I find Virtua Fighter 4 Evolution (Ps2) to have the best Tutrorial modes (even better than VF5) for any fighting game.
I wish Tekken had a good tutorial modes because I have major major problems with wake-up, quick get ups, and I get floored and scoop off the floor too much in Tekken. I have major problems and I never got how to get around them in the Tekken series.
No if the practice mode shows you how to do the moves themselves in real time. Something is anything similar to Soul Calibur or Tekken’s Practice Mode demonstrations. If the move is selected, the character will do the move and the commands, to execute the move, will show up somewhere on the screen. What’s cool is how the buttons that are needed to be pressed, light up during the demonstration, in real time.
Still, it would be nice to have a tutorial mode if there is a reward or benefit for its’ completion(extra characters, different musical score, etc.).
Soul calibur 2 had a nice tutorial mode, I was disappointed they took it out of 4. It really helped me learn how to play with guard breaks. :karate:
As was previously mentioned, VF4E is the perfect example of an in-depth tutorial.
I like Zanken’s idea of a mode where players can record/create a tutorial and upload them through the the game’s online network (with various tools they can use like a virtual joystick to show what inputs to do during a certain part of the video, the ability to freeze/speed up or slow down parts of the video, display hitboxes and attack data if they want, speak over the video via headset or add captions, etc). The player who made it should also be able to categorize the level of the tutorial as beginner, intermediate, advanced, or just random strat so people know what they’re getting into.
The only thing is that I think it should players should be able to upload and access videos directly through the game. I say this because I don’t think every casual gamer goes to the forums just to find out extra strategies that they might’ve never known about. If they have a quicker way to get to it that’s right in your face (like a message that shows you that a new video has been added to the tutorial section when you log on to the network) then it’ll probably give more incentive for them to learn.
An initial in-depth tutorial from the developers is always good (like VF4), BUT when players discover something new or maybe even want to show something they’re experimenting with so other players can watch and help build strats off of that (and respond with a video showing the improved strat) then a mode that allows them to do that would be convenient.
The ability for players to rate other player-created tutorials (so we can get an idea of how helpful they are before watching) would be good too.
Question: Are there any fighting games on console that allow you to put up actual recorded matches on the game’s network for people to watch? I think DOA might have that but I never checked. Regardless, if fighting games can do stuff like that then a player-created tutorial mode can build off of that aspect as well.
Example: Player records a match with a friend where he wins by finishing with a super. He then enters the tutorial creator mode and accesses that same recorded match and edits the part where he finished with something like “My opponent threw out an attack that takes a long time to recover from when blocked. This gave me enough time to punish him with a Super move before he could defend”.
I’d be very pleased to see stuff like that implemented into future fighting games.
I agree with the consensus in this thread. Most other modern games from any genre include tutorials introducing the mechanics and features of the game, so fighters shouldn’t be any different. SF4, for example, should have tutorials explaining the various uses and properties of focus attacks, and also some basic “general 2D fighter strats” for the new generation of players for whom SF4 is their first fighter.
Good idea.
If someone beats me to it, the more power to you. My time on the internet is a little random. Don’t know when I’ll get the chance to get back on.