SFV Lounge: SRK Cross Tag Battle

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Tellin’ ya man the Age of Waifu is real

Ed also a good character that’s been out for a while with similar functions/visual design and still hasn’t peaked a lot of players interest but turn that function in a Waifu…

Granted she plays different…and I don’t see her as a rushdown character like Ed but I have a feeling after Capcom B U F F S her she’ll get her own lil fan service going

I know you can also stuff her normals (fhp) but for that to be possibele you really have to flowchart for them to catch it.unless you know theyre godlike

edit: I wonder if Capcom was going for some type of new variation of Ryu/Ken hmmm

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Yeah from what I’m seeing you basically have to stuff f+HP preemptively from a good Falke because no good Falke is going to whiff f+HP unless you jump over it. Plus it starts up 6 frames faster than Abi’s s.HP which people complain about because you can’t whiff punish. Like Abi’s s.HP, jumping is the best way to deter use of the f+HP, but also like Abi her AA is really good so if you dont make the read you’re taking an AA.

Abi’s s.HP is probably in the realm of being able to jump over on reaction (from near max range as it’ll stuff your jump start up at closer range) because it doesn’t hit until frame 20, but 14 frame start up means you have to guess jump.

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I just watched the Cabba vs Problem X match. Wow, that little Cabba bitch didn’t even have the decency of shaking hands after the game. What a baby.

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People still shake hands? Pfft…noobs…

So I got the monitor from Fry’s tonight and it was the last one they had. Plugged it up and there was an immediate difference in smoothness, and I’m definitely grateful for the input lag decrease. Now to see if I’m really a better player because of it!

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I’m in rank up/rank down hell right now since going back to rank after taking a break. Honestly this is no different then what I’ve experienced before but there wasn’t a rank change whenever I would keep dropping to 11k from 11.5k for example. Regardless of that it’s fun in the Diamond and up league, but RIP my win percentage. I was always in the low-mid 50’s and then in the 60’s for a while when I started making a push at Diamond. But I think I’m going to struggle to maintain a 40% win rate as a Diamond now.

Funny thing is that I use to look at some of these players records on the CFN website and see that they only had 45(give or take) percent win rate. I wonder why it was so low but it’s easy to see why now. We may be better than 95% of the player base. But we’re the worse of the top 5% lol. But the fact that I’m losing so much is why I’m having a lot of fun. My strats aren’t as effective against better players and I love that it’s forcing me to adjust or come up with new ideas.

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I was watching you play vs Piano’s Falke in ranked. He’s one of the few and proud strong enough to use her in ranked. Good to watch.

Yeah demotion hell is tough. You gotta fight through it otherwise you’re a fraud Diamond until you get enough points to secure yourself. Just gotta find a way to be more consistent than you already were. Luckily once you get into diamond you’ll face more diamond and higher ranks so more incentive to keep playing better people that will get you more points.

I was also watching you fight TKimura’s Cammy. He’s pretty solid and not quite as Hammy as the other ones. You tended to fluster a lot vs the dive kicks. Use your b+HP to catch her stall before the dive and then combo into EX flip palm for solid damage and free ass oki.

Is TKimura a Master or Grand Master Cammy? I remember playing a very high ranked one last night who had a 21 game win streak. He destroyed me the first game but I nearly ended his 22 game win streak with the 2nd game. In the final round of the 2nd game I had a knockdown in the corner with a huge life lead. I should have backed off but I went in and ate a wake up DP and then everything went his way after that.

I’m disappointed in myself because I should have known better and backed off. I had done nothing but stay in his face in that 2nd game and was literally asking for it. As for my points, I think it’s going to take a little while for me to break through this wall but I’m going to keep trying. I want to get to the point where I know I’m here to stay.

Maybe he had turned his head to the right and just didn’t see the hand.

Yo anyone know if Tomoshoryuken is THE Tomo? Dude plays Ryu neutral like it’s SF2.

Anyone know how to deal with people that use jump mixups to get in like if you only have a normal AA? I’m talking about characters like akuma/Alex with airfireballs and dive that will beat your normal AA. Gief is also a problem if you have trouble AAing his jmk and that allows him to get free jumpins. Idk how to deal with this stuff as Chun specifically and it seems like I lose to this strat for free. All I can do is hope I guess right and do 40-90 damage on a normal AA and take 250 or more on a wrong guess AA, or I don’t do anything and they get a free jumpin into a mixup. The risk reward versus Chun specifically seems pretty crazy. With DP characters I have this problem a lot less, but it’s still there. On,y thing I can think is play totally erratically always dashing around and being ambiguous about my spacing but then it just feels really wack like I’m not playing streetfighter and just hoping I get lucky and the opponent wiffs something dumb.

I’m challenging Twin to an official ā€œgrudgeā€ match. I am fully aware I’m probably gonna get 10-0ed but I wanted to have a funny title card for it, only problem, I don’t know photoshop (honestly not even sure if photoshop is the right program to do a title card)
So if anyone knows a lil bit of photoshop and is willing to spend a little time on doing something for the lulz please contact me.

Gief use to be hell for me because I would always get suckered into their game where they want me to challenge their approach but then they’d do jump MK at the last second. I made one small change that really paid off. I stopped trying to special cancel my medium attacks. Just the fact that I did that took focus away from trying to stop Gief’s airborne approach.

Now I just throw out empty medium attacks if I want to challenge Gief’s approach but keep my focus on DP’ing jumps if that’s their plan. It has really made a big difference in the match up for me. I’m using a DP character though, can’t imagine how a non DP character handles that situation.

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Welp… Got deranked pretty badly and lost dern near 1000 LP. It’s like I’m in a bucket of crabs and they keep pulling me down.

Gotta get better…

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Good stuff, yeah I do that as well when I’m playing dp characters. That’s one of the old school ā€œsecretsā€ to footsies, when you are looking to cancel a normal into a special, not via wiff buffering but through actual footsies… if you wiff it takes a bit to figure out that you whiffed and that allows your opponent to hit you with a sweep as you are walking away or holding the forward input on your QCF that never came out. But alas, sf5 doesn’t really have those kinds of footsies so taking advantage of that kind of pattern isn’t there, but it’s still good for when you want to get out a fast special AA.

Typed his name on YT but nothing came up. Would love to see that playstyle.

Chun has a sweet spot between b.HK and st.HK that Gief can jump and trade because you either don’t have an answer for it or have to rely on an unreliable move (st.LK). When I was still playing Chun I was always trying to position myself so that I could use either version of HK to AA because the other options aren’t really that great.

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Tomo was renowned for his reactions. Pretty sure if you wanna see what tomo played like in his heyday, just watch punk and imagine he beat tokido at evo and then retired, that’s basically what tomo did. There was no tokido or based grandmaster with 20 years of fighting game experience to beat the young highschool age tomo back in the day.

I used to want to see what Tomos playstyle was like, but playing against guys like watts which I’ve actually done, he didn’t feel anywhere near as good as valle at the newer school games and that’s the guy that almost went head to head with tomo. Imo sf5 punk was the second coming of tomo.

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I’m a bit late, but good stuff on achieving Super Diamond, homie.

That 20k just looks so good.

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