i bought this game on launch, and literally spent more time in the color edit room than i did playing. then, after i bought the dlc(disc locked content), it was even more apparent to me. this game doesnāt need more characters, it needs system changes.
i understand that capcom must have racked their brains trying to figure out what to put into the game, and what to leave out. forward recovery roll, sure. a backwards recovery roll, no? now capcom did this for cvs2(foward evasion yes, but no backward evasion), and it worked, mainly because that game is faster paced. in sfxt, the forward evasion seems to slow down the pace of the game. i feel that it is too easy to react to. i donāt play tekken, but iām sure tekken fans donāt like this feature. only two options on hard knock down, and no attack on the way up.
again, capcom must have gone back and forth on this one, but qcf+ppp/kkk or qcb+ppp/kkk to activate super? when i took the game home, i went straight to the training room, and wondered, āwhy would capcom do this?ā qcf+ppp/kkk is engrained in my mind as an ex move, not a super move. supers need to be qcfqcf/qcbqcb+p or qcfqcf/qcbqcb+k. so then i made the adjustment to using pp/kk, but found myself spending more time watching my meter so i donāt accidently activate a super. this is supposed to be street fighter x tekken. these tekken characters are being placed in a street fighter fighting system. that means that they need to adhere to street fighter rules. and donāt tell me that capcom canāt make special step and mist step the two exceptions. they can make this game do anything they want.
on that note, the timer should never have been an issue. i own an mvc2 arcade board. in the option menu, regardless of how much time you put on the clock, you can set the timer to run slow/normal/fast. again capcom can make this game do anything they want.
take out boost combos. at least, make it an easy mode for the noobs that you can toggle on/off from the options menu.
as others have stated, if the gems truly are core to the game, then why do you expect me to pay for them?
last complaint. thank you capcom for making my strategy guide useless. you didnāt include data for characters that were on the disc because they werenāt completeā¦so why didnāt you take more time, finish them, then releash the game and the strategy guide together? now with the everyone getting their frame data changed, i have literally no need for this book.
all in all, i just want sfxt to be a great game. i want this patch to work, but i just donāt think its going to be enough to bring in more players, and keep them. loads of people will still play this game after the patch, i hope i can too.