Skullgirls GD, Keepin' It Classy In Medici -- Now out in EU/AU!

Shout outs to the voice acting in this game. The lines they’re given are damn good and the execution on them is excellent.

Seriously, why can’t a big budget developer with the money to pay for quality voice actors have voice acting this good? The only other game I can think of that has voice acting as good as Skullgirls is TF2.

So I dunno if this is a bug or not but after Valentine puts the opponent in a body bag from a Mortuary Drop assist, I hit the opponent with a c.HP, causing them to get knocked upward out of the body bag, and then Valentine came back down and grabbed her again, finishing the throw and slamming her into the ground, which I followed up with bike super. So much damage.

Start MediciTower.com and offer CanopyKingdom.com some “protection.”

SUGGESTION
A meter gain counter, like how you got Hit, Dmg, and Max counters.

Hilarious

I have been enjoying his videos. The best part is that he has no prior knowledge of the game and goes on like every kid before the internet when playing a new game.

The story video with Fillia was great. His reactions when knowing [details=Spoiler]Double, Painwheel and Marie[/details] were prety funny.

And the dog barked just before his fight with Fortune.

Edit: Been a while since I posted art.

Found on Flaming Fist:

Spoiler

Valentine being Valentine:

http://27.media.tumblr.com/tumblr_m2fgf8371n1qamae3o1_500.jpg

Crimson Double:

http://29.media.tumblr.com/tumblr_m2eqq5ULUk1qc0d5no1_500.gif

Metal Lungs=No problem

http://24.media.tumblr.com/tumblr_m2es1s7mIE1qfcinpo1_500.jpg

You heard me.

http://28.media.tumblr.com/tumblr_m2echm12re1qk27dho1_500.jpg

Parasoul. I get either a Valentine or a Skullgirl vibe in this one.

http://27.media.tumblr.com/tumblr_m2em3k5cZM1qa3oeho1_500.jpg

You sinner!

http://28.media.tumblr.com/tumblr_m2eqkr4ZN81qa3oeho1_500.jpg

Fuuuuuuuuuuuuuu

http://30.media.tumblr.com/tumblr_m2eqtoWXjc1r85kfmo1_500.png

I hope for a playable version.

http://30.media.tumblr.com/tumblr_m2ers10tYS1r6zr2io1_500.png

Important reunions always happen in the same day

http://27.media.tumblr.com/tumblr_m2edy59ho11rt9tr7o1_500.jpg

Ok, time for 5 more characters. First up. The king of destruction, Pazerfaust!

Spoiler
Spoiler

http://wiki.shoryuken.com/images/6/61/SG_panzerconcept.jpg

This guy is a tank. He moves and hits like one. He is quite simular to Nemisis in UMvC3 for the most part. Simular attacks and movement. However, Panzer has 1 major difference: He is also an Ammo changing character, simular to Saki in TvC. Behind this giant follows this lovely lady.

http://img269.imageshack.us/img269/2282/rosiehs.png

I do not think she has an offical name yet, but people call her Rosie. She is always right behind Pazer, and her job it to change out his ammo, and assist in other ways. She can be hit, but only when she is doing one of the 2 attacks she has, ammo change and missle launch. If you do hit her, it knocks her out of the special, but you take no damage. Panzer has 6 different ammo Types. Pressing down down plus one of the attack buttons has Panzer lowering his arm, and Rosie quickl loads a different type of shell into his cannon. He then gets 5-10 shots of that ammo type till he switches back to his regular weak shot. His Forward heave Paunch has him using ammo, as does a few of his specials. The normal short just shoots a tank shot that fires quickly and does decent damage. his other shots are a Electric mortor that staggers, a Freeze Mortor that freezes, a Scatter shot mortor that shortens the range, but hits a much wider area, a Acid Mortor that does damage over time, a High explosive mortor that causes a wall bounce, and a Drill mortor that does multiple hits and does high chip damage. Changing ammo is a very quick process, and he gets super armor during it so hit’s hard to knock him out of it. You can even do ammo change as a way to cancle out of certain moves.

Panzer’s specials mainly revolve around him firing the tank in different ways. the forward heavy punch just fires it straight ahead. QFT P fire’s either 1-3 shots depending on the button pressed. DPF P fires a shot in an arc, the distance depending on the button presses. QFB P actually is a charging closeline attack with his tank arm. It has super armor, and really hurts, but it has a long start up. QCB K Has Rosie firering missles in the air from behind Panzer, much like Dooms missiles. The amount fired depends on the strength used.

I don’t have all his Supers thought out yet, but one of them has Rosie loading Panser with a Anti-Skull girl Mortor. it only has 3 shots, but it goes throw all other projectiles, is extremely fast, and really hits hard.

Deep Violet/Mrs. Victoria

Spoiler

http://farm7.staticflickr.com/6008/5910887974_283734d184_o.png

http://wiki.shoryuken.com/images/5/51/SG_dviolet02.jpg

I can see this character working in 1 of two was, the first being the most realistic way, and the second being a very awesome, but maybe hard to pull off way. First option is you only play as Deep Violet. At the start of the match Mrs. Victoria changes into this in a flash. She fights with her whips mostly, being a mid range tricky character, focusing on tripping up the opponent, grabbing from afar, and controlling the middle part of the screen. Most of her special involve tripping or stunning the foe in some way. She would be pretty fast, and can use her whip to pull her across the stage, and also put her foes where she wants them. Her ships being snakes I can see her having some poison based attacks, though they effect movement mostly. one poison prevents dashing, one prevents jumping, and one slows you in general. All play well into her controller where you are on the stage at all times.

Now, the second option, and what I think would be awesome, is that you play as both, and can change mid fight, like Zelda and Sheik in Smash Bros. You can see this as a stance change to the most extreme. The change is decently quick, and certain specials auto change you in mid combo. Violet fights the same way as mentioned above. Victoria is a close range rushdown martial Artist She would fight similarly to Chun Li in SF. Very fast footsies but now real range to speak of. it could be cool, but I think the first option is much more realistic, CPU and programming wise.

I said there was going to be Annie, Hive, and Black Dhalia as well in this one, but going to leave it with just 2 for now. I need to think about those more. Hope you enjoy these 2 at least!

Me thinks we should make a thread for wishlist, character theory, and imagination.

This thread can’t hold zferolie for long~

Haha. That may be best. My character explanations and stuff can get quite long sometimes. The one I made for Galacta on Capcom Unity for UMvC3 got really long.

Though if it stays here, it has a better chance of Mike Z of seeing it, and then he can praise me, and hire me for Reverge studio’s! :rolleyes:

If anybody has a handy dandy reference guide for what GGPO setting I should use for certain ping ranges that would be just lovely.

So I decided to get a rough idea of just how many people bought Skullgirls, the best way I can do that is to the leaderboards. While I know everyone who owns the game probably hasn’t played rank, it’s a decent number I’m sure.

I got 5034 people on PSN! Seems pretty good for a little less than a week :D. If anyone gets bored on the 360 side of things, put a brick on your stick to scroll down while you go do something.

It tells you right below the ping, rec delay set as etc for current ping, also read the text below

Dat Squigly is Hnnnnngggggggg.

Oh god dammit. My TV is really small and low res so I completely missed that. I will have to see harder.

I am in a mad mood for fanart. All of these are from Deviant Art:

My suggestion to people and reaction to the game. Thanks to http://reluctantzombie.deviantart.com/ and http://lanimal.deviantart.com/

Double from http://izuma.deviantart.com/

Spoiler

http://th03.deviantart.net/fs71/PRE/f/2012/104/d/6/skullgirls___double_lineart_by_izuma-d4w5tsb.png

Parasoul from http://idkura.deviantart.com/

Spoiler

http://fc04.deviantart.net/fs71/f/2012/104/d/7/d7b098c37c5f544be0668081c845744b-d4w5kzr.png

Peacock from http://hanyo2k.deviantart.com/

Spoiler

http://th02.deviantart.net/fs71/PRE/f/2012/104/b/f/peacock_lines_by_hanyo2k-d4w3yqr.png

Val and Pain by http://eunnie-ev.deviantart.com/

Spoiler

http://th04.deviantart.net/fs70/PRE/i/2012/104/4/e/valentine_and_painwheel_by_eunnie_ev-d4w4b72.jpg

Pain and Val by http://shika.deviantart.com/

Spoiler

http://fc04.deviantart.net/fs71/f/2012/103/1/c/skullgirls___valentine_and_painwheel_by_shika-d4w2z79.jpg

Peacock by http://doodledowd.deviantart.com/

Spoiler

http://th06.deviantart.net/fs71/PRE/f/2012/103/d/d/make_way_for_peacock__by_doodledowd-d4w2bzy.png

Beautifful Parasoul by http://pinku.deviantart.com/

Spoiler

http://fc07.deviantart.net/fs71/f/2012/103/3/0/10_parasoul_by_pinku-d4w1ub3.jpg

Umbrella by http://simonda.deviantart.com/

Spoiler

http://fc09.deviantart.net/fs70/f/2012/102/1/4/20120412_02_by_simonda-d4vzkjq.jpg

Double by http://fbende.deviantart.com/

Spoiler

http://th04.deviantart.net/fs71/PRE/f/2012/102/f/8/double___skullgirls_by_fbende-d4vyya9.jpg

Val by http://gullacass.deviantart.com/

Spoiler

http://fc01.deviantart.net/fs71/f/2012/102/2/c/valentine_by_gullacass-d4vz40y.png

Tea time by http://nubbas.deviantart.com/

Spoiler

http://fc04.deviantart.net/fs70/f/2012/102/5/a/tea_time_by_nubbas-d4vx0xb.jpg

Happy birthday by http://emlan.deviantart.com/

Spoiler

http://fc07.deviantart.net/fs70/f/2012/102/c/0/april_11_bday_girl_by_emlan-d4vw92a.png

Painwheel by http://peipei22.deviantart.com/

Spoiler

http://th04.deviantart.net/fs70/PRE/i/2012/101/8/2/skullgirls___painwheel_fan_art_by_peipei22-d4vtf2d.jpg

More Pain and Val by http://dmr-elk.deviantart.com/

Spoiler

http://th00.deviantart.net/fs70/PRE/f/2012/099/5/5/55741d80667342b2cce77864087fe0ec-d4vltnh.png

Lots of cute art from http://identitycrisiszazie.deviantart.com/

Spoiler

http://th03.deviantart.net/fs71/300W/i/2012/100/f/a/head_wear_by_elliotxclaris-d4vr9ck.jpg

http://fc04.deviantart.net/fs70/f/2012/104/4/6/sad_103__time_for_your_physical__now_w__scar__by_identitycrisiszazie-d4w3ia3.png

http://fc01.deviantart.net/fs71/f/2012/104/8/5/sad_104__after_the_launch_parties_by_identitycrisiszazie-d4w5wng.jpg

Fan characters from http://x-nervosa-x.deviantart.com/ and http://identitycrisiszazie.deviantart.com/

Spoiler

http://th01.deviantart.net/fs71/PRE/i/2012/103/0/9/skullgirls__sammy_by_x_nervosa_x-d4w1ymt.png

http://fc07.deviantart.net/fs71/f/2012/101/f/5/sad_101__brb_by_identitycrisiszazie-d4vtt00.jpg

http://fc08.deviantart.net/fs71/f/2012/102/4/7/sad_102__ask_pinup_by_identitycrisiszazie-d4vz7oz.jpg

Finally by http://fawfulmk-ii.deviantart.com/

So after seeing MikeZ post about if we were old school over on Dustloop I thought of this little list I had sitting on my Computer:

RLLR O. Balrog
DUUD O. Bison
LRRR O. Blanka
UUDD O. Cammy
DDDU O. Chun-li
DDUU O. Dee Jay
DUUU O. Dhalsim
LLRR O. Fei Long
UDDD O. Guile
UUUD O. Honda
LLLR O. Ken
RRRL O. Ryu
UDDU O. Sagat
RRLL O. T. Hawk
LRRL O. Vega
LRRR O. Zangief

Time to get cracking.

Why so much Valentine/Painwheel shipping

Besides the fact that Painwheel is way too young for her we all already know Valentine wants to “experiment” on Fortune over and over.

Yo, step it up, Chibi. Joe is destroying you and you’ve played this game before.

Because shippers can’t see two people talking without imagining naughty things.

I think there is a rule for this. “If two people interact there is a lot of porn/romance of them.”

It is okay though. Not criminal, and shows that people liked their story.

Err can I get confirmation on red bounce vs. blue bounce and which is techable?

You’re talking to the guy who has used romance to predict the plot of various stories, none of which have romance as the main driving force.

Shipping is super serious, yo.

Although Valentine being furry for Fortune is probably not going to be exceedingly relevant in the plot

But Valentine/Fortune being the next Jin/Ragna would be the greatest thing