Skullgirls GD, Keepin' It Classy In Medici -- Now out in EU/AU!

So metacritic has missed out on some of the most positive reviews. Is there a way to notify them about some other reviews that should be added to sg’s meta score.

She’s ridiculously easy with Cerebella, well till you get to the 3rd form.

I just spam Titan Knuckle(lock’n Load) and Battering Butt on her over and over, cause of that Armor she got on those moves. It’s when she get’s to her third form Your gonna have to get more creative with Bella.

But anyway, she ain’t that difficult compare to bosses of other games. At least she doesn’t have a full screen Super move.

My hate still lies on god-damn Magaki.>:(

I go HNNNNG both way for Cerebella. That character design is <3.
I just had something really interesting happen to me, I got hit by a super right at the time out, my life continued to drop even after time out and I nearly lost because of that I think. Someone needs to confirm that if you get hit by a super before time out and you end up with less life you lose. I’m not sure if this is brillant or not but I like it.

Capcom bosses -are- harder if you try to play against them like regular characters, since they are fucking psychic as all hell so mind games and potentially blockable mix ups don’t work on them. You’ll never connect a 50/50 mix up on a Capcom boss.

Titan Knuckle =/= Lock’n Load. Do you mean Titan Knuckle xx Lock’n Load (I don’t even know if that works)?

I read that as Skull fucked to death O_O

I had so much troubke with him till I figured out his Pattern. After that it was very easy. Still was a pain in the ass though

The boss wasn’t too bad. If you play a character with any sort of air dash cancel, try doing a heavy attack dash cancel heavy, save supers for phase two, and repeat phase 1 strat for last.

Certain characters blow Marie up for free. Because she doesn’t stagger, you’re never comboing her. That means the damage scaling doesn’t kick in for multi-hit attacks and supers. Argus Agony, Death Crawl, Cat Scratch Fever, and Inferno Brigade all do a ton of damage to her.

Oh and some of you jerks need to add me on 360. I want to lose to people on these forums instead of losing to randoms like I am now.

Why would you play them like regular characters or people? Just block and do nothing, mindfuck the AI, then punish them for doing something stupid or trap them in patterns. I understand your point, just if they want a less frustrating time people should take that route.

Cool game so far though.

Has anyone figured out what the konami code does? Is not possible that mike will leave us without it

Unlock 10th color?
Unlock sound test option in extras(omfg please)?

Why does comboing off jumpins feel so tight compared to other games? I find myself needing to consciously delay my ground move which was never an issue in other games, even those with tight inputs like ST and old KOF.

I remember Mike saying previously that he wanted to increase walk and dash speeds. I hope that’s still on the table as it would significantly improve the experience IMO. Honestly I wish the game was faster in general but I understand they’re already frameskipping and probably don’t want to do the animation any more injustice.

To me the two most immediate factors which influence my enjoyment of a fighting game are how fun it feels to move characters around the screen and the visceral impact of hitting buttons. Neither of which really do much for me in SG. Feeling kind of on the fence now but I have just been grinding training mode so it doesn’t really mean a great deal until I get some real games in.

Peacock is just so awesome, filling up the screen with crap and items drops is too fun.

Nah, face Marie w/ Ms Fortune on Ridiculous. It’s anger inducing, all supers get interrupted by screen junk and Marie has more life and her 3rd phase zooms around.

I wonder if the 10th color is going to be a viral thing. Where you have to play against somebody that has it to get it.

Like Mike Z has the only copy of the 10 color so you have to find him ranked beat him and then you are the sole holder of the 10th color and if you are beaten it transfer over.

the announcer just said real soviet damage… i love my sparkly flying pony SO MUCH!

I just figured out how to breeze through it with Fortune ha. LK DP, K followup on all forms. Beat her with at least 80% health left. Until I figured that out it was definitely anger inducing.

I wonder if Mike Z will upload a video of him fighting Bloody Marie, I’m curious how he would go at it. (And how fast he would beat her.)

Stylish, or likely the strategies that most of us use against her with whatever character.

Coolness! I just got the cat from Cerebella’s move! He’s so derpy and cute :smiley:

That code does nothing according to Mike Z and Ravid.

Mike Z also said that the 10th colour comes from a code. We should be trying every old cheat code in history.