Skullgirls GD - It's Showtime on PSN! XBLA 4-11!

Glad to see everyone’s doing well in here. As for me, my laptop got stolen. I could have honestly lived with it, but all the work for my final project was on that laptop. It’s due in about three weeks, and I’m back at square one. Funny, the only thing that I didn’t have backed up from that laptop was the final project. I’ve never felt so stressed in my life. Anyway, just had to vent. Thanks for reading my post.

/bitching

-Tha Hindu

hug

Damn man, sorry to hear that. You should get in the habit of not only having a hard backup, but an online backup as well. Something like the personal box.net account offers 5GB of storage. There might be ways to make it automated as well so it’s about setting it up and just letting it run. Hope you get your work done on time and all that good stuff.

): What?! AAaaaaa that stinks majorly dude. People are jerks. Hope you can stay on track with what you were working on.

also I worded my science fact incorrectly, now I am bad. ah well

That fucking sucks HFA. Hopefully you get the work done on this project again without a hitch. May this thief suffer an eternal hell without Skullgirls.

>:^(

or they could let me give give them moar of my monies…

>_>

I need this game in my life.

I get the general idea. But how is it possible to say what amount of free content can be allowed by this four colors? This content can belong to different types… Is it possible to compare them quantitatively?

Sorry to hear that about your laptop HFA, I know how it feels to have a big project lost and have to start from the ground up again.

As for this game…my hype levels can’t endure the stress!!! We need this now! I’m hoping next week for the 8th character reveal, or a demo date, or release date. I’m praying for one of those to happen; wishful thinking at it’s finest. This has been a great week of new video and info for the game, so you can bet I look forward to what the next week brings.

“Leaves money sitting on my PS3; hoping Skullgirls will be on it when I turn it on again.”

That actually makes complete sense then why games have things on the disc that are only paid-downloadable. Such as all the alts on MVC3. Those extra flairs are held back as paid DLC so that the real important things like game updates and the like remain free.

Imagine having to pay for the update to SSF4 2012. If they didn’t have the paid DLC costumes the free update wouldn’t have been possible.

And to think people were complaining about SG coming out with paid DLC colors…

The money split between developers/publishers/retail for traditional games goes something like…

The developers (Reverge) work for the publishers, and they get a paycheck and bonuses for reaching certain points in development (50% done? Have some money!), certain number of sales (2 million sold? Have some money!) or other criteria (90% on metacritic? Have some money!).

The publishers/producers (Konami and Autumn) are the ones that make sure the developers stay alive, and are in charge of the marketing and distribution of the game (in the case of the physical copies, they are in charge of the manufacturing and cases and all that stuff (which they have done through facilities owned by MS/Sony/Nin)). The end result is that they have, say, 100k physical copies of Skullgirls. They sell these off to retailers (20k to Target, 50k to Walmart, 30k to Gamestop). This is the point where publishers make their money.

From there, the retailers mark-up the prices of the games and they sell them to you. I think that the typical cost of the games sold to the retailers from publishers is… $40? I think it used to be $30, but MS and Sony started tacking on an extra $10 for this gen, which is why games cost $60 instead of $50 like back in the day. Anyway, the money made from retail goes to retail. When the retail copies sell out from the stores, then Walmart/Target/whoever ask for a re-up from the publishers. If a game tanks and no one buys it at $60, then it drops in price to $20, the price difference between what retail paid for it and what it sold for is made up by the publisher, either by a straight-up refund, or a voucher or something for their next shipment of games.

TL:DR

shitty pie chart

Spoiler

http://oi40.tinypic.com/33w9pq9.jpg

The most dangerous job there is the publisher, since they have to front development costs (which should actually be part of the publisher part, since they are paid directly), and anything that goes wrong (game doesn’t sell) is compensated by them. They also have additional expenses like marketing (which is fucking steep), and whatever other overhead they have as well as needing the capital upfront, since developers don’t work on promises.

With digitial distribution things are more clear. Steam, for example (at least I think so?), charges 30% for whatever sale is made through them. They still have to pay the owner of whatever system (steam/MS/Sony), but that and dev costs are it. They don’t have to worry about dealing with retailers, manufacturing, or old/dead stock and profit comes 1:1 with sales. And that is why skullgirls is less risky as a digital release.

They are getting closer and closer with sf x tekken, which is not being rejected outright by the community.

Maybe not this generation, but freemium is the way to make the most money and have a terrible competitive game. Which do you think matters to capcom more

Considering she was rebuilt as an anti-skullgirl weapon she’ll probably just stuff it in a sack and let her cronies beat the tar out of it. Think about it, would she ever be able to watch Annie of The Stars again knowing she bargained with the Skullheart? Considering the attract mode video has a quick picture of Ms. Fortune kicking the skull heart I don’t think everyone will end up wishing with it.

From my understandings Ms.Fortune wanted it to wish her crew back to life, Fillia wanted her memories back, Valentine doesn’t want it I think because she works for the skullgirl, I don’t know what Parasoul or Cerabella want, and Painwheel wants to be a normal girl again.

Thinking what each characters wish will be makes me really itchy to play story mode.

As for Peacock, all I could think of was “Every morning is saturday morning.” But her mind is all screwed up, so I doubt it would be a logical wish.

From reading the character bios it would seem that those would be the logical conclusions. Well, hopefully there are a lot of twists to them.

I hope Parasoul’s wish is something silly because she seems so serious.

“Cake. Delicious cake. With Caramel Ice Cream!”

also, what happened to Cerabella’s projectile counter? the one where Vice-Versa does the Hand guns thing and shoots a diamond.
[media=youtube]5nIAzbCjuUI[/media]

at 0:29

Most likely in megabytes.

It’s just about how many things people can purchase/download separately, not what the things actually do. A costume, a bundle of thirty constumes, or a free tour of the developers’ intestinal tracts are each a single ‘thing’ if they are offered for download. Size has nothing to do with it, that I know of.

[edit] What “happened” to Cerebella’s reflect? She still has it…

Just wondering, I haven’t seen it in a long time so I thought it might have been removed.