good example would be Charlize Theron’s character from Mad Max: Fury Road. There is a story justification for this, but I’d rather not spoil.
I cannot wait for you guys to see this beautiful game that SNK has been hard at work on. I don’t want to say too much more, because I want you to see it all with your own eyes and I think my sources might be getting savy soon, since this information has spread throughout the internet. But I am not opposed to answering specific gameplay-related questions.
Kula’s reason to cut her hair
[details=Spoiler]Early in the story, the hacker’s group is shown capturing various Neo Geo fighters,
including the cut characters. Eventually,
they go after K’ and his team, but they put up a fight. Just as they’re about to be finished off,
Maxima jumps in to save them, but since he’s a cyborg the hacker is able to crack into his body and force him to self destruct, killing him.
K’ grabs Kula and they run for it. Kula is traumatized so she spends a long time shut in,
while K’ joins up with Yuki and Ai to fight the hackers. A bit later, K’ is confronted by Goodman, who mentions that he remembers K’,with the scene strongly implying that he is Igniz under an alias. Just as Goodman is about to finish K’, an icicle strikes him from the back, and Kula walks in to join K’ with her new look and a new resolve. You then control K’ and Kula fighting Goodman.
[/details]
Unlike MVC, you cannot call assists in the middle of an attack. You must be in a state where you can act normally.As mentioned before by other leakers, they are an animesque style. If you’ve seen the Dragon Ball, Naruto, etc type of games, you know what you’re in for. The game looks absolutely nothing like XIV in any capacity.
This leaker is right on the money, “Neo Shock Engine” is the tentative name some are using for SNK’s new 3D engine. I don’t believe that it will be the final name for the engine, however. Of course, KOFXIV does not use this engine. It seems this leaker does have more credibility than I had previously assumed, which makes me question why he’s attempting to discredit me so hard. Perhaps he’s trying to prevent me from spoiling too much, or costing us our sources?
The cast are all in a playable state except for the final boss and the boss versions of certain characters, although specific move properties and balance are of course tentative. The story mode cuts off at a certain point, after only a couple of hours. There are no character endings for arcade mode currently, it just ends on a screen saying the game is in development.
The boss difficulty will vary for most players, but I would put Goodman and the new final boss on par with the likes of 94 Rugal, 96 Goenitz, 2001 Igniz, 2003 Magaki, especially the last boss who has various cheap tricks including some moves that break the fourth wall to mess with the interface. He can “hack” the game to alter life values, super bar, even altering your button controls or the properties of your moves, or tthe visuals/sound.
Most of the character abilities are pretty standard if you’re familiar with classic SNK, but I suppose I can elaborate on the “V-Trigger” style mechanic. For instance, Mizuchi’s playable form starts draining his meter and his partner’s life to transform him into his boss form, so you temporarily get to control an SNK boss.
Cel shading is definitely not the right word for the visuals. It’s more that the art style resembles anime rather than KOFXIV’s realistic style. As I’ve said, look at the licensed anime games from Namco-Bandai.
King Lion plays identically to the first game. His “V-Trigger” gives him new techniques.
There are redesigns, but most of them are either ones you’ve seen before such as Kyo and Iori using different looks or are very subtle such as Ryo utilizing elements from Wild Ambition. Captain Kidd has a slightly exaggerated build like Antonov and Robert has his goatee, but very few characters have extreme makeovers like K’ and Kula do. The most notable changes are to Yuki, Ai, Andy, and Mizuchi . Yuki and Ai wear tight body suits that resemble the characters from Ton. Andy fights in a new uniform with a classical ninja face mask and scarf. Mizuchi is perhaps the most interesting, in my opinion. His playable form has black hair with a white streak, and he has many lacerations and scars across his body, implying the Orochi power is exceeding his body’s limits. During his idle animation, his hair will glow white and he doubles over in pain holding his head. His boss form is the same as it was in the first game. Aside from this, many female characters have more conservative outfits, Mai is dressed as she is in the Chinese port of KOFXIV and Rosa has her mid-drif covered. I can’t say for certain if this will be the case in every region.
It’s a very, very fast-paced game, on par with Guilty Gear XRD. It controls almost identically to the first game, save for the new mechanics, but it’s much more loose and forgiving. Many difficult command inputs are changed to be easier. The game is very easy to pick up and play with your friends, in my opinion, assuming nothing changes.
The build I’ve played has arcade, story, versus, training and survival modes. That’s it. I don’t know what else may or may not be coming.
Yes, if you fail at any fight in arcade mode, you can use a continue service, like in most SNK games.
All normally playable characters are selectable in this build, but that may just be for testing purposes. Characters like Mizuchi, Neo Dio, King Lion, Kagami and Goodman have boss forms, but they are unselectable, as is the final boss.
I don’t know much about how DLC is going to work, but based on what the other leakers have said I’m going to assume that Athena, Kensou, Mars People and Morden are the four DLC characters, since they don’t exist in the build I’ve played. All I’ve been told is that there will be a season pass with four DLC characters and six costumes.
I have no idea if the censorship to the female characters will be region based or not, but I have been told that SNK is very aware of the complaints that Western gaming journalists and feminist activists have to their characters, and want desperately to amend their image in the US. That, and the build I’ve played is in completely translated English. I’m unsure if the censorship will be present in all versions of the game, but I can say with absolute certainty that unless something changes, it will be present in the North American release.
All I do know is that SNK’s sales in the United States are abysmal, so it makes perfect sense that they would want to try anything they can to increase their sales. . Through my contacts I do know that many overseas developers think about these things often when considering the release of their games in the West.
If I had to make an estimate, I’d say that this is probably the first playable build. It’s still very buggy and rough looking. Maybe it’s been in this state for about 6 months? I don’t know, I’m not a developer.
Training mode is extremely barebones right now. I assume, and hope, it will get more features later.
I don’t want to spoil too many of them, but I want to reiterate that the stages are a serious love later to the history of SNK, instead of the random science fiction stuff in the first game. If you’re a longtime fan, you WILL recognize many of them. I had a huge smile on my face every time I saw one of them for the first time.
The character select screen is similar to the first game with characters across from their counterparts, Yuki to Ai, Kyo to Iori, K’ to Kula, so on and so forh. The boss characters are grouped at the bottom, and on either side of them are four empty boxes for the season pass characters.
The game is looking more and more trash as the spoilers grow. SNK’s going insane.
The game is looking more and more trash as the spoilers grow. SNK’s going insane.
The game that totally exists.
Can you imagine SNK willingly making Kula bald?
What a crazy alternate world this would be
Ok, I believe it. When we could expect a trailer?
Can you imagine SNK willingly making Kula bald?
What a crazy alternate world this would be
One made by Falcoon
I just wish SNK would announce a new Samurai Shodown so this thing dies already
New batch of alleged rumors for NGBC2, I’m copying and pasting just as they were posted
SNK are very aware of their poor reputation in the US, and they’re extremely desperate to fix that. Putting Geese in XIV was a bid to throw the American fans a bone, since statistically he’s known to be particularly popular in the states. Needless to say, that didn’t work very well, because the game still drastically underperformed in America. They did some market research and have decided to tailor most of NGBC2’s design and motifs around American tastes. This was a factor in deciding what characters wouldn’t return, particularly Shermie and Hotaru, since they’re not convinced Americans will like sexy or cute female characters. These characters will likely not be removed from KoF, but since NGBC2 is being developed with the American market in mind, they decided to scrap them here.
I was told that Kula’s drastic change in appearance and personality is part of an attempt to rebrand the character as their “mascot” for the American region. They found that a lot of American gamers seemed to really enjoy cyberpunk elements and androgynous/masculine female characters so they based Kula’s redesign around those elements and gave her a less cute, more aggressive personality to fit her new look. I was told that they were inspired to do this because of the success of similar dark reboots like the Devil May Cry one from Capcom. They’re hoping that they can use the new Kula to promote the SNK brand in the US, and if she’s popular they might consider altering Kula in the main KOF games to match, but only for the US version. I asked why they wouldn’t just create a new character, and was told that they considered it but they wanted to do something new with a fan favorite and take advantage of their existing popularity.
Additionally, they altered or outright removed a lot of the sexual elements of other characters due to the reception that popular games like SFV and MKX had for cleaning up their female characters. They first thought of this when Capcom altered the camera angles on R. Mika and Cammy. Allegedly, they had no clue that American audiences were sensitive to these types of things until very recently. I was assured that these changes were not being made with eSports in mind, but rather because they’ve seen the various controversies over sexualized female characters from Western gamers and the outcry from the mainstream gaming media. They believe that they’ll reach a bigger audience this way, because their core fans will support them no matter what, and with these changes the average American gamer demographic will be more likely to jump onboard.
I really, really hope this is just someone talking out of their asses because is incredibly confusing.
These romurs just keep getting wierder and wierder.
SNK dose make odd choices but not like this,someone just ask these leaker’s to post a picture or something.